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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_SCHEDULER_H_ | 5 #ifndef CC_SCHEDULER_H_ |
6 #define CC_SCHEDULER_H_ | 6 #define CC_SCHEDULER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "base/memory/scoped_ptr.h" | 9 #include "base/memory/scoped_ptr.h" |
10 #include "base/time.h" | 10 #include "base/time.h" |
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72 // Like setNeedsRedraw(), but ensures the draw will definitely happen even i
f we are not visible. | 72 // Like setNeedsRedraw(), but ensures the draw will definitely happen even i
f we are not visible. |
73 void setNeedsForcedRedraw(); | 73 void setNeedsForcedRedraw(); |
74 | 74 |
75 void beginFrameComplete(); | 75 void beginFrameComplete(); |
76 void beginFrameAborted(); | 76 void beginFrameAborted(); |
77 | 77 |
78 void setMaxFramesPending(int); | 78 void setMaxFramesPending(int); |
79 void setSwapBuffersCompleteSupported(bool); | 79 void setSwapBuffersCompleteSupported(bool); |
80 void didSwapBuffersComplete(); | 80 void didSwapBuffersComplete(); |
81 | 81 |
82 void didLoseContext(); | 82 void didLoseOutputSurface(); |
83 void didRecreateContext(); | 83 void didRecreateOutputSurface(); |
84 | 84 |
85 bool commitPending() const { return m_stateMachine.commitPending(); } | 85 bool commitPending() const { return m_stateMachine.commitPending(); } |
86 bool redrawPending() const { return m_stateMachine.redrawPending(); } | 86 bool redrawPending() const { return m_stateMachine.redrawPending(); } |
87 | 87 |
88 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); | 88 void setTimebaseAndInterval(base::TimeTicks timebase, base::TimeDelta interv
al); |
89 | 89 |
90 base::TimeTicks anticipatedDrawTime(); | 90 base::TimeTicks anticipatedDrawTime(); |
91 | 91 |
92 // FrameRateControllerClient implementation | 92 // FrameRateControllerClient implementation |
93 virtual void vsyncTick(bool throttled) OVERRIDE; | 93 virtual void vsyncTick(bool throttled) OVERRIDE; |
94 | 94 |
95 private: | 95 private: |
96 Scheduler(SchedulerClient*, scoped_ptr<FrameRateController>); | 96 Scheduler(SchedulerClient*, scoped_ptr<FrameRateController>); |
97 | 97 |
98 void processScheduledActions(); | 98 void processScheduledActions(); |
99 | 99 |
100 SchedulerClient* m_client; | 100 SchedulerClient* m_client; |
101 scoped_ptr<FrameRateController> m_frameRateController; | 101 scoped_ptr<FrameRateController> m_frameRateController; |
102 SchedulerStateMachine m_stateMachine; | 102 SchedulerStateMachine m_stateMachine; |
103 bool m_insideProcessScheduledActions; | 103 bool m_insideProcessScheduledActions; |
104 | 104 |
105 DISALLOW_COPY_AND_ASSIGN(Scheduler); | 105 DISALLOW_COPY_AND_ASSIGN(Scheduler); |
106 }; | 106 }; |
107 | 107 |
108 } // namespace cc | 108 } // namespace cc |
109 | 109 |
110 #endif // CC_SCHEDULER_H_ | 110 #endif // CC_SCHEDULER_H_ |
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