| Index: cc/layer_tree_host_impl_unittest.cc
|
| diff --git a/cc/layer_tree_host_impl_unittest.cc b/cc/layer_tree_host_impl_unittest.cc
|
| index 546c1c1c4f6958b1e6084d72683aea539b898aff..278f4676be2d10b3f02d45b483a0165de053de5f 100644
|
| --- a/cc/layer_tree_host_impl_unittest.cc
|
| +++ b/cc/layer_tree_host_impl_unittest.cc
|
| @@ -1583,7 +1583,7 @@ public:
|
|
|
| SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState());
|
| scoped_ptr<TileDrawQuad> testBlendingDrawQuad = TileDrawQuad::create(sharedQuadState, m_quadRect, opaqueRect, m_resourceId, gfx::Vector2d(), gfx::Size(1, 1), false, false, false, false, false);
|
| - testBlendingDrawQuad->set_visible_rect(m_quadVisibleRect);
|
| + testBlendingDrawQuad->visible_rect = m_quadVisibleRect;
|
| EXPECT_EQ(m_blend, testBlendingDrawQuad->ShouldDrawWithBlending());
|
| EXPECT_EQ(m_hasRenderSurface, !!renderSurface());
|
| quadSink.append(testBlendingDrawQuad.PassAs<DrawQuad>(), appendQuadsData);
|
| @@ -1848,7 +1848,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
|
|
|
| size_t numGutterQuads = 0;
|
| for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
|
| - numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| + numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| EXPECT_EQ(0u, numGutterQuads);
|
| EXPECT_EQ(1u, frame.renderPasses[0]->quadList().size());
|
|
|
| @@ -1872,7 +1872,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
|
|
|
| size_t numGutterQuads = 0;
|
| for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
|
| - numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| + numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| EXPECT_EQ(1u, numGutterQuads);
|
| EXPECT_EQ(1u, frame.renderPasses[0]->quadList().size());
|
|
|
| @@ -1895,7 +1895,7 @@ TEST_P(LayerTreeHostImplTest, viewportCovered)
|
|
|
| size_t numGutterQuads = 0;
|
| for (size_t i = 0; i < frame.renderPasses[0]->quadList().size(); ++i)
|
| - numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material() == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| + numGutterQuads += (frame.renderPasses[0]->quadList()[i]->material == DrawQuad::SOLID_COLOR) ? 1 : 0;
|
| EXPECT_EQ(4u, numGutterQuads);
|
| EXPECT_EQ(5u, frame.renderPasses[0]->quadList().size());
|
|
|
| @@ -2346,8 +2346,8 @@ TEST_P(LayerTreeHostImplTest, contributingLayerEmptyScissorPartialSwap)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
| ASSERT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| }
|
| }
|
|
|
| @@ -2367,8 +2367,8 @@ TEST_P(LayerTreeHostImplTest, contributingLayerEmptyScissorNoPartialSwap)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
| ASSERT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| }
|
| }
|
|
|
| @@ -3128,16 +3128,16 @@ TEST_P(LayerTreeHostImplTest, textureCachingWithClipping)
|
| ASSERT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| // Verify that the child layers are being clipped.
|
| - gfx::Rect quadVisibleRect = frame.renderPasses[0]->quadList()[0]->visible_rect();
|
| + gfx::Rect quadVisibleRect = frame.renderPasses[0]->quadList()[0]->visible_rect;
|
| EXPECT_LT(quadVisibleRect.width(), 100);
|
|
|
| - quadVisibleRect = frame.renderPasses[0]->quadList()[1]->visible_rect();
|
| + quadVisibleRect = frame.renderPasses[0]->quadList()[1]->visible_rect;
|
| EXPECT_LT(quadVisibleRect.width(), 100);
|
|
|
| // Verify that the render surface texture is *not* clipped.
|
| EXPECT_RECT_EQ(gfx::Rect(0, 0, 100, 100), frame.renderPasses[0]->outputRect());
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
|
| EXPECT_FALSE(quad->contentsChangedSinceLastFrame().IsEmpty());
|
|
|
| @@ -3795,7 +3795,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -3813,7 +3813,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3832,7 +3832,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3851,9 +3851,9 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -3880,7 +3880,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3901,7 +3901,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3922,7 +3922,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCaching)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -3954,7 +3954,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -3996,7 +3996,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -4015,9 +4015,9 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| ASSERT_EQ(2U, frame.renderPasses.size());
|
|
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| - EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::SOLID_COLOR, frame.renderPasses[0]->quadList()[0]->material);
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_FALSE(targetPass->damageRect().IsEmpty());
|
| @@ -4044,7 +4044,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
| EXPECT_EQ(1U, frame.renderPasses[1]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[1]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[1]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -4083,7 +4083,7 @@ TEST_P(LayerTreeHostImplTest, surfaceTextureCachingNoPartialSwap)
|
| ASSERT_EQ(1U, frame.renderPasses.size());
|
| EXPECT_EQ(1U, frame.renderPasses[0]->quadList().size());
|
|
|
| - EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material());
|
| + EXPECT_EQ(DrawQuad::RENDER_PASS, frame.renderPasses[0]->quadList()[0]->material);
|
| const RenderPassDrawQuad* quad = RenderPassDrawQuad::materialCast(frame.renderPasses[0]->quadList()[0]);
|
| RenderPass* targetPass = frame.renderPassesById.get(quad->renderPassId());
|
| EXPECT_TRUE(targetPass->damageRect().IsEmpty());
|
| @@ -4258,7 +4258,7 @@ void dumpRenderPassTestData(const RenderPassRemovalTestData& testData, char* buf
|
| QuadList::const_iterator quadListIterator = currentPass->quadList().begin();
|
| while (quadListIterator != currentPass->quadList().end()) {
|
| DrawQuad* currentQuad = *quadListIterator;
|
| - switch (currentQuad->material()) {
|
| + switch (currentQuad->material) {
|
| case DrawQuad::SOLID_COLOR:
|
| *pos = 's';
|
| pos++;
|
|
|