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Issue 11402002: Add API for hit testing layer_impl touchEventHandlerRegions from the host (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Renamed call to haveTouchEventHandlersAt Created 8 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/layer_tree_host_common.h" 5 #include "cc/layer_tree_host_common.h"
6 6
7 #include "cc/layer.h" 7 #include "cc/layer.h"
8 #include "cc/layer_impl.h" 8 #include "cc/layer_impl.h"
9 #include "cc/layer_iterator.h" 9 #include "cc/layer_iterator.h"
10 #include "cc/layer_sorter.h" 10 #include "cc/layer_sorter.h"
11 #include "cc/math_util.h" 11 #include "cc/math_util.h"
12 #include "cc/render_surface.h" 12 #include "cc/render_surface.h"
13 #include "cc/render_surface_impl.h" 13 #include "cc/render_surface_impl.h"
14 #include "ui/gfx/point_conversions.h"
14 #include "ui/gfx/rect_conversions.h" 15 #include "ui/gfx/rect_conversions.h"
15 #include <algorithm> 16 #include <algorithm>
16 #include <public/WebTransformationMatrix.h> 17 #include <public/WebTransformationMatrix.h>
17 18
18 using WebKit::WebTransformationMatrix; 19 using WebKit::WebTransformationMatrix;
19 20
20 namespace cc { 21 namespace cc {
21 22
22 ScrollAndScaleSet::ScrollAndScaleSet() 23 ScrollAndScaleSet::ScrollAndScaleSet()
23 { 24 {
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871 bool clipped = false; 872 bool clipped = false;
872 gfx::PointF hitTestPointInLocalSpace = MathUtil::projectPoint(localSpaceToSc reenSpaceTransform.inverse(), screenSpacePoint, clipped); 873 gfx::PointF hitTestPointInLocalSpace = MathUtil::projectPoint(localSpaceToSc reenSpaceTransform.inverse(), screenSpacePoint, clipped);
873 874
874 // If projectPoint could not project to a valid value, then we assume that t his point doesn't hit this rect. 875 // If projectPoint could not project to a valid value, then we assume that t his point doesn't hit this rect.
875 if (clipped) 876 if (clipped)
876 return false; 877 return false;
877 878
878 return localSpaceRect.Contains(hitTestPointInLocalSpace); 879 return localSpaceRect.Contains(hitTestPointInLocalSpace);
879 } 880 }
880 881
882 static bool pointHitsRegion(gfx::PointF screenSpacePoint, const WebTransformatio nMatrix& screenSpaceTransform, const Region& layerSpaceRegion, float layerConten tScaleX, float layerContentScaleY)
883 {
884 // If the transform is not invertible, then assume that this point doesn't h it this region.
885 if (!screenSpaceTransform.isInvertible())
886 return false;
887
888 // Transform the hit test point from screen space to the local space of the given region.
889 bool clipped = false;
890 gfx::PointF hitTestPointInContentSpace = MathUtil::projectPoint(screenSpaceT ransform.inverse(), screenSpacePoint, clipped);
891 gfx::PointF hitTestPointInLayerSpace = gfx::ScalePoint(hitTestPointInContent Space, 1 / layerContentScaleX, 1 / layerContentScaleY);
892
893 // If projectPoint could not project to a valid value, then we assume that t his point doesn't hit this region.
894 if (clipped)
895 return false;
896
897 return layerSpaceRegion.Contains(gfx::ToRoundedPoint(hitTestPointInLayerSpac e));
898 }
899
881 static bool pointIsClippedBySurfaceOrClipRect(const gfx::PointF& screenSpacePoin t, LayerImpl* layer) 900 static bool pointIsClippedBySurfaceOrClipRect(const gfx::PointF& screenSpacePoin t, LayerImpl* layer)
882 { 901 {
883 LayerImpl* currentLayer = layer; 902 LayerImpl* currentLayer = layer;
884 903
885 // Walk up the layer tree and hit-test any renderSurfaces and any layer clip Rects that are active. 904 // Walk up the layer tree and hit-test any renderSurfaces and any layer clip Rects that are active.
886 while (currentLayer) { 905 while (currentLayer) {
887 if (currentLayer->renderSurface() && !pointHitsRect(screenSpacePoint, cu rrentLayer->renderSurface()->screenSpaceTransform(), currentLayer->renderSurface ()->contentRect())) 906 if (currentLayer->renderSurface() && !pointHitsRect(screenSpacePoint, cu rrentLayer->renderSurface()->screenSpaceTransform(), currentLayer->renderSurface ()->contentRect()))
888 return true; 907 return true;
889 908
890 // Note that drawableContentRects are actually in targetSurface space, s o the transform we 909 // Note that drawableContentRects are actually in targetSurface space, s o the transform we
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925 continue; 944 continue;
926 945
927 foundLayer = currentLayer; 946 foundLayer = currentLayer;
928 break; 947 break;
929 } 948 }
930 949
931 // This can potentially return 0, which means the screenSpacePoint did not s uccessfully hit test any layers, not even the root layer. 950 // This can potentially return 0, which means the screenSpacePoint did not s uccessfully hit test any layers, not even the root layer.
932 return foundLayer; 951 return foundLayer;
933 } 952 }
934 953
954 LayerImpl* LayerTreeHostCommon::findLayerThatIsHitByPointInTouchHandlerRegion(co nst gfx::PointF& screenSpacePoint, std::vector<LayerImpl*>& renderSurfaceLayerLi st)
955 {
956 LayerImpl* foundLayer = 0;
957
958 typedef LayerIterator<LayerImpl, std::vector<LayerImpl*>, RenderSurfaceImpl, LayerIteratorActions::FrontToBack> LayerIteratorType;
959 LayerIteratorType end = LayerIteratorType::end(&renderSurfaceLayerList);
960
961 for (LayerIteratorType it = LayerIteratorType::begin(&renderSurfaceLayerList ); it != end; ++it) {
962 // We don't want to consider renderSurfaces for hit testing.
963 if (!it.representsItself())
964 continue;
965
966 LayerImpl* currentLayer = (*it);
967
968 if (currentLayer->touchEventHandlerRegion().IsEmpty())
969 continue;
970
971 if (!pointHitsRegion(screenSpacePoint, currentLayer->screenSpaceTransfor m(), currentLayer->touchEventHandlerRegion(), currentLayer->contentsScaleX(), cu rrentLayer->contentsScaleY()))
972 continue;
973
974 // At this point, we think the point does hit the touch event handler re gion on the layer, but we need to walk up
975 // the parents to ensure that the layer was not clipped in such a way th at the
976 // hit point actually should not hit the layer.
977 if (pointIsClippedBySurfaceOrClipRect(screenSpacePoint, currentLayer))
978 continue;
979
980 foundLayer = currentLayer;
981 break;
982 }
983
984 // This can potentially return 0, which means the screenSpacePoint did not s uccessfully hit test any layers, not even the root layer.
985 return foundLayer;
986 }
987
935 } // namespace cc 988 } // namespace cc
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