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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/feature_info.h" | 5 #include "gpu/command_buffer/service/feature_info.h" |
6 | 6 |
7 #include <set> | 7 #include <set> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/string_number_conversions.h" | 10 #include "base/string_number_conversions.h" |
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228 switches::kDisableGpuDriverBugWorkarounds); | 228 switches::kDisableGpuDriverBugWorkarounds); |
229 | 229 |
230 feature_flags_.enable_shader_name_hashing = | 230 feature_flags_.enable_shader_name_hashing = |
231 CommandLine::ForCurrentProcess()->HasSwitch( | 231 CommandLine::ForCurrentProcess()->HasSwitch( |
232 switches::kEnableShaderNameHashing); | 232 switches::kEnableShaderNameHashing); |
233 | 233 |
234 | 234 |
235 bool npot_ok = false; | 235 bool npot_ok = false; |
236 | 236 |
237 AddExtensionString("GL_ANGLE_translated_shader_source"); | 237 AddExtensionString("GL_ANGLE_translated_shader_source"); |
| 238 AddExtensionString("GL_CHROMIUM_async_pixel_transfers"); |
238 AddExtensionString("GL_CHROMIUM_bind_uniform_location"); | 239 AddExtensionString("GL_CHROMIUM_bind_uniform_location"); |
239 AddExtensionString("GL_CHROMIUM_command_buffer_query"); | 240 AddExtensionString("GL_CHROMIUM_command_buffer_query"); |
240 AddExtensionString("GL_CHROMIUM_command_buffer_latency_query"); | 241 AddExtensionString("GL_CHROMIUM_command_buffer_latency_query"); |
241 AddExtensionString("GL_CHROMIUM_copy_texture"); | 242 AddExtensionString("GL_CHROMIUM_copy_texture"); |
242 AddExtensionString("GL_CHROMIUM_discard_framebuffer"); | 243 AddExtensionString("GL_CHROMIUM_discard_framebuffer"); |
243 AddExtensionString("GL_CHROMIUM_get_error_query"); | 244 AddExtensionString("GL_CHROMIUM_get_error_query"); |
244 AddExtensionString("GL_CHROMIUM_pixel_transfer_buffer_object"); | 245 AddExtensionString("GL_CHROMIUM_pixel_transfer_buffer_object"); |
245 AddExtensionString("GL_CHROMIUM_rate_limit_offscreen_context"); | 246 AddExtensionString("GL_CHROMIUM_rate_limit_offscreen_context"); |
246 AddExtensionString("GL_CHROMIUM_resize"); | 247 AddExtensionString("GL_CHROMIUM_resize"); |
247 AddExtensionString("GL_CHROMIUM_resource_safe"); | 248 AddExtensionString("GL_CHROMIUM_resource_safe"); |
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700 if (extensions_.find(str) == std::string::npos) { | 701 if (extensions_.find(str) == std::string::npos) { |
701 extensions_ += (extensions_.empty() ? "" : " ") + str; | 702 extensions_ += (extensions_.empty() ? "" : " ") + str; |
702 } | 703 } |
703 } | 704 } |
704 | 705 |
705 FeatureInfo::~FeatureInfo() { | 706 FeatureInfo::~FeatureInfo() { |
706 } | 707 } |
707 | 708 |
708 } // namespace gles2 | 709 } // namespace gles2 |
709 } // namespace gpu | 710 } // namespace gpu |
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