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Issue 11412315: Make the cursor have separate mode for disabled mouse events and invisible. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: fix win_aura Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/aura/window.h" 5 #include "ui/aura/window.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/basictypes.h" 9 #include "base/basictypes.h"
10 #include "base/compiler_specific.h" 10 #include "base/compiler_specific.h"
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368 // Test Window::ConvertPointToWindow() with transform to root_window. 368 // Test Window::ConvertPointToWindow() with transform to root_window.
369 TEST_F(WindowTest, MoveCursorToWithTransformRootWindow) { 369 TEST_F(WindowTest, MoveCursorToWithTransformRootWindow) {
370 RootWindow* root = root_window(); 370 RootWindow* root = root_window();
371 gfx::Transform transform; 371 gfx::Transform transform;
372 transform.Translate(100.0, 100.0); 372 transform.Translate(100.0, 100.0);
373 transform.Rotate(90.0); 373 transform.Rotate(90.0);
374 transform.Scale(2.0, 5.0); 374 transform.Scale(2.0, 5.0);
375 root->SetTransform(transform); 375 root->SetTransform(transform);
376 root->MoveCursorTo(gfx::Point(10, 10)); 376 root->MoveCursorTo(gfx::Point(10, 10));
377 #if !defined(OS_WIN) 377 #if !defined(OS_WIN)
378 gfx::Point mouse_location;
379 EXPECT_TRUE(root->QueryMouseLocationForTest(&mouse_location));
378 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.OD 380 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.OD
379 EXPECT_EQ("50,120", root->QueryMouseLocationForTest().ToString()); 381 EXPECT_EQ("50,120", mouse_location.ToString());
380 #endif 382 #endif
381 EXPECT_EQ("10,10", 383 EXPECT_EQ("10,10",
382 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString()); 384 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
383 } 385 }
384 386
385 // Tests Window::ConvertPointToWindow() with transform to non-root windows. 387 // Tests Window::ConvertPointToWindow() with transform to non-root windows.
386 TEST_F(WindowTest, MoveCursorToWithTransformWindow) { 388 TEST_F(WindowTest, MoveCursorToWithTransformWindow) {
387 scoped_ptr<Window> w1( 389 scoped_ptr<Window> w1(
388 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500), 390 CreateTestWindow(SK_ColorWHITE, 1, gfx::Rect(10, 10, 500, 500),
389 root_window())); 391 root_window()));
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449 root->SetTransform(root_transform); 451 root->SetTransform(root_transform);
450 w1->SetTransform(transform); 452 w1->SetTransform(transform);
451 w11->SetTransform(transform); 453 w11->SetTransform(transform);
452 w111->SetTransform(transform); 454 w111->SetTransform(transform);
453 w1111->SetTransform(transform); 455 w1111->SetTransform(transform);
454 456
455 w1111->MoveCursorTo(gfx::Point(10, 10)); 457 w1111->MoveCursorTo(gfx::Point(10, 10));
456 458
457 #if !defined(OS_WIN) 459 #if !defined(OS_WIN)
458 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413. 460 // TODO(yoshiki): fix this to build on Windows. See crbug.com/133413.
459 EXPECT_EQ("169,80", root->QueryMouseLocationForTest().ToString()); 461 gfx::Point mouse_location;
462 EXPECT_TRUE(root->QueryMouseLocationForTest(&mouse_location));
463 EXPECT_EQ("169,80", mouse_location.ToString());
460 #endif 464 #endif
461 EXPECT_EQ("20,53", 465 EXPECT_EQ("20,53",
462 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString()); 466 gfx::Screen::GetScreenFor(root)->GetCursorScreenPoint().ToString());
463 } 467 }
464 468
465 TEST_F(WindowTest, HitTest) { 469 TEST_F(WindowTest, HitTest) {
466 Window w1(new ColorTestWindowDelegate(SK_ColorWHITE)); 470 Window w1(new ColorTestWindowDelegate(SK_ColorWHITE));
467 w1.set_id(1); 471 w1.set_id(1);
468 w1.Init(ui::LAYER_TEXTURED); 472 w1.Init(ui::LAYER_TEXTURED);
469 w1.SetBounds(gfx::Rect(10, 20, 50, 60)); 473 w1.SetBounds(gfx::Rect(10, 20, 50, 60));
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2590 // Move |w2| to be a child of |w1|. 2594 // Move |w2| to be a child of |w1|.
2591 w1->AddChild(w2.get()); 2595 w1->AddChild(w2.get());
2592 // Sine we moved in the same root, observer shouldn't be notified. 2596 // Sine we moved in the same root, observer shouldn't be notified.
2593 EXPECT_EQ("0 0", observer.CountStringAndReset()); 2597 EXPECT_EQ("0 0", observer.CountStringAndReset());
2594 // |w2| should still have focus after moving. 2598 // |w2| should still have focus after moving.
2595 EXPECT_TRUE(w2->HasFocus()); 2599 EXPECT_TRUE(w2->HasFocus());
2596 } 2600 }
2597 2601
2598 } // namespace test 2602 } // namespace test
2599 } // namespace aura 2603 } // namespace aura
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