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Side by Side Diff: cc/prioritized_texture.h

Issue 11368043: cc: Avoid using upload term in relation to resources. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CCPrioritizedTexture_h 5 #ifndef CCPrioritizedTexture_h
6 #define CCPrioritizedTexture_h 6 #define CCPrioritizedTexture_h
7 7
8 #include "base/basictypes.h" 8 #include "base/basictypes.h"
9 #include "base/logging.h" 9 #include "base/logging.h"
10 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/scoped_ptr.h"
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64 64
65 // FIXME: Request late is really a hack for when we are totally out of memor y 65 // FIXME: Request late is really a hack for when we are totally out of memor y
66 // (all textures are visible) but we can still squeeze into the limit 66 // (all textures are visible) but we can still squeeze into the limit
67 // by not painting occluded textures. In this case the manager 67 // by not painting occluded textures. In this case the manager
68 // refuses all visible textures and requestLate() will enable 68 // refuses all visible textures and requestLate() will enable
69 // canAcquireBackingTexture() on a call-order basis. We might want to 69 // canAcquireBackingTexture() on a call-order basis. We might want to
70 // just remove this in the future (carefully) and just make sure we d on't 70 // just remove this in the future (carefully) and just make sure we d on't
71 // regress OOMs situations. 71 // regress OOMs situations.
72 bool requestLate(); 72 bool requestLate();
73 73
74 // Uploads pixels into the backing resource. This functions will aquire the backing if needed. 74 // Update pixels of backing resource from image. This functions will aquire the backing if needed.
75 void upload(ResourceProvider*, const uint8_t* image, const gfx::Rect& imageR ect, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset); 75 void setPixels(ResourceProvider*, const uint8_t* image, const gfx::Rect& ima geRect, const gfx::Rect& sourceRect, const gfx::Vector2d& destOffset);
76 76
77 ResourceProvider::ResourceId resourceId() const; 77 ResourceProvider::ResourceId resourceId() const;
78 78
79 // Self-managed textures are accounted for when prioritizing other textures, 79 // Self-managed textures are accounted for when prioritizing other textures,
80 // but they are not allocated/recycled/deleted, so this needs to be done 80 // but they are not allocated/recycled/deleted, so this needs to be done
81 // externally. canAcquireBackingTexture() indicates if the texture would hav e 81 // externally. canAcquireBackingTexture() indicates if the texture would hav e
82 // been allowed given its priority. 82 // been allowed given its priority.
83 void setIsSelfManaged(bool isSelfManaged) { m_isSelfManaged = isSelfManaged; } 83 void setIsSelfManaged(bool isSelfManaged) { m_isSelfManaged = isSelfManaged; }
84 bool isSelfManaged() { return m_isSelfManaged; } 84 bool isSelfManaged() { return m_isSelfManaged; }
85 void setToSelfManagedMemoryPlaceholder(size_t bytes); 85 void setToSelfManagedMemoryPlaceholder(size_t bytes);
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144 144
145 Backing* m_backing; 145 Backing* m_backing;
146 PrioritizedTextureManager* m_manager; 146 PrioritizedTextureManager* m_manager;
147 147
148 DISALLOW_COPY_AND_ASSIGN(PrioritizedTexture); 148 DISALLOW_COPY_AND_ASSIGN(PrioritizedTexture);
149 }; 149 };
150 150
151 } // namespace cc 151 } // namespace cc
152 152
153 #endif 153 #endif
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