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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_tree_host.h" | 5 #include "cc/layer_tree_host.h" |
6 | 6 |
7 #include "base/command_line.h" | 7 #include "base/command_line.h" |
8 #include "base/debug/trace_event.h" | 8 #include "base/debug/trace_event.h" |
9 #include "base/message_loop.h" | 9 #include "base/message_loop.h" |
10 #include "cc/font_atlas.h" | 10 #include "cc/font_atlas.h" |
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635 { | 635 { |
636 size_t readbackBytes = 0; | 636 size_t readbackBytes = 0; |
637 size_t maxBackgroundTextureBytes = 0; | 637 size_t maxBackgroundTextureBytes = 0; |
638 size_t contentsTextureBytes = 0; | 638 size_t contentsTextureBytes = 0; |
639 | 639 |
640 // Start iteration at 1 to skip the root surface as it does not have a textu
re cost. | 640 // Start iteration at 1 to skip the root surface as it does not have a textu
re cost. |
641 for (size_t i = 1; i < updateList.size(); ++i) { | 641 for (size_t i = 1; i < updateList.size(); ++i) { |
642 Layer* renderSurfaceLayer = updateList[i].get(); | 642 Layer* renderSurfaceLayer = updateList[i].get(); |
643 RenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); | 643 RenderSurface* renderSurface = renderSurfaceLayer->renderSurface(); |
644 | 644 |
645 size_t bytes = Resource::memorySizeBytes(renderSurface->contentRect().si
ze(), GL_RGBA); | 645 size_t bytes = Resource::MemorySizeBytes(renderSurface->contentRect().si
ze(), GL_RGBA); |
646 contentsTextureBytes += bytes; | 646 contentsTextureBytes += bytes; |
647 | 647 |
648 if (renderSurfaceLayer->backgroundFilters().isEmpty()) | 648 if (renderSurfaceLayer->backgroundFilters().isEmpty()) |
649 continue; | 649 continue; |
650 | 650 |
651 if (bytes > maxBackgroundTextureBytes) | 651 if (bytes > maxBackgroundTextureBytes) |
652 maxBackgroundTextureBytes = bytes; | 652 maxBackgroundTextureBytes = bytes; |
653 if (!readbackBytes) | 653 if (!readbackBytes) |
654 readbackBytes = Resource::memorySizeBytes(m_deviceViewportSize, GL_R
GBA); | 654 readbackBytes = Resource::MemorySizeBytes(m_deviceViewportSize, GL_R
GBA); |
655 } | 655 } |
656 return readbackBytes + maxBackgroundTextureBytes + contentsTextureBytes; | 656 return readbackBytes + maxBackgroundTextureBytes + contentsTextureBytes; |
657 } | 657 } |
658 | 658 |
659 bool LayerTreeHost::paintMasksForRenderSurface(Layer* renderSurfaceLayer, Resour
ceUpdateQueue& queue) | 659 bool LayerTreeHost::paintMasksForRenderSurface(Layer* renderSurfaceLayer, Resour
ceUpdateQueue& queue) |
660 { | 660 { |
661 // Note: Masks and replicas only exist for layers that own render surfaces.
If we reach this point | 661 // Note: Masks and replicas only exist for layers that own render surfaces.
If we reach this point |
662 // in code, we already know that at least something will be drawn into this
render surface, so the | 662 // in code, we already know that at least something will be drawn into this
render surface, so the |
663 // mask and replica should be painted. | 663 // mask and replica should be painted. |
664 | 664 |
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855 else | 855 else |
856 layer->notifyAnimationFinished(wallClockTime.ToDoubleT()); | 856 layer->notifyAnimationFinished(wallClockTime.ToDoubleT()); |
857 } | 857 } |
858 } | 858 } |
859 | 859 |
860 for (size_t childIndex = 0; childIndex < layer->children().size(); ++childIn
dex) | 860 for (size_t childIndex = 0; childIndex < layer->children().size(); ++childIn
dex) |
861 setAnimationEventsRecursive(events, layer->children()[childIndex].get(),
wallClockTime); | 861 setAnimationEventsRecursive(events, layer->children()[childIndex].get(),
wallClockTime); |
862 } | 862 } |
863 | 863 |
864 } // namespace cc | 864 } // namespace cc |
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