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Side by Side Diff: ui/snapshot/snapshot_mac_unittest.mm

Issue 11399002: Implemented GetWindowSnapshot on RenderViewImpl (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Added stub methods for iOS Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h" 5 #include "ui/snapshot/snapshot.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 8
9 #include "base/memory/scoped_nsobject.h" 9 #include "base/memory/scoped_nsobject.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
11 #include "testing/platform_test.h" 11 #include "testing/platform_test.h"
12 #include "ui/gfx/rect.h" 12 #include "ui/gfx/rect.h"
13 13
14 #if !defined(MAC_OS_X_VERSION_10_7) || \ 14 #if !defined(MAC_OS_X_VERSION_10_7) || \
15 MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7 15 MAC_OS_X_VERSION_MAX_ALLOWED < MAC_OS_X_VERSION_10_7
16 16
17 @interface NSWindow (LionAPI) 17 @interface NSWindow (LionAPI)
18 - (CGFloat)backingScaleFactor; 18 - (CGFloat)backingScaleFactor;
19 @end 19 @end
20 20
21 #endif // 10.7 21 #endif // 10.7
22 22
23 namespace chrome { 23 namespace ui {
24 namespace { 24 namespace {
25 25
26 typedef PlatformTest GrabWindowSnapshotTest; 26 typedef PlatformTest GrabWindowSnapshotTest;
27 27
28 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) { 28 TEST_F(GrabWindowSnapshotTest, TestGrabWindowSnapshot) {
29 // Launch a test window so we can take a snapshot. 29 // Launch a test window so we can take a snapshot.
30 NSRect frame = NSMakeRect(0, 0, 400, 400); 30 NSRect frame = NSMakeRect(0, 0, 400, 400);
31 scoped_nsobject<NSWindow> window( 31 scoped_nsobject<NSWindow> window(
32 [[NSWindow alloc] initWithContentRect:frame 32 [[NSWindow alloc] initWithContentRect:frame
33 styleMask:NSBorderlessWindowMask 33 styleMask:NSBorderlessWindowMask
34 backing:NSBackingStoreBuffered 34 backing:NSBackingStoreBuffered
35 defer:NO]); 35 defer:NO]);
36 [window setBackgroundColor:[NSColor whiteColor]]; 36 [window setBackgroundColor:[NSColor whiteColor]];
37 [window makeKeyAndOrderFront:NSApp]; 37 [window makeKeyAndOrderFront:NSApp];
38 38
39 scoped_ptr<std::vector<unsigned char> > png_representation( 39 scoped_ptr<std::vector<unsigned char> > png_representation(
40 new std::vector<unsigned char>); 40 new std::vector<unsigned char>);
41 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height); 41 gfx::Rect bounds = gfx::Rect(0, 0, frame.size.width, frame.size.height);
42 EXPECT_TRUE(internal::GrabWindowSnapshot(window, png_representation.get(), 42 EXPECT_TRUE(ui::GrabWindowSnapshot(window, png_representation.get(),
43 bounds)); 43 bounds));
44 44
45 // Copy png back into NSData object so we can make sure we grabbed a png. 45 // Copy png back into NSData object so we can make sure we grabbed a png.
46 scoped_nsobject<NSData> image_data( 46 scoped_nsobject<NSData> image_data(
47 [[NSData alloc] initWithBytes:&(*png_representation)[0] 47 [[NSData alloc] initWithBytes:&(*png_representation)[0]
48 length:png_representation->size()]); 48 length:png_representation->size()]);
49 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()]; 49 NSBitmapImageRep* rep = [NSBitmapImageRep imageRepWithData:image_data.get()];
50 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]); 50 EXPECT_TRUE([rep isKindOfClass:[NSBitmapImageRep class]]);
51 CGFloat scaleFactor = 1.0f; 51 CGFloat scaleFactor = 1.0f;
52 if ([window respondsToSelector:@selector(backingScaleFactor)]) 52 if ([window respondsToSelector:@selector(backingScaleFactor)])
53 scaleFactor = [window backingScaleFactor]; 53 scaleFactor = [window backingScaleFactor];
54 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage])); 54 EXPECT_EQ(400 * scaleFactor, CGImageGetWidth([rep CGImage]));
55 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor]; 55 NSColor* color = [rep colorAtX:200 * scaleFactor y:200 * scaleFactor];
56 CGFloat red = 0, green = 0, blue = 0, alpha = 0; 56 CGFloat red = 0, green = 0, blue = 0, alpha = 0;
57 [color getRed:&red green:&green blue:&blue alpha:&alpha]; 57 [color getRed:&red green:&green blue:&blue alpha:&alpha];
58 EXPECT_GE(red + green + blue, 3.0); 58 EXPECT_GE(red + green + blue, 3.0);
59 } 59 }
60 60
61 } // namespace 61 } // namespace
62 } // namespace chrome 62 } // namespace ui
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