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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ShaderChromium_h | 5 #ifndef CC_SHADER_H_ |
6 #define ShaderChromium_h | 6 #define CC_SHADER_H_ |
7 | 7 |
8 #include "third_party/skia/include/core/SkColorPriv.h" | 8 #include "third_party/skia/include/core/SkColorPriv.h" |
9 #include <string> | 9 #include <string> |
10 | 10 |
11 namespace WebKit { | 11 namespace WebKit { |
12 class WebGraphicsContext3D; | 12 class WebGraphicsContext3D; |
13 } | 13 } |
14 | 14 |
15 namespace cc { | 15 namespace cc { |
16 | 16 |
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339 int colorLocation() const { return m_colorLocation; } | 339 int colorLocation() const { return m_colorLocation; } |
340 private: | 340 private: |
341 int m_alphaLocation; | 341 int m_alphaLocation; |
342 int m_texTransformLocation; | 342 int m_texTransformLocation; |
343 int m_frequencyLocation; | 343 int m_frequencyLocation; |
344 int m_colorLocation; | 344 int m_colorLocation; |
345 }; | 345 }; |
346 | 346 |
347 } // namespace cc | 347 } // namespace cc |
348 | 348 |
349 #endif | 349 #endif // CC_SHADER_H_ |
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