Index: cc/nine_patch_layer_impl.cc |
diff --git a/cc/nine_patch_layer_impl.cc b/cc/nine_patch_layer_impl.cc |
index 5da260d51f66dbd39d5b502c750c185a727659f6..c38667073539c9eebfc17201ba8f128184daf2c3 100644 |
--- a/cc/nine_patch_layer_impl.cc |
+++ b/cc/nine_patch_layer_impl.cc |
@@ -86,15 +86,39 @@ void NinePatchLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& append |
// Nothing is opaque here. |
// TODO(danakj): Should we look at the SkBitmaps to determine opaqueness? |
gfx::Rect opaqueRect; |
+ scoped_ptr<TextureDrawQuad> quad; |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, topLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvTopLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, topRight, opaqueRect, m_resourceId, premultipliedAlpha, uvTopRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomRight, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, top, opaqueRect, m_resourceId, premultipliedAlpha, uvTop, flipped).PassAs<DrawQuad>(), appendQuadsData); |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, left, opaqueRect, m_resourceId, premultipliedAlpha, uvLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, right, opaqueRect, m_resourceId, premultipliedAlpha, uvRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
- quadSink.append(TextureDrawQuad::create(sharedQuadState, bottom, opaqueRect, m_resourceId, premultipliedAlpha, uvBottom, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, topLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvTopLeft, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
+ |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, topRight, opaqueRect, m_resourceId, premultipliedAlpha, uvTopRight, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
+ |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, bottomLeft, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
+ |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, bottomRight, opaqueRect, m_resourceId, premultipliedAlpha, uvBottomRight, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
+ |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, top, opaqueRect, m_resourceId, premultipliedAlpha, uvTop, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
+ |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, left, opaqueRect, m_resourceId, premultipliedAlpha, uvLeft, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
+ |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, right, opaqueRect, m_resourceId, premultipliedAlpha, uvRight, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
+ |
+ quad = TextureDrawQuad::Create(); |
+ quad->SetNew(sharedQuadState, bottom, opaqueRect, m_resourceId, premultipliedAlpha, uvBottom, flipped); |
+ quadSink.append(quad.PassAs<DrawQuad>(), appendQuadsData); |
} |
void NinePatchLayerImpl::didDraw(ResourceProvider* resourceProvider) |