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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/picture_layer_impl.h" | 5 #include "cc/picture_layer_impl.h" |
6 | 6 |
7 #include "cc/layer_tree_host_impl.h" | 7 #include "cc/layer_tree_host_impl.h" |
8 #include "cc/math_util.h" | 8 #include "cc/math_util.h" |
9 #include "cc/quad_sink.h" | 9 #include "cc/quad_sink.h" |
10 #include "cc/tile_draw_quad.h" | 10 #include "cc/tile_draw_quad.h" |
11 | 11 |
12 namespace cc { | 12 namespace cc { |
13 | 13 |
14 PictureLayerImpl::PictureLayerImpl(int id) : | 14 PictureLayerImpl::PictureLayerImpl(int id) : |
15 LayerImpl(id) { | 15 LayerImpl(id), |
| 16 tilings_(this) { |
16 } | 17 } |
17 | 18 |
18 PictureLayerImpl::~PictureLayerImpl() { | 19 PictureLayerImpl::~PictureLayerImpl() { |
19 } | 20 } |
20 | 21 |
21 const char* PictureLayerImpl::layerTypeAsString() const { | 22 const char* PictureLayerImpl::layerTypeAsString() const { |
22 return "PictureLayer"; | 23 return "PictureLayer"; |
23 } | 24 } |
24 | 25 |
25 void PictureLayerImpl::appendQuads(QuadSink& quadSink, | 26 void PictureLayerImpl::appendQuads(QuadSink& quadSink, |
26 AppendQuadsData& appendQuadsData) { | 27 AppendQuadsData& appendQuadsData) { |
27 | 28 |
28 const gfx::Rect& visible_rect = visibleContentRect(); | 29 const gfx::Rect& rect = visibleContentRect(); |
29 gfx::Rect content_rect(gfx::Point(), contentBounds()); | 30 gfx::Rect content_rect(gfx::Point(), contentBounds()); |
30 | 31 |
31 if (!tilings_.size()) | |
32 return; | |
33 | |
34 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQua
dState()); | 32 SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQua
dState()); |
35 bool clipped = false; | 33 bool clipped = false; |
36 gfx::QuadF target_quad = MathUtil::mapQuad( | 34 gfx::QuadF target_quad = MathUtil::mapQuad( |
37 drawTransform(), | 35 drawTransform(), |
38 gfx::QuadF(visible_rect), | 36 gfx::QuadF(rect), |
39 clipped); | 37 clipped); |
40 bool isAxisAlignedInTarget = !clipped && target_quad.IsRectilinear(); | 38 bool isAxisAlignedInTarget = !clipped && target_quad.IsRectilinear(); |
41 bool useAA = !isAxisAlignedInTarget; | 39 bool useAA = !isAxisAlignedInTarget; |
42 | 40 |
43 // TODO(enne): Generate quads from multiple tilings. | 41 for (PictureLayerTilingSet::Iterator iter(&tilings_, contentsScaleX(), rect); |
44 PictureLayerTiling* tiling = tilings_[0]; | 42 iter; |
45 for (PictureLayerTiling::Iterator iter(tiling, visible_rect); iter; ++iter) { | 43 ++iter) { |
46 ResourceProvider::ResourceId resource; | 44 ResourceProvider::ResourceId resource; |
47 if (*iter) | 45 if (*iter) |
48 resource = iter->resource_id(); | 46 resource = iter->resource_id(); |
49 | 47 |
50 if (!resource) { | 48 if (!resource) { |
51 // TODO(enne): draw checkerboards, etc... | 49 // TODO(enne): draw checkerboards, etc... |
52 continue; | 50 continue; |
53 } | 51 } |
54 | 52 |
55 gfx::Rect geometry_rect = iter.geometry_rect(); | 53 gfx::Rect geometry_rect = iter.geometry_rect(); |
56 gfx::RectF texture_rect = iter.texture_rect(); | 54 gfx::RectF texture_rect = iter.texture_rect(); |
57 gfx::Rect opaque_rect = iter.opaque_rect(); | 55 gfx::Rect opaque_rect = iter->opaque_rect(); |
| 56 opaque_rect.Intersect(content_rect); |
58 | 57 |
59 bool outside_left_edge = geometry_rect.x() == content_rect.x(); | 58 bool outside_left_edge = geometry_rect.x() == content_rect.x(); |
60 bool outside_top_edge = geometry_rect.y() == content_rect.y(); | 59 bool outside_top_edge = geometry_rect.y() == content_rect.y(); |
61 bool outside_right_edge = geometry_rect.right() == content_rect.right(); | 60 bool outside_right_edge = geometry_rect.right() == content_rect.right(); |
62 bool outside_bottom_edge = geometry_rect.bottom() == content_rect.bottom(); | 61 bool outside_bottom_edge = geometry_rect.bottom() == content_rect.bottom(); |
63 | 62 |
64 scoped_ptr<TileDrawQuad> quad = TileDrawQuad::Create(); | 63 scoped_ptr<TileDrawQuad> quad = TileDrawQuad::Create(); |
65 quad->SetNew(sharedQuadState, | 64 quad->SetNew(sharedQuadState, |
66 geometry_rect, | 65 geometry_rect, |
67 opaque_rect, | 66 opaque_rect, |
(...skipping 20 matching lines...) Expand all Loading... |
88 | 87 |
89 return make_scoped_refptr(new Tile( | 88 return make_scoped_refptr(new Tile( |
90 tile_manager, | 89 tile_manager, |
91 &pile_, | 90 &pile_, |
92 rect.size(), | 91 rect.size(), |
93 GL_RGBA, | 92 GL_RGBA, |
94 rect)); | 93 rect)); |
95 } | 94 } |
96 | 95 |
97 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) { | 96 void PictureLayerImpl::SyncFromActiveLayer(const PictureLayerImpl* other) { |
98 tilings_.clear(); | 97 tilings_.CloneFrom(other->tilings_); |
99 for (size_t i = 0; i < other->tilings_.size(); ++i) { | |
100 scoped_ptr<PictureLayerTiling> clone = other->tilings_[i]->Clone(); | |
101 clone->set_client(this); | |
102 tilings_.append(clone.Pass()); | |
103 } | |
104 } | 98 } |
105 | 99 |
106 void PictureLayerImpl::Update() { | 100 void PictureLayerImpl::Update() { |
| 101 tilings_.SetLayerBounds(bounds()); |
107 // TODO(enne): Add more tilings during pinch zoom. | 102 // TODO(enne): Add more tilings during pinch zoom. |
108 if (!tilings_.size()) { | 103 if (!tilings_.num_tilings()) { |
109 gfx::Size tile_size = layerTreeHostImpl()->settings().defaultTileSize; | 104 gfx::Size tile_size = layerTreeHostImpl()->settings().defaultTileSize; |
110 | 105 tilings_.AddTiling(contentsScaleX(), tile_size); |
111 scoped_ptr<PictureLayerTiling> tiling = PictureLayerTiling::Create( | |
112 tile_size); | |
113 tiling->set_client(this); | |
114 tiling->SetBounds(contentBounds()); | |
115 tiling->create_tiles(gfx::Rect(gfx::Point(), contentBounds())); | |
116 tilings_.append(tiling.Pass()); | |
117 | |
118 // TODO(enne): handle invalidations, create new tiles | 106 // TODO(enne): handle invalidations, create new tiles |
119 } | 107 } |
120 } | 108 } |
121 | 109 |
122 } // namespace cc | 110 } // namespace cc |
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