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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | |
6 | |
7 #include "cc/render_surface_impl.h" | 5 #include "cc/render_surface_impl.h" |
8 | 6 |
9 #include "cc/append_quads_data.h" | 7 #include "cc/append_quads_data.h" |
10 #include "cc/layer_impl.h" | 8 #include "cc/layer_impl.h" |
11 #include "cc/render_pass_sink.h" | 9 #include "cc/render_pass_sink.h" |
12 #include "cc/scoped_ptr_vector.h" | 10 #include "cc/scoped_ptr_vector.h" |
13 #include "cc/shared_quad_state.h" | 11 #include "cc/shared_quad_state.h" |
14 #include "cc/single_thread_proxy.h" | 12 #include "cc/single_thread_proxy.h" |
15 #include "cc/test/geometry_test_utils.h" | 13 #include "cc/test/geometry_test_utils.h" |
16 #include "cc/test/mock_quad_culler.h" | 14 #include "cc/test/mock_quad_culler.h" |
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147 | 145 |
148 ASSERT_EQ(1u, passSink.renderPasses().size()); | 146 ASSERT_EQ(1u, passSink.renderPasses().size()); |
149 RenderPass* pass = passSink.renderPasses()[0]; | 147 RenderPass* pass = passSink.renderPasses()[0]; |
150 | 148 |
151 EXPECT_EQ(RenderPass::Id(2, 0), pass->id()); | 149 EXPECT_EQ(RenderPass::Id(2, 0), pass->id()); |
152 EXPECT_RECT_EQ(contentRect, pass->outputRect()); | 150 EXPECT_RECT_EQ(contentRect, pass->outputRect()); |
153 EXPECT_EQ(origin, pass->transformToRootTarget()); | 151 EXPECT_EQ(origin, pass->transformToRootTarget()); |
154 } | 152 } |
155 | 153 |
156 } // anonymous namespace | 154 } // anonymous namespace |
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