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Side by Side Diff: cc/proxy.h

Issue 11450019: Finish the rename from cc::GraphicsContext to cc::OutputSurface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_PROXY_H_ 5 #ifndef CC_PROXY_H_
6 #define CC_PROXY_H_ 6 #define CC_PROXY_H_
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/time.h" 10 #include "base/time.h"
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48 virtual bool compositeAndReadback(void *pixels, const gfx::Rect&) = 0; 48 virtual bool compositeAndReadback(void *pixels, const gfx::Rect&) = 0;
49 49
50 virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnc hor, float scale, base::TimeDelta duration) = 0; 50 virtual void startPageScaleAnimation(gfx::Vector2d targetOffset, bool useAnc hor, float scale, base::TimeDelta duration) = 0;
51 51
52 virtual void finishAllRendering() = 0; 52 virtual void finishAllRendering() = 0;
53 53
54 virtual bool isStarted() const = 0; 54 virtual bool isStarted() const = 0;
55 55
56 // Attempts to initialize a context to use for rendering. Returns false if t he context could not be created. 56 // Attempts to initialize a context to use for rendering. Returns false if t he context could not be created.
57 // The context will not be used and no frames may be produced until initiali zeRenderer() is called. 57 // The context will not be used and no frames may be produced until initiali zeRenderer() is called.
58 virtual bool initializeContext() = 0; 58 virtual bool initializeOutputSurface() = 0;
59 59
60 // Indicates that the compositing surface associated with our context is rea dy to use. 60 // Indicates that the compositing surface associated with our context is rea dy to use.
61 virtual void setSurfaceReady() = 0; 61 virtual void setSurfaceReady() = 0;
62 62
63 virtual void setVisible(bool) = 0; 63 virtual void setVisible(bool) = 0;
64 64
65 // Attempts to initialize the layer renderer. Returns false if the context i sn't usable for compositing. 65 // Attempts to initialize the layer renderer. Returns false if the context i sn't usable for compositing.
66 virtual bool initializeRenderer() = 0; 66 virtual bool initializeRenderer() = 0;
67 67
68 // Attempts to recreate the context and layer renderer after a context lost. Returns false if the renderer couldn't be 68 // Attempts to recreate the context and layer renderer after a context lost. Returns false if the renderer couldn't be
69 // reinitialized. 69 // reinitialized.
70 virtual bool recreateContext() = 0; 70 virtual bool recreateOutputSurface() = 0;
71 71
72 virtual void renderingStats(RenderingStats*) = 0; 72 virtual void renderingStats(RenderingStats*) = 0;
73 73
74 virtual const RendererCapabilities& rendererCapabilities() const = 0; 74 virtual const RendererCapabilities& rendererCapabilities() const = 0;
75 75
76 virtual void setNeedsAnimate() = 0; 76 virtual void setNeedsAnimate() = 0;
77 virtual void setNeedsCommit() = 0; 77 virtual void setNeedsCommit() = 0;
78 virtual void setNeedsRedraw() = 0; 78 virtual void setNeedsRedraw() = 0;
79 79
80 // Defers commits until it is reset. It is only supported when in threaded m ode. It's an error to make a sync call 80 // Defers commits until it is reset. It is only supported when in threaded m ode. It's an error to make a sync call
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91 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t o finish before executing in the GPU 91 // Forces 3D commands on all contexts to wait for all previous SwapBuffers t o finish before executing in the GPU
92 // process. 92 // process.
93 virtual void forceSerializeOnSwapBuffers() = 0; 93 virtual void forceSerializeOnSwapBuffers() = 0;
94 94
95 // Maximum number of sub-region texture updates supported for each commit. 95 // Maximum number of sub-region texture updates supported for each commit.
96 virtual size_t maxPartialTextureUpdates() const = 0; 96 virtual size_t maxPartialTextureUpdates() const = 0;
97 97
98 virtual void acquireLayerTextures() = 0; 98 virtual void acquireLayerTextures() = 0;
99 99
100 // Testing hooks 100 // Testing hooks
101 virtual void loseContext() = 0; 101 virtual void loseOutputSurface() = 0;
102 102
103 protected: 103 protected:
104 explicit Proxy(scoped_ptr<Thread> implThread); 104 explicit Proxy(scoped_ptr<Thread> implThread);
105 friend class DebugScopedSetImplThread; 105 friend class DebugScopedSetImplThread;
106 friend class DebugScopedSetMainThread; 106 friend class DebugScopedSetMainThread;
107 friend class DebugScopedSetMainThreadBlocked; 107 friend class DebugScopedSetMainThreadBlocked;
108 108
109 private: 109 private:
110 DISALLOW_COPY_AND_ASSIGN(Proxy); 110 DISALLOW_COPY_AND_ASSIGN(Proxy);
111 111
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138 class DebugScopedSetMainThreadBlocked { 138 class DebugScopedSetMainThreadBlocked {
139 public: 139 public:
140 explicit DebugScopedSetMainThreadBlocked(Proxy*) { } 140 explicit DebugScopedSetMainThreadBlocked(Proxy*) { }
141 ~DebugScopedSetMainThreadBlocked() { } 141 ~DebugScopedSetMainThreadBlocked() { }
142 }; 142 };
143 #endif 143 #endif
144 144
145 } 145 }
146 146
147 #endif // CC_PROXY_H_ 147 #endif // CC_PROXY_H_
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