Index: cc/gl_renderer_unittest.cc |
diff --git a/cc/gl_renderer_unittest.cc b/cc/gl_renderer_unittest.cc |
index 5a355ddd396a58e04263e42662ba439c58146243..34f997282d334ad0cb54ee46e40512bde369351f 100644 |
--- a/cc/gl_renderer_unittest.cc |
+++ b/cc/gl_renderer_unittest.cc |
@@ -72,7 +72,7 @@ public: |
RenderPass::Id renderPassId = m_rootLayer->renderSurface()->renderPassId(); |
scoped_ptr<RenderPass> rootRenderPass = RenderPass::Create(); |
rootRenderPass->SetNew(renderPassId, gfx::Rect(), gfx::Rect(), gfx::Transform()); |
- m_renderPassesInDrawOrder.append(rootRenderPass.Pass()); |
+ m_renderPassesInDrawOrder.push_back(rootRenderPass.Pass()); |
} |
// RendererClient methods. |
@@ -92,7 +92,7 @@ public: |
int setFullRootLayerDamageCount() const { return m_setFullRootLayerDamageCount; } |
void setLastCallWasSetVisibilityPointer(bool* lastCallWasSetVisibility) { m_lastCallWasSetVisibility = lastCallWasSetVisibility; } |
- RenderPass* rootRenderPass() { return m_renderPassesInDrawOrder.last(); } |
+ RenderPass* rootRenderPass() { return m_renderPassesInDrawOrder.back(); } |
RenderPassList& renderPassesInDrawOrder() { return m_renderPassesInDrawOrder; } |
size_t memoryAllocationLimitBytes() const { return m_memoryAllocationLimitBytes; } |