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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_TILE_MANAGER_H_ | 5 #ifndef CC_TILE_MANAGER_H_ |
6 #define CC_TILE_MANAGER_H_ | 6 #define CC_TILE_MANAGER_H_ |
7 | 7 |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
10 #include "base/values.h" | 10 #include "base/values.h" |
11 #include "cc/layer_tree_host_impl.h" | 11 #include "cc/layer_tree_host_impl.h" |
12 #include "cc/tile_priority.h" | 12 #include "cc/tile_priority.h" |
13 | 13 |
14 namespace cc { | 14 namespace cc { |
15 | 15 |
16 class Tile; | 16 class Tile; |
17 class TileVersion; | 17 class TileVersion; |
18 class ResourceProvider; | 18 class ResourceProvider; |
19 | 19 |
20 class TileManagerClient { | 20 class CC_EXPORT TileManagerClient { |
21 public: | 21 public: |
22 virtual void ScheduleManageTiles() = 0; | 22 virtual void ScheduleManageTiles() = 0; |
23 | 23 |
24 protected: | 24 protected: |
25 virtual ~TileManagerClient() {} | 25 virtual ~TileManagerClient() {} |
26 }; | 26 }; |
27 | 27 |
28 // Tile manager classifying tiles into a few basic | 28 // Tile manager classifying tiles into a few basic |
29 // bins: | 29 // bins: |
30 enum TileManagerBin { | 30 enum TileManagerBin { |
31 NOW_BIN = 0, // Needed ASAP. | 31 NOW_BIN = 0, // Needed ASAP. |
32 SOON_BIN = 1, // Impl-side version of prepainting. | 32 SOON_BIN = 1, // Impl-side version of prepainting. |
33 EVENTUALLY_BIN = 2, // Nice to have, if we've got memory and time. | 33 EVENTUALLY_BIN = 2, // Nice to have, if we've got memory and time. |
34 NEVER_BIN = 3, // Dont bother. | 34 NEVER_BIN = 3, // Dont bother. |
35 NUM_BINS = 4 | 35 NUM_BINS = 4 |
36 }; | 36 }; |
37 | 37 |
38 // This is state that is specific to a tile that is | 38 // This is state that is specific to a tile that is |
39 // managed by the TileManager. | 39 // managed by the TileManager. |
40 class ManagedTileState { | 40 class CC_EXPORT ManagedTileState { |
41 public: | 41 public: |
42 ManagedTileState() | 42 ManagedTileState() |
43 : can_use_gpu_memory(false) | 43 : can_use_gpu_memory(false) |
44 , resource_id(0) | 44 , resource_id(0) |
45 , resource_id_can_be_freed(0) {} | 45 , resource_id_can_be_freed(0) {} |
46 | 46 |
47 // Persisted state: valid all the time. | 47 // Persisted state: valid all the time. |
48 bool can_use_gpu_memory; | 48 bool can_use_gpu_memory; |
49 ResourceProvider::ResourceId resource_id; | 49 ResourceProvider::ResourceId resource_id; |
50 bool resource_id_can_be_freed; | 50 bool resource_id_can_be_freed; |
51 | 51 |
52 // Ephemeral state, valid only during Manage. | 52 // Ephemeral state, valid only during Manage. |
53 TileManagerBin bin; | 53 TileManagerBin bin; |
54 TileResolution resolution; | 54 TileResolution resolution; |
55 float time_to_needed_in_seconds; | 55 float time_to_needed_in_seconds; |
56 }; | 56 }; |
57 | 57 |
58 // This class manages tiles, deciding which should get rasterized and which | 58 // This class manages tiles, deciding which should get rasterized and which |
59 // should no longer have any memory assigned to them. Tile objects are "owned" | 59 // should no longer have any memory assigned to them. Tile objects are "owned" |
60 // by layers; they automatically register with the manager when they are | 60 // by layers; they automatically register with the manager when they are |
61 // created, and unregister from the manager when they are deleted. | 61 // created, and unregister from the manager when they are deleted. |
62 class TileManager { | 62 class CC_EXPORT TileManager { |
63 public: | 63 public: |
64 TileManager(TileManagerClient* client); | 64 TileManager(TileManagerClient* client); |
65 ~TileManager(); | 65 ~TileManager(); |
66 | 66 |
67 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state); | 67 void SetGlobalState(const GlobalStateThatImpactsTilePriority& state); |
68 void ManageTiles(); | 68 void ManageTiles(); |
69 | 69 |
70 protected: | 70 protected: |
71 // Methods called by Tile | 71 // Methods called by Tile |
72 friend class Tile; | 72 friend class Tile; |
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85 GlobalStateThatImpactsTilePriority global_state_; | 85 GlobalStateThatImpactsTilePriority global_state_; |
86 | 86 |
87 typedef std::vector<Tile*> TileVector; | 87 typedef std::vector<Tile*> TileVector; |
88 TileVector tiles_; | 88 TileVector tiles_; |
89 TileVector tiles_that_need_to_be_painted_; | 89 TileVector tiles_that_need_to_be_painted_; |
90 }; | 90 }; |
91 | 91 |
92 } // namespace cc | 92 } // namespace cc |
93 | 93 |
94 #endif // CC_TILE_MANAGER_H_ | 94 #endif // CC_TILE_MANAGER_H_ |
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