OLD | NEW |
---|---|
(Empty) | |
1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef UI_GL_ASYNC_TASK_DELEGATE_H_ | |
6 #define UI_GL_ASYNC_TASK_DELEGATE_H_ | |
7 | |
8 #include "base/basictypes.h" | |
9 #include "build/build_config.h" | |
10 #include "ui/gl/gl_bindings.h" | |
11 | |
12 namespace base { | |
13 class SharedMemory; | |
greggman
2012/12/06 06:52:00
nit: don't intent inside namespaces
epenner
2012/12/08 03:15:04
Done.
| |
14 } | |
15 | |
16 namespace gfx { | |
17 | |
18 // AsyncPixelTransferState holds the resources required to do async | |
19 // transfers on one texture. It should stay alive for the lifetime | |
20 // of the texture to allow multiple transfers. | |
21 class AsyncPixelTransferState | |
22 : public base::RefCounted<AsyncPixelTransferState> { | |
23 public: | |
24 AsyncPixelTransferState() {} | |
25 virtual ~AsyncPixelTransferState() {}; | |
reveman
2012/12/06 16:01:39
nit: destructor of ref counted class should not be
epenner
2012/12/08 03:15:04
Done.
| |
26 | |
27 // Returns true if there is a transfer in progress. | |
28 virtual bool TransferIsInProgress() = 0; | |
29 | |
30 // Bind the async texture and perform any other custom binding. | |
31 // TODO(epenner): Android currently needs this to lazily bind | |
32 // a new EGLImage to the texture. We can get rid of this | |
33 // if we can make the textures context current during a | |
34 // 'completed' callback on the main thread. | |
35 virtual void BindTexture(GLenum target) = 0; | |
36 | |
37 private: | |
38 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferState); | |
39 }; | |
40 | |
41 | |
42 class AsyncPixelTransferDelegate { | |
43 public: | |
44 // TODO: Should this be owned by a GPU process object? | |
45 // We only need one in the GPU process, so this is currently | |
46 // just a lazy instance. | |
47 static AsyncPixelTransferDelegate* Get(); | |
48 | |
49 virtual scoped_refptr<AsyncPixelTransferState> | |
50 CreatePixelTransferState(GLuint texture) = 0; | |
51 | |
52 virtual void AsyncNotifyCompletion( | |
53 const base::Closure& notify_task) = 0; | |
54 | |
55 virtual void AsyncTexImage2D( | |
56 AsyncPixelTransferState*, | |
57 GLenum target, | |
58 GLint level, | |
59 GLenum internal_format, | |
60 GLsizei width, | |
61 GLsizei height, | |
62 GLint border, | |
63 GLenum format, | |
64 GLenum type, | |
65 base::SharedMemory*, | |
66 uint32 shm_size, | |
67 uint32 shm_data_offset, | |
68 uint32 shm_data_size) = 0; | |
69 | |
70 virtual void AsyncTexSubImage2D( | |
71 AsyncPixelTransferState*, | |
72 GLenum target, | |
73 GLint level, | |
74 GLint xoffset, | |
75 GLint yoffset, | |
76 GLsizei width, | |
77 GLsizei height, | |
78 GLenum format, | |
79 GLenum type, | |
80 base::SharedMemory*, | |
81 uint32 shm_size, | |
82 uint32 shm_data_offset, | |
83 uint32 shm_data_size) = 0; | |
84 | |
85 protected: | |
86 AsyncPixelTransferDelegate() {} | |
87 virtual ~AsyncPixelTransferDelegate() {} | |
88 private: | |
89 DISALLOW_COPY_AND_ASSIGN(AsyncPixelTransferDelegate); | |
90 }; | |
91 | |
92 } // namespace gfx | |
93 | |
94 #endif // UI_GL_ASYNC_TASK_DELEGATE_H_ | |
OLD | NEW |