Index: gpu/command_buffer/service/vertex_attrib_manager.h |
diff --git a/gpu/command_buffer/service/vertex_attrib_manager.h b/gpu/command_buffer/service/vertex_attrib_manager.h |
index 28e5bd29fecfcf305e70c6eda0925098008a4fc0..9e87ee66d59f0da17a7919e231dbcdf1e9631c34 100644 |
--- a/gpu/command_buffer/service/vertex_attrib_manager.h |
+++ b/gpu/command_buffer/service/vertex_attrib_manager.h |
@@ -33,9 +33,6 @@ class GPU_EXPORT VertexAttribManager : |
class GPU_EXPORT VertexAttribInfo { |
public: |
typedef std::list<VertexAttribInfo*> VertexAttribInfoList; |
- struct Vec4 { |
- float v[4]; |
- }; |
VertexAttribInfo(); |
~VertexAttribInfo(); |
@@ -79,14 +76,6 @@ class GPU_EXPORT VertexAttribManager : |
return enabled_; |
} |
- void set_value(const Vec4& value) { |
- value_ = value; |
- } |
- |
- const Vec4& value() const { |
- return value_; |
- } |
- |
// Find the maximum vertex accessed, accounting for instancing. |
GLuint MaxVertexAccessed(GLsizei primcount, |
GLuint max_vertex_accessed) const { |
@@ -171,9 +160,6 @@ class GPU_EXPORT VertexAttribManager : |
GLsizei divisor_; |
- // The current value of the attrib. |
- Vec4 value_; |
- |
// The buffer bound to this attribute. |
BufferManager::BufferInfo::Ref buffer_; |