OLD | NEW |
1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/texture_uploader.h" | 5 #include "cc/texture_uploader.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 #include <vector> | 8 #include <vector> |
9 | 9 |
| 10 #include "base/bits.h" |
10 #include "base/debug/alias.h" | 11 #include "base/debug/alias.h" |
11 #include "base/debug/trace_event.h" | 12 #include "base/debug/trace_event.h" |
12 #include "base/metrics/histogram.h" | 13 #include "base/metrics/histogram.h" |
13 #include "cc/prioritized_resource.h" | 14 #include "cc/prioritized_resource.h" |
14 #include "cc/resource.h" | 15 #include "cc/resource.h" |
15 #include "third_party/khronos/GLES2/gl2.h" | 16 #include "third_party/khronos/GLES2/gl2.h" |
16 #include "third_party/khronos/GLES2/gl2ext.h" | 17 #include "third_party/khronos/GLES2/gl2ext.h" |
17 #include "ui/gfx/rect.h" | 18 #include "ui/gfx/rect.h" |
18 #include "ui/gfx/vector2d.h" | 19 #include "ui/gfx/vector2d.h" |
19 #include <public/WebGraphicsContext3D.h> | 20 #include <public/WebGraphicsContext3D.h> |
(...skipping 202 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
222 base::debug::Alias(&image_rect_height); | 223 base::debug::Alias(&image_rect_height); |
223 base::debug::Alias(&dest_offset_x); | 224 base::debug::Alias(&dest_offset_x); |
224 base::debug::Alias(&dest_offset_y); | 225 base::debug::Alias(&dest_offset_y); |
225 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage"); | 226 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage"); |
226 | 227 |
227 // Offset from image-rect to source-rect. | 228 // Offset from image-rect to source-rect. |
228 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 229 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); |
229 | 230 |
230 const uint8* pixel_source; | 231 const uint8* pixel_source; |
231 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); | 232 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); |
| 233 // Use 4-byte row alignment (OpenGL default) for upload performance. |
| 234 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. |
| 235 unsigned int upload_image_stride = |
| 236 base::bits::RoundUp(bytes_per_pixel * source_rect.width(), 4); |
232 | 237 |
233 if (image_rect.width() == source_rect.width() && !offset.x()) { | 238 if (upload_image_stride == image_rect.width() * bytes_per_pixel && !offset.x
()) { |
234 pixel_source = &image[bytes_per_pixel * offset.y() * image_rect.width()]
; | 239 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()]
; |
235 } else { | 240 } else { |
236 size_t needed_size = source_rect.width() * source_rect.height() * bytes_
per_pixel; | 241 size_t needed_size = upload_image_stride * source_rect.height(); |
237 if (m_subImageSize < needed_size) { | 242 if (m_subImageSize < needed_size) { |
238 m_subImage.reset(new uint8[needed_size]); | 243 m_subImage.reset(new uint8[needed_size]); |
239 m_subImageSize = needed_size; | 244 m_subImageSize = needed_size; |
240 } | 245 } |
241 // Strides not equal, so do a row-by-row memcpy from the | 246 // Strides not equal, so do a row-by-row memcpy from the |
242 // paint results into a temp buffer for uploading. | 247 // paint results into a temp buffer for uploading. |
243 for (int row = 0; row < source_rect.height(); ++row) | 248 for (int row = 0; row < source_rect.height(); ++row) |
244 memcpy(&m_subImage[source_rect.width() * bytes_per_pixel * row], | 249 memcpy(&m_subImage[upload_image_stride * row], |
245 &image[bytes_per_pixel * (offset.x() + | 250 &image[bytes_per_pixel * (offset.x() + |
246 (offset.y() + row) * image_rect.width())], | 251 (offset.y() + row) * image_rect.width())], |
247 source_rect.width() * bytes_per_pixel); | 252 source_rect.width() * bytes_per_pixel); |
248 | 253 |
249 pixel_source = &m_subImage[0]; | 254 pixel_source = &m_subImage[0]; |
250 } | 255 } |
251 | 256 |
252 m_context->texSubImage2D(GL_TEXTURE_2D, | 257 m_context->texSubImage2D(GL_TEXTURE_2D, |
253 0, | 258 0, |
254 dest_offset.x(), | 259 dest_offset.x(), |
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
287 base::debug::Alias(&image_rect_width); | 292 base::debug::Alias(&image_rect_width); |
288 base::debug::Alias(&image_rect_height); | 293 base::debug::Alias(&image_rect_height); |
289 base::debug::Alias(&dest_offset_x); | 294 base::debug::Alias(&dest_offset_x); |
290 base::debug::Alias(&dest_offset_y); | 295 base::debug::Alias(&dest_offset_y); |
291 | 296 |
292 TRACE_EVENT0("cc", "TextureUploader::uploadWithMapTexSubImage"); | 297 TRACE_EVENT0("cc", "TextureUploader::uploadWithMapTexSubImage"); |
293 | 298 |
294 // Offset from image-rect to source-rect. | 299 // Offset from image-rect to source-rect. |
295 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); | 300 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); |
296 | 301 |
| 302 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); |
| 303 // Use 4-byte row alignment (OpenGL default) for upload performance. |
| 304 // Assuming that GL_UNPACK_ALIGNMENT has not changed from default. |
| 305 unsigned int upload_image_stride = |
| 306 base::bits::RoundUp(bytes_per_pixel * source_rect.width(), 4); |
| 307 |
297 // Upload tile data via a mapped transfer buffer | 308 // Upload tile data via a mapped transfer buffer |
298 uint8* pixel_dest = static_cast<uint8*>( | 309 uint8* pixel_dest = static_cast<uint8*>( |
299 m_context->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, | 310 m_context->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, |
300 0, | 311 0, |
301 dest_offset.x(), | 312 dest_offset.x(), |
302 dest_offset.y(), | 313 dest_offset.y(), |
303 source_rect.width(), | 314 source_rect.width(), |
304 source_rect.height(), | 315 source_rect.height(), |
305 format, | 316 format, |
306 GL_UNSIGNED_BYTE, | 317 GL_UNSIGNED_BYTE, |
307 GL_WRITE_ONLY)); | 318 GL_WRITE_ONLY)); |
308 | 319 |
309 if (!pixel_dest) { | 320 if (!pixel_dest) { |
310 uploadWithTexSubImage( | 321 uploadWithTexSubImage( |
311 image, image_rect, source_rect, dest_offset, format); | 322 image, image_rect, source_rect, dest_offset, format); |
312 return; | 323 return; |
313 } | 324 } |
314 | 325 |
315 unsigned int bytes_per_pixel = Resource::BytesPerPixel(format); | 326 if (upload_image_stride == image_rect.width() * bytes_per_pixel && !offset.x
()) { |
316 | |
317 if (image_rect.width() == source_rect.width() && !offset.x()) { | |
318 memcpy(pixel_dest, | 327 memcpy(pixel_dest, |
319 &image[offset.y() * image_rect.width() * bytes_per_pixel], | 328 &image[image_rect.width() * bytes_per_pixel * offset.y()], |
320 image_rect.width() * source_rect.height() * bytes_per_pixel); | 329 source_rect.height() * image_rect.width() * bytes_per_pixel); |
321 } else { | 330 } else { |
322 // Strides not equal, so do a row-by-row memcpy from the | 331 // Strides not equal, so do a row-by-row memcpy from the |
323 // paint results into the pixelDest | 332 // paint results into the pixelDest |
324 for (int row = 0; row < source_rect.height(); ++row) | 333 for (int row = 0; row < source_rect.height(); ++row) |
325 memcpy(&pixel_dest[source_rect.width() * row * bytes_per_pixel], | 334 memcpy(&pixel_dest[upload_image_stride * row], |
326 &image[bytes_per_pixel * (offset.x() + | 335 &image[bytes_per_pixel * (offset.x() + |
327 (offset.y() + row) * image_rect.width())], | 336 (offset.y() + row) * image_rect.width())], |
328 source_rect.width() * bytes_per_pixel); | 337 source_rect.width() * bytes_per_pixel); |
329 } | 338 } |
330 | 339 |
331 m_context->unmapTexSubImage2DCHROMIUM(pixel_dest); | 340 m_context->unmapTexSubImage2DCHROMIUM(pixel_dest); |
332 } | 341 } |
333 | 342 |
334 void TextureUploader::processQueries() | 343 void TextureUploader::processQueries() |
335 { | 344 { |
(...skipping 13 matching lines...) Expand all Loading... |
349 m_texturesPerSecondHistory.erase(m_texturesPerSecondHistory.begin())
; | 358 m_texturesPerSecondHistory.erase(m_texturesPerSecondHistory.begin())
; |
350 m_texturesPerSecondHistory.erase(--m_texturesPerSecondHistory.end())
; | 359 m_texturesPerSecondHistory.erase(--m_texturesPerSecondHistory.end())
; |
351 } | 360 } |
352 m_texturesPerSecondHistory.insert(texturesPerSecond); | 361 m_texturesPerSecondHistory.insert(texturesPerSecond); |
353 | 362 |
354 m_availableQueries.append(m_pendingQueries.takeFirst()); | 363 m_availableQueries.append(m_pendingQueries.takeFirst()); |
355 } | 364 } |
356 } | 365 } |
357 | 366 |
358 } // namespace cc | 367 } // namespace cc |
OLD | NEW |