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Side by Side Diff: ui/snapshot/snapshot_mac.mm

Issue 11399002: Implemented GetWindowSnapshot on RenderViewImpl (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Resolved dependency issues Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "chrome/browser/ui/window_snapshot/window_snapshot.h" 5 #include "ui/snapshot/snapshot.h"
6 6
7 #import <Cocoa/Cocoa.h> 7 #import <Cocoa/Cocoa.h>
8 8
9 #include <iostream>
Ken Russell (switch to Gerrit) 2012/12/12 23:43:14 Unnecessary; please remove.
10
9 #include "base/logging.h" 11 #include "base/logging.h"
10 #include "base/mac/scoped_cftyperef.h" 12 #include "base/mac/scoped_cftyperef.h"
11 #include "base/memory/scoped_nsobject.h" 13 #include "base/memory/scoped_nsobject.h"
12 #include "ui/gfx/rect.h" 14 #include "ui/gfx/rect.h"
13 15
14 namespace chrome { 16 namespace ui {
15 namespace internal {
16 17
17 bool GrabWindowSnapshot(gfx::NativeWindow window, 18 bool GrabViewSnapshot(gfx::NativeView view,
18 std::vector<unsigned char>* png_representation, 19 std::vector<unsigned char>* png_representation,
19 const gfx::Rect& snapshot_bounds) { 20 const gfx::Rect& snapshot_bounds) {
21 NSWindow* window = [view window];
20 NSScreen* screen = [[NSScreen screens] objectAtIndex:0]; 22 NSScreen* screen = [[NSScreen screens] objectAtIndex:0];
21 gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame])); 23 gfx::Rect screen_bounds = gfx::Rect(NSRectToCGRect([screen frame]));
22 gfx::Rect window_bounds = gfx::Rect(NSRectToCGRect([window frame])); 24
25
26 // Get the view bounds relative to the screen
27 NSRect frame = [view convertRect:[view bounds] toView:nil];
28 frame.origin = [window convertBaseToScreen:frame.origin];
29
30 gfx::Rect view_bounds = gfx::Rect(NSRectToCGRect(frame));
23 31
24 // Flip window coordinates based on the primary screen. 32 // Flip window coordinates based on the primary screen.
25 window_bounds.set_y( 33 view_bounds.set_y(
26 screen_bounds.height() - window_bounds.y() - window_bounds.height()); 34 screen_bounds.height() - view_bounds.y() - view_bounds.height());
27 35
28 // Convert snapshot bounds relative to window into bounds relative to 36 // Convert snapshot bounds relative to window into bounds relative to
29 // screen. 37 // screen.
30 gfx::Rect screen_snapshot_bounds = snapshot_bounds; 38 gfx::Rect screen_snapshot_bounds = snapshot_bounds;
31 screen_snapshot_bounds.Offset(window_bounds.OffsetFromOrigin()); 39 screen_snapshot_bounds.Offset(view_bounds.OffsetFromOrigin());
32 40
33 DCHECK_LE(screen_snapshot_bounds.right(), window_bounds.right()); 41 DCHECK_LE(screen_snapshot_bounds.right(), view_bounds.right());
34 DCHECK_LE(screen_snapshot_bounds.bottom(), window_bounds.bottom()); 42 DCHECK_LE(screen_snapshot_bounds.bottom(), view_bounds.bottom());
35 43
36 png_representation->clear(); 44 png_representation->clear();
37 45
38 // Make sure to grab the "window frame" view so we get current tab +
39 // tabstrip.
40 NSView* view = [[window contentView] superview];
41 base::mac::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage( 46 base::mac::ScopedCFTypeRef<CGImageRef> windowSnapshot(CGWindowListCreateImage(
42 screen_snapshot_bounds.ToCGRect(), kCGWindowListOptionIncludingWindow, 47 screen_snapshot_bounds.ToCGRect(), kCGWindowListOptionIncludingWindow,
43 [[view window] windowNumber], kCGWindowImageBoundsIgnoreFraming)); 48 [window windowNumber], kCGWindowImageBoundsIgnoreFraming));
44 if (CGImageGetWidth(windowSnapshot) <= 0) 49 if (CGImageGetWidth(windowSnapshot) <= 0)
45 return false; 50 return false;
46 51
47 scoped_nsobject<NSBitmapImageRep> rep( 52 scoped_nsobject<NSBitmapImageRep> rep(
48 [[NSBitmapImageRep alloc] initWithCGImage:windowSnapshot]); 53 [[NSBitmapImageRep alloc] initWithCGImage:windowSnapshot]);
49 NSData* data = [rep representationUsingType:NSPNGFileType properties:nil]; 54 NSData* data = [rep representationUsingType:NSPNGFileType properties:nil];
50 const unsigned char* buf = static_cast<const unsigned char*>([data bytes]); 55 const unsigned char* buf = static_cast<const unsigned char*>([data bytes]);
51 NSUInteger length = [data length]; 56 NSUInteger length = [data length];
52 if (buf == NULL || length == 0) 57 if (buf == NULL || length == 0)
53 return false; 58 return false;
54 59
55 png_representation->assign(buf, buf + length); 60 png_representation->assign(buf, buf + length);
56 DCHECK(!png_representation->empty()); 61 DCHECK(!png_representation->empty());
57 62
58 return true; 63 return true;
59 } 64 }
60 65
61 } // namespace internal 66 bool GrabWindowSnapshot(gfx::NativeWindow window,
62 } // namespace chrome 67 std::vector<unsigned char>* png_representation,
68 const gfx::Rect& snapshot_bounds) {
69 // Make sure to grab the "window frame" view so we get current tab +
70 // tabstrip.
71 return GrabViewSnapshot([[window contentView] superview], png_representation,
72 snapshot_bounds);
73 }
74
75 } // namespace ui
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