| Index: cc/thread_proxy.cc
|
| diff --git a/cc/thread_proxy.cc b/cc/thread_proxy.cc
|
| index 2281164263a28f51999db0dc8d1923bc5618a32b..bff066bfa221171a3b29da11c1d6cac1796c4d6e 100644
|
| --- a/cc/thread_proxy.cc
|
| +++ b/cc/thread_proxy.cc
|
| @@ -516,9 +516,6 @@ void ThreadProxy::scheduledActionBeginFrame()
|
| beginFrameState->implTransform = m_layerTreeHostImpl->implTransform();
|
| DCHECK_GT(m_layerTreeHostImpl->memoryAllocationLimitBytes(), 0u);
|
| beginFrameState->memoryAllocationLimitBytes = m_layerTreeHostImpl->memoryAllocationLimitBytes();
|
| - if (m_layerTreeHost->contentsTextureManager())
|
| - m_layerTreeHost->contentsTextureManager()->getEvictedBackings(beginFrameState->evictedContentsTexturesBackings);
|
| -
|
| m_mainThreadProxy->postTask(FROM_HERE, base::Bind(&ThreadProxy::beginFrame, base::Unretained(this), base::Passed(beginFrameState.Pass())));
|
|
|
| if (m_beginFrameCompletionEventOnImplThread) {
|
| @@ -534,13 +531,6 @@ void ThreadProxy::beginFrame(scoped_ptr<BeginFrameAndCommitState> beginFrameStat
|
| if (!m_layerTreeHost)
|
| return;
|
|
|
| - // Be sure to never early-out of unlinking evicted textures whenever, so that
|
| - // the each evicted backing is sent to the main thread exactly once.
|
| - if (beginFrameState && !beginFrameState->evictedContentsTexturesBackings.empty()) {
|
| - DCHECK(m_layerTreeHost->contentsTextureManager());
|
| - m_layerTreeHost->contentsTextureManager()->unlinkEvictedBackings(beginFrameState->evictedContentsTexturesBackings);
|
| - }
|
| -
|
| if (m_deferCommits) {
|
| m_pendingDeferredCommit = beginFrameState.Pass();
|
| m_layerTreeHost->didDeferCommit();
|
| @@ -582,6 +572,12 @@ void ThreadProxy::beginFrame(scoped_ptr<BeginFrameAndCommitState> beginFrameStat
|
|
|
| if (beginFrameState)
|
| m_layerTreeHost->updateAnimations(beginFrameState->monotonicFrameBeginTime);
|
| +
|
| + // Unlink any backings that the impl thread has evicted, so that we know to re-paint
|
| + // them in updateLayers.
|
| + if (m_layerTreeHost->contentsTextureManager())
|
| + m_layerTreeHost->contentsTextureManager()->unlinkAndClearEvictedBackings();
|
| +
|
| m_layerTreeHost->layout();
|
|
|
| // Clear the commit flag after updating animations and layout here --- objects that only
|
|
|