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1 // Copyright 2010 The Chromium Authors. All rights reserved. | 1 // Copyright 2010 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | |
6 | |
7 #include "cc/gl_renderer.h" | 5 #include "cc/gl_renderer.h" |
8 | 6 |
9 #include "base/debug/trace_event.h" | 7 #include "base/debug/trace_event.h" |
10 #include "base/logging.h" | 8 #include "base/logging.h" |
11 #include "base/string_split.h" | 9 #include "base/string_split.h" |
12 #include "base/string_util.h" | 10 #include "base/string_util.h" |
| 11 #include "build/build_config.h" |
13 #include "cc/damage_tracker.h" | 12 #include "cc/damage_tracker.h" |
14 #include "cc/geometry_binding.h" | 13 #include "cc/geometry_binding.h" |
15 #include "cc/layer_quad.h" | 14 #include "cc/layer_quad.h" |
16 #include "cc/math_util.h" | 15 #include "cc/math_util.h" |
17 #include "cc/platform_color.h" | 16 #include "cc/platform_color.h" |
18 #include "cc/priority_calculator.h" | 17 #include "cc/priority_calculator.h" |
19 #include "cc/proxy.h" | 18 #include "cc/proxy.h" |
20 #include "cc/render_pass.h" | 19 #include "cc/render_pass.h" |
21 #include "cc/render_surface_filters.h" | 20 #include "cc/render_surface_filters.h" |
22 #include "cc/scoped_resource.h" | 21 #include "cc/scoped_resource.h" |
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46 using WebKit::WebGraphicsMemoryAllocation; | 45 using WebKit::WebGraphicsMemoryAllocation; |
47 using WebKit::WebSharedGraphicsContext3D; | 46 using WebKit::WebSharedGraphicsContext3D; |
48 using WebKit::WebTransformationMatrix; | 47 using WebKit::WebTransformationMatrix; |
49 | 48 |
50 namespace cc { | 49 namespace cc { |
51 | 50 |
52 namespace { | 51 namespace { |
53 | 52 |
54 bool needsIOSurfaceReadbackWorkaround() | 53 bool needsIOSurfaceReadbackWorkaround() |
55 { | 54 { |
56 #if OS(DARWIN) | 55 #if defined(OS_MACOSX) |
57 return true; | 56 return true; |
58 #else | 57 #else |
59 return false; | 58 return false; |
60 #endif | 59 #endif |
61 } | 60 } |
62 | 61 |
63 } // anonymous namespace | 62 } // anonymous namespace |
64 | 63 |
65 scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvid
er* resourceProvider) | 64 scoped_ptr<GLRenderer> GLRenderer::create(RendererClient* client, ResourceProvid
er* resourceProvider) |
66 { | 65 { |
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1604 | 1603 |
1605 releaseRenderPassTextures(); | 1604 releaseRenderPassTextures(); |
1606 } | 1605 } |
1607 | 1606 |
1608 bool GLRenderer::isContextLost() | 1607 bool GLRenderer::isContextLost() |
1609 { | 1608 { |
1610 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR); | 1609 return (m_context->getGraphicsResetStatusARB() != GL_NO_ERROR); |
1611 } | 1610 } |
1612 | 1611 |
1613 } // namespace cc | 1612 } // namespace cc |
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