DescriptionRemove DirectRenderer::disableScissorTest, always leave GL_SCISSOR_TEST enabled in GlRenderer
Constantly calling glEnable(GL_SCISSOR_TEST) costs us a few ms/frame on some hardware.
As it turns out, we never disable the scissor test so we can just leave it on all the
time.
BUG=
Committed: http://src.chromium.org/viewvc/chrome?view=rev&revision=166632
Patch Set 1 #
Total comments: 1
Patch Set 2 : enableSci.. -> setSci... #
Messages
Total messages: 6 (0 generated)
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