| Index: ui/aura/env.h
|
| diff --git a/ui/aura/env.h b/ui/aura/env.h
|
| index 76b03cf0d7c223452a5a759260110828dda2b48a..24d7f4fa6caecf06d2e1aa360112ebe371227db3 100644
|
| --- a/ui/aura/env.h
|
| +++ b/ui/aura/env.h
|
| @@ -49,12 +49,9 @@ class AURA_EXPORT Env : public ui::EventTarget {
|
| // Gets/sets the last mouse location seen in a mouse event in the screen
|
| // coordinates.
|
| const gfx::Point& last_mouse_location() const { return last_mouse_location_; }
|
| - void SetLastMouseLocation(const Window& window,
|
| - const gfx::Point& location_in_root);
|
| -
|
| - // If |cursor_shown| is false, sets the last_mouse_position to an invalid
|
| - // location. If |cursor_shown| is true, restores the last_mouse_position.
|
| - void SetCursorShown(bool cursor_shown);
|
| + void set_last_mouse_location(const gfx::Point& last_mouse_location) {
|
| + last_mouse_location_ = last_mouse_location;
|
| + }
|
|
|
| // Whether any touch device is currently down.
|
| bool is_touch_down() const { return is_touch_down_; }
|
| @@ -103,9 +100,6 @@ class AURA_EXPORT Env : public ui::EventTarget {
|
| int mouse_button_flags_;
|
| // Location of last mouse event, in screen coordinates.
|
| gfx::Point last_mouse_location_;
|
| - // If the cursor is hidden, saves the previous last_mouse_position.
|
| - gfx::Point hidden_cursor_location_;
|
| - bool is_cursor_hidden_;
|
| bool is_touch_down_;
|
| bool render_white_bg_;
|
| client::StackingClient* stacking_client_;
|
|
|