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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef CC_DIRECT_RENDERER_H_ | 5 #ifndef CC_DIRECT_RENDERER_H_ |
6 #define CC_DIRECT_RENDERER_H_ | 6 #define CC_DIRECT_RENDERER_H_ |
7 | 7 |
8 #include "base/basictypes.h" | 8 #include "base/basictypes.h" |
9 #include "cc/cc_export.h" | 9 #include "cc/cc_export.h" |
10 #include "cc/renderer.h" | 10 #include "cc/renderer.h" |
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79 bool haveCachedResources(RenderPass::Id) const; | 79 bool haveCachedResources(RenderPass::Id) const; |
80 static gfx::Size renderPassTextureSize(const RenderPass*); | 80 static gfx::Size renderPassTextureSize(const RenderPass*); |
81 static GLenum renderPassTextureFormat(const RenderPass*); | 81 static GLenum renderPassTextureFormat(const RenderPass*); |
82 | 82 |
83 void drawRenderPass(DrawingFrame&, const RenderPass*); | 83 void drawRenderPass(DrawingFrame&, const RenderPass*); |
84 bool useRenderPass(DrawingFrame&, const RenderPass*); | 84 bool useRenderPass(DrawingFrame&, const RenderPass*); |
85 | 85 |
86 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; | 86 virtual void bindFramebufferToOutputSurface(DrawingFrame&) = 0; |
87 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedTexture*, c
onst gfx::Rect& framebufferRect) = 0; | 87 virtual bool bindFramebufferToTexture(DrawingFrame&, const ScopedTexture*, c
onst gfx::Rect& framebufferRect) = 0; |
88 virtual void setDrawViewportSize(const gfx::Size&) = 0; | 88 virtual void setDrawViewportSize(const gfx::Size&) = 0; |
89 virtual void enableScissorTestRect(const gfx::Rect& scissorRect) = 0; | 89 virtual void setScissorTestRect(const gfx::Rect& scissorRect) = 0; |
90 virtual void disableScissorTest() = 0; | |
91 virtual void clearFramebuffer(DrawingFrame&) = 0; | 90 virtual void clearFramebuffer(DrawingFrame&) = 0; |
92 virtual void drawQuad(DrawingFrame&, const DrawQuad*) = 0; | 91 virtual void drawQuad(DrawingFrame&, const DrawQuad*) = 0; |
93 virtual void beginDrawingFrame(DrawingFrame&) = 0; | 92 virtual void beginDrawingFrame(DrawingFrame&) = 0; |
94 virtual void finishDrawingFrame(DrawingFrame&) = 0; | 93 virtual void finishDrawingFrame(DrawingFrame&) = 0; |
95 virtual bool flippedFramebuffer() const = 0; | 94 virtual bool flippedFramebuffer() const = 0; |
96 | 95 |
97 ScopedPtrHashMap<RenderPass::Id, CachedTexture> m_renderPassTextures; | 96 ScopedPtrHashMap<RenderPass::Id, CachedTexture> m_renderPassTextures; |
98 ResourceProvider* m_resourceProvider; | 97 ResourceProvider* m_resourceProvider; |
99 | 98 |
100 private: | 99 private: |
101 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); | 100 DISALLOW_COPY_AND_ASSIGN(DirectRenderer); |
102 }; | 101 }; |
103 | 102 |
104 } // namespace cc | 103 } // namespace cc |
105 | 104 |
106 #endif // CC_DIRECT_RENDERER_H_ | 105 #endif // CC_DIRECT_RENDERER_H_ |
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