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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/layer_quad.h" | 7 #include "cc/layer_quad.h" |
8 | 8 |
9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
10 #include "ui/gfx/quad_f.h" | 10 #include "ui/gfx/quad_f.h" |
11 | 11 |
12 using namespace cc; | 12 namespace cc { |
13 | |
14 namespace { | 13 namespace { |
15 | 14 |
16 TEST(LayerQuadTest, QuadFConversion) | 15 TEST(LayerQuadTest, QuadFConversion) |
17 { | 16 { |
18 gfx::PointF p1(-0.5, -0.5); | 17 gfx::PointF p1(-0.5, -0.5); |
19 gfx::PointF p2( 0.5, -0.5); | 18 gfx::PointF p2( 0.5, -0.5); |
20 gfx::PointF p3( 0.5, 0.5); | 19 gfx::PointF p3( 0.5, 0.5); |
21 gfx::PointF p4(-0.5, 0.5); | 20 gfx::PointF p4(-0.5, 0.5); |
22 | 21 |
23 gfx::QuadF quadCW(p1, p2, p3, p4); | 22 gfx::QuadF quadCW(p1, p2, p3, p4); |
(...skipping 12 matching lines...) Expand all Loading... |
36 gfx::PointF p3( 0.5, 0.5); | 35 gfx::PointF p3( 0.5, 0.5); |
37 gfx::PointF p4(-0.5, 0.5); | 36 gfx::PointF p4(-0.5, 0.5); |
38 | 37 |
39 gfx::QuadF quad(p1, p2, p3, p4); | 38 gfx::QuadF quad(p1, p2, p3, p4); |
40 LayerQuad layerQuad(quad); | 39 LayerQuad layerQuad(quad); |
41 quad.Scale(2, 2); | 40 quad.Scale(2, 2); |
42 layerQuad.inflate(0.5); | 41 layerQuad.inflate(0.5); |
43 EXPECT_TRUE(layerQuad.ToQuadF() == quad); | 42 EXPECT_TRUE(layerQuad.ToQuadF() == quad); |
44 } | 43 } |
45 | 44 |
46 } // anonymous namespace | 45 } // namespace |
| 46 } // namespace cc |
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