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Unified Diff: cc/layer_tree_host_impl_unittest.cc

Issue 11418047: cc: Turn DrawQuad into a struct-like class with public data members. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: no virtual for SetAll() Created 8 years, 1 month ago
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Index: cc/layer_tree_host_impl_unittest.cc
diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc
index 546c1c1c4f6958b1e6084d72683aea539b898aff..278f4676be2d10b3f02d45b483a0165de053de5f 100644
--- a/cc/layer_tree_host_impl_unittest.cc
+++ b/cc/layer_tree_host_impl_unittest.cc
@@ -1583,7 +1583,7 @@ public:
SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
scoped_ptr<TileDrawQuad> testBlendingDrawQuad = TileDrawQuad::create(sharedQuadState, m_quadRect, opaqueRect, m_resourceId, gfx::Vector2d(), gfx::Size(1, 1), false, false, false, false, false);
- testBlendingDrawQuad->set_visible_rect(m_quadVisibleRect);
+ testBlendingDrawQuad->visible_rect = m_quadVisibleRect;
EXPECT_EQ(m_blend, testBlendingDrawQuad->ShouldDrawWithBlending());
EXPECT_EQ(m_hasRenderSurface, !!renderSurface());
quadSink.append(testBlendingDrawQuad.PassAs<DrawQuad>(), appendQuadsData);
@@ -1848,7 +1848,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
size_t numGutterQuads = 0;
for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
- numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
+ numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
EXPECT_EQ(0u, numGutterQuads);
EXPECT_EQ(1u, frame.renderPasses[0]->quadList().size());
@@ -1872,7 +1872,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
size_t numGutterQuads = 0;
for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
- numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
+ numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
EXPECT_EQ(1u, numGutterQuads);
EXPECT_EQ(1u, frame.renderPasses[0]->quadList().size());
@@ -1895,7 +1895,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
size_t numGutterQuads = 0;
for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
- numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
+ numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
EXPECT_EQ(4u, numGutterQuads);
EXPECT_EQ(5u, frame.renderPasses[0]->quadList().size());
@@ -2346,8 +2346,8 @@ TEST_P(LayerTreeHostImplTest, contributingLayerEmptyScissorPartialSwap)
ASSERT_EQ(2U, frame.renderPasses.size());
ASSERT_EQ(1U, frame.renderPasses[0]->quadList().size());
ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
- EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
}
}
@@ -2367,8 +2367,8 @@ TEST_P(LayerTreeHostImplTest, contributingLayerEmptyScissorNoPartialSwap)
ASSERT_EQ(2U, frame.renderPasses.size());
ASSERT_EQ(1U, frame.renderPasses[0]->quadList().size());
ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
- EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
}
}
@@ -3128,16 +3128,16 @@ TEST_P(LayerTreeHostImplTest, textureCachingWithClipping)
ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
// Verify that the child layers are being clipped.
- gfx::Rect quadVisibleRect = frame.renderPasses[0]->quadList()[0]->visible_rect();
+ gfx::Rect quadVisibleRect = frame.renderPasses[0]->quadList()[0]->visible_rect;
EXPECT_LT(quadVisibleRect.width(), 100);
- quadVisibleRect = frame.renderPasses[0]->quadList()[1]->visible_rect();
+ quadVisibleRect = frame.renderPasses[0]->quadList()[1]->visible_rect;
EXPECT_LT(quadVisibleRect.width(), 100);
// Verify that the render surface texture is *not* clipped.
EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), frame.renderPasses[0]->outputRect());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
EXPECT_FALSE(quad->contentsChangedSinceLastFrame().IsEmpty());
@@ -3795,7 +3795,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_FALSE(targetPass->damageRect().IsEmpty());
@@ -3813,7 +3813,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
ASSERT_EQ(1U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -3832,7 +3832,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
ASSERT_EQ(1U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -3851,9 +3851,9 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
ASSERT_EQ(2U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_FALSE(targetPass->damageRect().IsEmpty());
@@ -3880,7 +3880,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -3901,7 +3901,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
ASSERT_EQ(1U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -3922,7 +3922,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
ASSERT_EQ(1U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -3954,7 +3954,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_FALSE(targetPass->damageRect().IsEmpty());
@@ -3996,7 +3996,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
ASSERT_EQ(1U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -4015,9 +4015,9 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
ASSERT_EQ(2U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_FALSE(targetPass->damageRect().IsEmpty());
@@ -4044,7 +4044,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -4083,7 +4083,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
ASSERT_EQ(1U, frame.renderPasses.size());
EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
- EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
+ EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
EXPECT_TRUE(targetPass->damageRect().IsEmpty());
@@ -4258,7 +4258,7 @@ void dumpRenderPassTestData(const RenderPassRemovalTestData& testData, char* buf
QuadList::const_iterator quadListIterator = currentPass->quadList().begin();
while (quadListIterator != currentPass->quadList().end()) {
DrawQuad* currentQuad = *quadListIterator;
- switch (currentQuad->material()) {
+ switch (currentQuad->material) {
case DrawQuad::SOLID_COLOR:
*pos = 's';
pos++;
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