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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ | 5 #ifndef UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ |
6 #define UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ | 6 #define UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ |
7 | 7 |
| 8 #include <cmath> |
| 9 #include <limits> |
| 10 |
8 #include "ui/base/ui_export.h" | 11 #include "ui/base/ui_export.h" |
9 | 12 |
10 namespace gfx { | 13 namespace gfx { |
11 | 14 |
12 UI_EXPORT int ClampToInt(float value); | 15 inline int ClampToInt(float value) { |
13 UI_EXPORT int ToFlooredInt(float value); | 16 if (value != value) |
14 UI_EXPORT int ToCeiledInt(float value); | 17 return 0; // no int NaN. |
15 UI_EXPORT int ToRoundedInt(float value); | 18 if (value >= std::numeric_limits<int>::max()) |
16 UI_EXPORT bool IsExpressibleAsInt(float value); | 19 return std::numeric_limits<int>::max(); |
| 20 if (value <= std::numeric_limits<int>::min()) |
| 21 return std::numeric_limits<int>::min(); |
| 22 return static_cast<int>(value); |
| 23 } |
| 24 |
| 25 inline int ToFlooredInt(float value) { |
| 26 return ClampToInt(std::floor(value)); |
| 27 } |
| 28 |
| 29 inline int ToCeiledInt(float value) { |
| 30 return ClampToInt(std::ceil(value)); |
| 31 } |
| 32 |
| 33 inline int ToRoundedInt(float value) { |
| 34 float rounded; |
| 35 if (value >= 0.0f) |
| 36 rounded = std::floor(value + 0.5f); |
| 37 else |
| 38 rounded = std::ceil(value - 0.5f); |
| 39 return ClampToInt(rounded); |
| 40 } |
| 41 |
| 42 inline bool IsExpressibleAsInt(float value) { |
| 43 if (value != value) |
| 44 return false; // no int NaN. |
| 45 if (value > std::numeric_limits<int>::max()) |
| 46 return false; |
| 47 if (value < std::numeric_limits<int>::min()) |
| 48 return false; |
| 49 return true; |
| 50 } |
17 | 51 |
18 } // namespace gfx | 52 } // namespace gfx |
19 | 53 |
20 #endif // UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ | 54 #endif // UI_GFX_SAFE_INTEGER_CONVERSIONS_H_ |
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