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Issue 11413005: YUV software decode path stride fixes. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Added alignment comment. Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/texture_uploader.h" 5 #include "cc/texture_uploader.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <vector> 8 #include <vector>
9 9
10 #include "base/debug/alias.h" 10 #include "base/debug/alias.h"
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222 base::debug::Alias(&image_rect_height); 222 base::debug::Alias(&image_rect_height);
223 base::debug::Alias(&dest_offset_x); 223 base::debug::Alias(&dest_offset_x);
224 base::debug::Alias(&dest_offset_y); 224 base::debug::Alias(&dest_offset_y);
225 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage"); 225 TRACE_EVENT0("cc", "TextureUploader::uploadWithTexSubImage");
226 226
227 // Offset from image-rect to source-rect. 227 // Offset from image-rect to source-rect.
228 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); 228 gfx::Vector2d offset(source_rect.origin() - image_rect.origin());
229 229
230 const uint8* pixel_source; 230 const uint8* pixel_source;
231 unsigned int bytes_per_pixel = Resource::bytesPerPixel(format); 231 unsigned int bytes_per_pixel = Resource::bytesPerPixel(format);
232 // Use 4-byte row alignment (OpenGL default) for upload performance.
233 unsigned int upload_image_stride =
234 (bytes_per_pixel * source_rect.width() + 3) & ~0x3;
danakj 2012/11/19 22:57:00 Oh, I see. This is ((image_stride + 3) / 4) * 4. C
danakj 2012/11/19 22:58:11 Or, make a nice descriptively named static functio
235 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 4);
232 236
233 if (image_rect.width() == source_rect.width() && !offset.x()) { 237 if (upload_image_stride == image_rect.width() * bytes_per_pixel && !offset.x ()) {
234 pixel_source = &image[bytes_per_pixel * offset.y() * image_rect.width()] ; 238 pixel_source = &image[image_rect.width() * bytes_per_pixel * offset.y()] ;
235 } else { 239 } else {
236 size_t needed_size = source_rect.width() * source_rect.height() * bytes_ per_pixel; 240 size_t needed_size = upload_image_stride * source_rect.height();
237 if (m_subImageSize < needed_size) { 241 if (m_subImageSize < needed_size) {
238 m_subImage.reset(new uint8[needed_size]); 242 m_subImage.reset(new uint8[needed_size]);
239 m_subImageSize = needed_size; 243 m_subImageSize = needed_size;
240 } 244 }
241 // Strides not equal, so do a row-by-row memcpy from the 245 // Strides not equal, so do a row-by-row memcpy from the
242 // paint results into a temp buffer for uploading. 246 // paint results into a temp buffer for uploading.
243 for (int row = 0; row < source_rect.height(); ++row) 247 for (int row = 0; row < source_rect.height(); ++row)
244 memcpy(&m_subImage[source_rect.width() * bytes_per_pixel * row], 248 memcpy(&m_subImage[upload_image_stride * row],
245 &image[bytes_per_pixel * (offset.x() + 249 &image[bytes_per_pixel * (offset.x() +
246 (offset.y() + row) * image_rect.width())], 250 (offset.y() + row) * image_rect.width())],
247 source_rect.width() * bytes_per_pixel); 251 source_rect.width() * bytes_per_pixel);
248 252
249 pixel_source = &m_subImage[0]; 253 pixel_source = &m_subImage[0];
250 } 254 }
251 255
252 m_context->texSubImage2D(GL_TEXTURE_2D, 256 m_context->texSubImage2D(GL_TEXTURE_2D,
253 0, 257 0,
254 dest_offset.x(), 258 dest_offset.x(),
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287 base::debug::Alias(&image_rect_width); 291 base::debug::Alias(&image_rect_width);
288 base::debug::Alias(&image_rect_height); 292 base::debug::Alias(&image_rect_height);
289 base::debug::Alias(&dest_offset_x); 293 base::debug::Alias(&dest_offset_x);
290 base::debug::Alias(&dest_offset_y); 294 base::debug::Alias(&dest_offset_y);
291 295
292 TRACE_EVENT0("cc", "TextureUploader::uploadWithMapTexSubImage"); 296 TRACE_EVENT0("cc", "TextureUploader::uploadWithMapTexSubImage");
293 297
294 // Offset from image-rect to source-rect. 298 // Offset from image-rect to source-rect.
295 gfx::Vector2d offset(source_rect.origin() - image_rect.origin()); 299 gfx::Vector2d offset(source_rect.origin() - image_rect.origin());
296 300
301 unsigned int bytes_per_pixel = Resource::bytesPerPixel(format);
302 // Use 4-byte row alignment (OpenGL default) for upload performance.
303 unsigned int upload_image_stride =
304 (bytes_per_pixel * source_rect.width() + 3) & ~0x3;
305 m_context->pixelStorei(GL_UNPACK_ALIGNMENT, 4);
306
297 // Upload tile data via a mapped transfer buffer 307 // Upload tile data via a mapped transfer buffer
298 uint8* pixel_dest = static_cast<uint8*>( 308 uint8* pixel_dest = static_cast<uint8*>(
299 m_context->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D, 309 m_context->mapTexSubImage2DCHROMIUM(GL_TEXTURE_2D,
300 0, 310 0,
301 dest_offset.x(), 311 dest_offset.x(),
302 dest_offset.y(), 312 dest_offset.y(),
303 source_rect.width(), 313 source_rect.width(),
304 source_rect.height(), 314 source_rect.height(),
305 format, 315 format,
306 GL_UNSIGNED_BYTE, 316 GL_UNSIGNED_BYTE,
307 GL_WRITE_ONLY)); 317 GL_WRITE_ONLY));
308 318
309 if (!pixel_dest) { 319 if (!pixel_dest) {
310 uploadWithTexSubImage( 320 uploadWithTexSubImage(
311 image, image_rect, source_rect, dest_offset, format); 321 image, image_rect, source_rect, dest_offset, format);
312 return; 322 return;
313 } 323 }
314 324
315 unsigned int bytes_per_pixel = Resource::bytesPerPixel(format); 325 if (upload_image_stride == image_rect.width() * bytes_per_pixel && !offset.x ()) {
316
317 if (image_rect.width() == source_rect.width() && !offset.x()) {
318 memcpy(pixel_dest, 326 memcpy(pixel_dest,
319 &image[offset.y() * image_rect.width() * bytes_per_pixel], 327 &image[image_rect.width() * bytes_per_pixel * offset.y()],
320 image_rect.width() * source_rect.height() * bytes_per_pixel); 328 source_rect.height() * image_rect.width() * bytes_per_pixel);
321 } else { 329 } else {
322 // Strides not equal, so do a row-by-row memcpy from the 330 // Strides not equal, so do a row-by-row memcpy from the
323 // paint results into the pixelDest 331 // paint results into the pixelDest
324 for (int row = 0; row < source_rect.height(); ++row) 332 for (int row = 0; row < source_rect.height(); ++row)
325 memcpy(&pixel_dest[source_rect.width() * row * bytes_per_pixel], 333 memcpy(&pixel_dest[upload_image_stride * row],
326 &image[bytes_per_pixel * (offset.x() + 334 &image[bytes_per_pixel * (offset.x() +
327 (offset.y() + row) * image_rect.width())], 335 (offset.y() + row) * image_rect.width())],
328 source_rect.width() * bytes_per_pixel); 336 source_rect.width() * bytes_per_pixel);
329 } 337 }
330 338
331 m_context->unmapTexSubImage2DCHROMIUM(pixel_dest); 339 m_context->unmapTexSubImage2DCHROMIUM(pixel_dest);
332 } 340 }
333 341
334 void TextureUploader::processQueries() 342 void TextureUploader::processQueries()
335 { 343 {
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349 m_texturesPerSecondHistory.erase(m_texturesPerSecondHistory.begin()) ; 357 m_texturesPerSecondHistory.erase(m_texturesPerSecondHistory.begin()) ;
350 m_texturesPerSecondHistory.erase(--m_texturesPerSecondHistory.end()) ; 358 m_texturesPerSecondHistory.erase(--m_texturesPerSecondHistory.end()) ;
351 } 359 }
352 m_texturesPerSecondHistory.insert(texturesPerSecond); 360 m_texturesPerSecondHistory.insert(texturesPerSecond);
353 361
354 m_availableQueries.append(m_pendingQueries.takeFirst()); 362 m_availableQueries.append(m_pendingQueries.takeFirst());
355 } 363 }
356 } 364 }
357 365
358 } // namespace cc 366 } // namespace cc
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