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Unified Diff: ash/launcher/overflow_bubble.cc

Issue 11434099: Use the correct launcher assets for shelf alignment. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: rebase Created 8 years ago
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Index: ash/launcher/overflow_bubble.cc
diff --git a/ash/launcher/overflow_bubble.cc b/ash/launcher/overflow_bubble.cc
index b5a1be5e5c3e8d538455471331371c0268ee6a05..75d28afff3c1bddf931c9d1f5a97028bd1e2d337 100644
--- a/ash/launcher/overflow_bubble.cc
+++ b/ash/launcher/overflow_bubble.cc
@@ -10,6 +10,7 @@
#include "ash/launcher/launcher_view.h"
#include "ash/system/tray/system_tray.h"
#include "ash/shell.h"
+#include "ash/wm/shelf_layout_manager.h"
#include "ui/gfx/insets.h"
#include "ui/gfx/screen.h"
#include "ui/views/bubble/bubble_delegate.h"
@@ -30,22 +31,6 @@ const int kPadding = 2;
// Padding space in pixels between LauncherView's left/top edge to its contents.
const int kLauncherViewLeadingInset = 8;
-// Gets arrow location based on shelf alignment.
-views::BubbleBorder::ArrowLocation GetBubbleArrowLocation(
- ShelfAlignment shelf_alignment) {
- switch (shelf_alignment) {
- case ash::SHELF_ALIGNMENT_BOTTOM:
- return views::BubbleBorder::BOTTOM_LEFT;
- case ash::SHELF_ALIGNMENT_LEFT:
- return views::BubbleBorder::LEFT_TOP;
- case ash::SHELF_ALIGNMENT_RIGHT:
- return views::BubbleBorder::RIGHT_TOP;
- default:
- NOTREACHED() << "Unknown shelf alignment " << shelf_alignment;
- return views::BubbleBorder::BOTTOM_LEFT;
- }
-}
-
////////////////////////////////////////////////////////////////////////////////
// OverflowBubbleView
// OverflowBubbleView hosts a LauncherView to display overflown items.
@@ -58,18 +43,25 @@ class OverflowBubbleView : public views::BubbleDelegateView {
void InitOverflowBubble(LauncherDelegate* delegate,
LauncherModel* model,
views::View* anchor,
- ShelfAlignment shelf_alignment,
int overflow_start_index);
private:
- bool is_horizontal_alignment() const {
- return shelf_alignment_ == SHELF_ALIGNMENT_BOTTOM;
+ bool IsHorizontalAlignment() const {
+ return GetShelfLayoutManagerForLauncher()->IsHorizontalAlignment();
}
const gfx::Size GetContentsSize() const {
return static_cast<views::View*>(launcher_view_)->GetPreferredSize();
}
+ // Gets arrow location based on shelf alignment.
+ views::BubbleBorder::ArrowLocation GetBubbleArrowLocation() const {
+ return GetShelfLayoutManagerForLauncher()->SelectValueForShelfAlignment(
+ views::BubbleBorder::BOTTOM_LEFT,
+ views::BubbleBorder::LEFT_TOP,
+ views::BubbleBorder::RIGHT_TOP);
+ }
+
void ScrollByXOffset(int x_offset);
void ScrollByYOffset(int y_offset);
@@ -85,7 +77,11 @@ class OverflowBubbleView : public views::BubbleDelegateView {
// views::BubbleDelegate overrides:
virtual gfx::Rect GetBubbleBounds() OVERRIDE;
- ShelfAlignment shelf_alignment_;
+ ShelfLayoutManager* GetShelfLayoutManagerForLauncher() const {
+ return ShelfLayoutManager::ForLauncher(
+ anchor_view()->GetWidget()->GetNativeView());
+ }
+
LauncherView* launcher_view_; // Owned by views hierarchy.
gfx::Vector2d scroll_offset_;
@@ -93,8 +89,7 @@ class OverflowBubbleView : public views::BubbleDelegateView {
};
OverflowBubbleView::OverflowBubbleView()
- : shelf_alignment_(SHELF_ALIGNMENT_BOTTOM),
- launcher_view_(NULL) {
+ : launcher_view_(NULL) {
}
OverflowBubbleView::~OverflowBubbleView() {
@@ -103,14 +98,13 @@ OverflowBubbleView::~OverflowBubbleView() {
void OverflowBubbleView::InitOverflowBubble(LauncherDelegate* delegate,
LauncherModel* model,
views::View* anchor,
- ShelfAlignment shelf_alignment,
int overflow_start_index) {
- shelf_alignment_ = shelf_alignment;
-
// Makes bubble view has a layer and clip its children layers.
SetPaintToLayer(true);
SetFillsBoundsOpaquely(false);
layer()->SetMasksToBounds(true);
+ ShelfAlignment shelf_alignment = GetShelfLayoutManagerForLauncher()->
+ GetAlignment();
launcher_view_ = new LauncherView(model, delegate, NULL);
launcher_view_->set_first_visible_index(overflow_start_index);
@@ -120,7 +114,7 @@ void OverflowBubbleView::InitOverflowBubble(LauncherDelegate* delegate,
AddChildView(launcher_view_);
set_anchor_view(anchor);
- set_arrow_location(GetBubbleArrowLocation(shelf_alignment));
+ set_arrow_location(GetBubbleArrowLocation());
set_background(NULL);
set_color(SkColorSetARGB(kLauncherBackgroundAlpha, 0, 0, 0));
set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding));
@@ -152,7 +146,7 @@ gfx::Size OverflowBubbleView::GetPreferredSize() {
const gfx::Rect monitor_rect = Shell::GetScreen()->GetDisplayNearestPoint(
GetAnchorRect().CenterPoint()).work_area();
if (!monitor_rect.IsEmpty()) {
- if (is_horizontal_alignment()) {
+ if (IsHorizontalAlignment()) {
preferred_size.set_width(std::min(
preferred_size.width(),
static_cast<int>(monitor_rect.width() *
@@ -183,7 +177,7 @@ void OverflowBubbleView::ChildPreferredSizeChanged(views::View* child) {
}
bool OverflowBubbleView::OnMouseWheel(const ui::MouseWheelEvent& event) {
- if (is_horizontal_alignment())
+ if (IsHorizontalAlignment())
ScrollByXOffset(-event.offset());
else
ScrollByYOffset(-event.offset());
@@ -257,7 +251,6 @@ OverflowBubble::~OverflowBubble() {
void OverflowBubble::Show(LauncherDelegate* delegate,
LauncherModel* model,
views::View* anchor,
- ShelfAlignment shelf_alignment,
int overflow_start_index) {
Hide();
@@ -265,7 +258,6 @@ void OverflowBubble::Show(LauncherDelegate* delegate,
bubble_view->InitOverflowBubble(delegate,
model,
anchor,
- shelf_alignment,
overflow_start_index);
bubble_ = bubble_view;
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