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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 5 #ifndef CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 6 #define CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
7 | 7 |
8 #include <d3d9.h> | 8 #include <d3d9.h> |
9 #include <dxva2api.h> | 9 #include <dxva2api.h> |
10 #include <list> | 10 #include <list> |
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54 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; | 54 virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE; |
55 virtual void Flush() OVERRIDE; | 55 virtual void Flush() OVERRIDE; |
56 virtual void Reset() OVERRIDE; | 56 virtual void Reset() OVERRIDE; |
57 virtual void Destroy() OVERRIDE; | 57 virtual void Destroy() OVERRIDE; |
58 | 58 |
59 // Initialization work needed before the process is sandboxed. | 59 // Initialization work needed before the process is sandboxed. |
60 // This includes:- | 60 // This includes:- |
61 // 1. Loads the dlls like mf/mfplat/d3d9, etc required for decoding. | 61 // 1. Loads the dlls like mf/mfplat/d3d9, etc required for decoding. |
62 // 2. Setting up the device manager instance which is shared between all | 62 // 2. Setting up the device manager instance which is shared between all |
63 // decoder instances. | 63 // decoder instances. |
64 static void PreSandboxInitialization(); | 64 // Invokes the completion task, potentially on another thread, when complete. |
| 65 static void PreSandboxInitialization( |
| 66 const base::Closure& completion_task); |
65 | 67 |
66 private: | 68 private: |
67 typedef void* EGLConfig; | 69 typedef void* EGLConfig; |
68 typedef void* EGLSurface; | 70 typedef void* EGLSurface; |
69 // Creates and initializes an instance of the D3D device and the | 71 // Creates and initializes an instance of the D3D device and the |
70 // corresponding device manager. The device manager instance is eventually | 72 // corresponding device manager. The device manager instance is eventually |
71 // passed to the IMFTransform interface implemented by the h.264 decoder. | 73 // passed to the IMFTransform interface implemented by the h.264 decoder. |
72 static bool CreateD3DDevManager(); | 74 // Invokes the completion task, potentially on another thread, when complete. |
| 75 static void CreateD3DDevManager( |
| 76 const base::Closure& completion_task); |
73 | 77 |
74 // Creates, initializes and sets the media types for the h.264 decoder. | 78 // Creates, initializes and sets the media types for the h.264 decoder. |
75 bool InitDecoder(); | 79 bool InitDecoder(); |
76 | 80 |
77 // Validates whether the h.264 decoder supports hardware video acceleration. | 81 // Validates whether the h.264 decoder supports hardware video acceleration. |
78 bool CheckDecoderDxvaSupport(); | 82 bool CheckDecoderDxvaSupport(); |
79 | 83 |
80 // Returns information about the input and output streams. This includes | 84 // Returns information about the input and output streams. This includes |
81 // alignment information, decoder support flags, minimum sample size, etc. | 85 // alignment information, decoder support flags, minimum sample size, etc. |
82 bool GetStreamsInfoAndBufferReqs(); | 86 bool GetStreamsInfoAndBufferReqs(); |
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215 typedef std::list<media::BitstreamBuffer> PendingInputs; | 219 typedef std::list<media::BitstreamBuffer> PendingInputs; |
216 PendingInputs pending_input_buffers_; | 220 PendingInputs pending_input_buffers_; |
217 | 221 |
218 // Callback to set the correct gl context. | 222 // Callback to set the correct gl context. |
219 base::Callback<bool(void)> make_context_current_; | 223 base::Callback<bool(void)> make_context_current_; |
220 }; | 224 }; |
221 | 225 |
222 } // namespace content | 226 } // namespace content |
223 | 227 |
224 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ | 228 #endif // CONTENT_COMMON_GPU_MEDIA_DXVA_VIDEO_DECODE_ACCELERATOR_H_ |
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