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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
7 | 7 |
| 8 #include <list> |
8 #include <string> | 9 #include <string> |
9 #include <vector> | 10 #include <vector> |
10 #include "base/basictypes.h" | 11 #include "base/basictypes.h" |
11 #include "base/hash_tables.h" | 12 #include "base/hash_tables.h" |
12 #include "base/logging.h" | 13 #include "base/logging.h" |
13 #include "base/memory/ref_counted.h" | 14 #include "base/memory/ref_counted.h" |
14 #include "gpu/command_buffer/service/feature_info.h" | 15 #include "gpu/command_buffer/service/feature_info.h" |
15 #include "gpu/command_buffer/service/gl_utils.h" | 16 #include "gpu/command_buffer/service/gl_utils.h" |
16 #include "gpu/command_buffer/service/memory_tracking.h" | 17 #include "gpu/command_buffer/service/memory_tracking.h" |
17 #include "gpu/gpu_export.h" | 18 #include "gpu/gpu_export.h" |
| 19 #include "ui/gl/async_pixel_transfer_delegate.h" |
18 #include "ui/gl/gl_image.h" | 20 #include "ui/gl/gl_image.h" |
19 | 21 |
20 namespace gpu { | 22 namespace gpu { |
21 namespace gles2 { | 23 namespace gles2 { |
22 | 24 |
23 class GLES2Decoder; | 25 class GLES2Decoder; |
24 class Display; | 26 class Display; |
25 class TextureDefinition; | 27 class TextureDefinition; |
26 | 28 |
27 // This class keeps track of the textures and their sizes so we can do NPOT and | 29 // This class keeps track of the textures and their sizes so we can do NPOT and |
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171 } | 173 } |
172 | 174 |
173 void SetStreamTexture(bool stream_texture) { | 175 void SetStreamTexture(bool stream_texture) { |
174 stream_texture_ = stream_texture; | 176 stream_texture_ = stream_texture; |
175 } | 177 } |
176 | 178 |
177 int IsStreamTexture() { | 179 int IsStreamTexture() { |
178 return stream_texture_; | 180 return stream_texture_; |
179 } | 181 } |
180 | 182 |
| 183 gfx::AsyncPixelTransferState* GetAsyncTransferState() const { |
| 184 return async_transfer_state_.get(); |
| 185 } |
| 186 void SetAsyncTransferState(scoped_ptr<gfx::AsyncPixelTransferState> state) { |
| 187 async_transfer_state_ = state.Pass(); |
| 188 } |
| 189 bool AsyncTransferIsInProgress() { |
| 190 return async_transfer_state_ && |
| 191 async_transfer_state_->TransferIsInProgress(); |
| 192 } |
| 193 |
181 void SetImmutable(bool immutable) { | 194 void SetImmutable(bool immutable) { |
182 immutable_ = immutable; | 195 immutable_ = immutable; |
183 } | 196 } |
184 | 197 |
185 bool IsImmutable() { | 198 bool IsImmutable() { |
186 return immutable_; | 199 return immutable_; |
187 } | 200 } |
188 | 201 |
189 // Whether a particular level/face is cleared. | 202 // Whether a particular level/face is cleared. |
190 bool IsLevelCleared(GLenum target, GLint level); | 203 bool IsLevelCleared(GLenum target, GLint level); |
191 | 204 |
| 205 // Whether the texture has been defined |
| 206 bool IsDefined() { |
| 207 return estimated_size() > 0; |
| 208 } |
| 209 |
192 private: | 210 private: |
193 friend class TextureManager; | 211 friend class TextureManager; |
194 friend class base::RefCounted<TextureInfo>; | 212 friend class base::RefCounted<TextureInfo>; |
195 | 213 |
196 ~TextureInfo(); | 214 ~TextureInfo(); |
197 | 215 |
198 struct LevelInfo { | 216 struct LevelInfo { |
199 LevelInfo(); | 217 LevelInfo(); |
200 LevelInfo(const LevelInfo& rhs); | 218 LevelInfo(const LevelInfo& rhs); |
201 ~LevelInfo(); | 219 ~LevelInfo(); |
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334 // The number of framebuffers this texture is attached to. | 352 // The number of framebuffers this texture is attached to. |
335 int framebuffer_attachment_count_; | 353 int framebuffer_attachment_count_; |
336 | 354 |
337 // Whether the associated context group owns this texture and should delete | 355 // Whether the associated context group owns this texture and should delete |
338 // it. | 356 // it. |
339 bool owned_; | 357 bool owned_; |
340 | 358 |
341 // Whether this is a special streaming texture. | 359 // Whether this is a special streaming texture. |
342 bool stream_texture_; | 360 bool stream_texture_; |
343 | 361 |
| 362 // State to facilitate async transfers on this texture. |
| 363 scoped_ptr<gfx::AsyncPixelTransferState> async_transfer_state_; |
| 364 |
344 // Whether the texture is immutable and no further changes to the format | 365 // Whether the texture is immutable and no further changes to the format |
345 // or dimensions of the texture object can be made. | 366 // or dimensions of the texture object can be made. |
346 bool immutable_; | 367 bool immutable_; |
347 | 368 |
348 // Size in bytes this texture is assumed to take in memory. | 369 // Size in bytes this texture is assumed to take in memory. |
349 uint32 estimated_size_; | 370 uint32 estimated_size_; |
350 | 371 |
351 DISALLOW_COPY_AND_ASSIGN(TextureInfo); | 372 DISALLOW_COPY_AND_ASSIGN(TextureInfo); |
352 }; | 373 }; |
353 | 374 |
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523 GLenum target, | 544 GLenum target, |
524 GLint level, | 545 GLint level, |
525 gfx::GLImage* image); | 546 gfx::GLImage* image); |
526 | 547 |
527 void AddToSignature( | 548 void AddToSignature( |
528 TextureInfo* info, | 549 TextureInfo* info, |
529 GLenum target, | 550 GLenum target, |
530 GLint level, | 551 GLint level, |
531 std::string* signature) const; | 552 std::string* signature) const; |
532 | 553 |
| 554 // Transfers added will get their TextureInfo updated at the same time |
| 555 // the async transfer is bound to the real texture. |
| 556 void AddPendingAsyncPixelTransfer( |
| 557 base::WeakPtr<gfx::AsyncPixelTransferState> state, TextureInfo* info); |
| 558 void BindFinishedAsyncPixelTransfers(bool* texture_dirty, |
| 559 bool* framebuffer_dirty); |
| 560 |
533 private: | 561 private: |
534 // Helper for Initialize(). | 562 // Helper for Initialize(). |
535 TextureInfo::Ref CreateDefaultAndBlackTextures( | 563 TextureInfo::Ref CreateDefaultAndBlackTextures( |
536 GLenum target, | 564 GLenum target, |
537 GLuint* black_texture); | 565 GLuint* black_texture); |
538 | 566 |
539 void StartTracking(TextureInfo* info); | 567 void StartTracking(TextureInfo* info); |
540 void StopTracking(TextureInfo* info); | 568 void StopTracking(TextureInfo* info); |
541 | 569 |
542 MemoryTypeTracker* GetMemTracker(GLenum texture_pool); | 570 MemoryTypeTracker* GetMemTracker(GLenum texture_pool); |
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565 bool have_context_; | 593 bool have_context_; |
566 | 594 |
567 // Black (0,0,0,1) textures for when non-renderable textures are used. | 595 // Black (0,0,0,1) textures for when non-renderable textures are used. |
568 // NOTE: There is no corresponding TextureInfo for these textures. | 596 // NOTE: There is no corresponding TextureInfo for these textures. |
569 // TextureInfos are only for textures the client side can access. | 597 // TextureInfos are only for textures the client side can access. |
570 GLuint black_texture_ids_[kNumDefaultTextures]; | 598 GLuint black_texture_ids_[kNumDefaultTextures]; |
571 | 599 |
572 // The default textures for each target (texture name = 0) | 600 // The default textures for each target (texture name = 0) |
573 TextureInfo::Ref default_textures_[kNumDefaultTextures]; | 601 TextureInfo::Ref default_textures_[kNumDefaultTextures]; |
574 | 602 |
| 603 // Async texture allocations which haven't been bound to their textures |
| 604 // yet. This facilitates updating the TextureInfo at the same time the |
| 605 // real texture data is bound. |
| 606 typedef std::pair<base::WeakPtr<gfx::AsyncPixelTransferState>, |
| 607 TextureInfo*> PendingAsyncTransfer; |
| 608 typedef std::list<PendingAsyncTransfer> PendingAsyncTransferList; |
| 609 PendingAsyncTransferList pending_async_transfers_; |
| 610 |
575 DISALLOW_COPY_AND_ASSIGN(TextureManager); | 611 DISALLOW_COPY_AND_ASSIGN(TextureManager); |
576 }; | 612 }; |
577 | 613 |
578 } // namespace gles2 | 614 } // namespace gles2 |
579 } // namespace gpu | 615 } // namespace gpu |
580 | 616 |
581 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ | 617 #endif // GPU_COMMAND_BUFFER_SERVICE_TEXTURE_MANAGER_H_ |
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