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Side by Side Diff: cc/tile_priority.h

Issue 11365188: cc: Fix header include guards. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Created 8 years, 1 month ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TILE_PRIORTY_H_ 5 #ifndef CC_TILE_PRIORITY_H_
6 #define CC_TILE_PRIORTY_H_ 6 #define CC_TILE_PRIORITY_H_
7 7
8 #include "base/memory/ref_counted.h" 8 #include "base/memory/ref_counted.h"
9 #include "cc/picture_pile.h" 9 #include "cc/picture_pile.h"
10 #include "ui/gfx/rect.h" 10 #include "ui/gfx/rect.h"
11 #include "ui/gfx/size.h" 11 #include "ui/gfx/size.h"
12 12
13 namespace cc { 13 namespace cc {
14 14
15 struct TilePriority { 15 struct TilePriority {
16 // Set to true for tiles that should be favored during, for example, 16 // Set to true for tiles that should be favored during, for example,
(...skipping 22 matching lines...) Expand all
39 ALLOW_ONLY_REQUIRED, // On primary tree, would be drawn. 39 ALLOW_ONLY_REQUIRED, // On primary tree, would be drawn.
40 40
41 // Use as little as possible. 41 // Use as little as possible.
42 ALLOW_NICE_TO_HAVE, // On either tree, nice to have 42 ALLOW_NICE_TO_HAVE, // On either tree, nice to have
43 43
44 // Use as much memory, up to memory size. 44 // Use as much memory, up to memory size.
45 ALLOW_ANYTHING, 45 ALLOW_ANYTHING,
46 }; 46 };
47 47
48 class GlobalStateThatImpactsTilePriority { 48 class GlobalStateThatImpactsTilePriority {
49 public: 49 public:
50 GlobalStateThatImpactsTilePriority() 50 GlobalStateThatImpactsTilePriority()
51 : memory_limit_policy(ALLOW_NOTHING) 51 : memory_limit_policy(ALLOW_NOTHING)
52 , memory_limit_in_bytes(0) 52 , memory_limit_in_bytes(0)
53 , smoothness_takes_priority(false) 53 , smoothness_takes_priority(false)
54 , pending_tree_frame_number(-1) 54 , pending_tree_frame_number(-1)
55 , active_tree_frame_number(-1) { 55 , active_tree_frame_number(-1) {
56 } 56 }
57 57
58 TileMemoryLimitPolicy memory_limit_policy; 58 TileMemoryLimitPolicy memory_limit_policy;
59 59
60 size_t memory_limit_in_bytes; 60 size_t memory_limit_in_bytes;
61 61
62 // Set when scrolling. 62 // Set when scrolling.
63 bool smoothness_takes_priority; 63 bool smoothness_takes_priority;
64 64
65 // Use -1 if no tree. 65 // Use -1 if no tree.
66 int pending_tree_frame_number; 66 int pending_tree_frame_number;
67 int active_tree_frame_number; 67 int active_tree_frame_number;
68 }; 68 };
69 69
70 class TilePriorityComparator { 70 class TilePriorityComparator {
71 public: 71 public:
72 TilePriorityComparator(GlobalStateThatImpactsTilePriority& global_state) 72 TilePriorityComparator(GlobalStateThatImpactsTilePriority& global_state)
73 : global_state_(global_state) {} 73 : global_state_(global_state) {}
74 74
75 int compare(const TilePriority& a, const TilePriority& b) { 75 int compare(const TilePriority& a, const TilePriority& b) {
76 // TODO(nduca,enne): Implement a comparator using the attributes here. 76 // TODO(nduca,enne): Implement a comparator using the attributes here.
77 return 0; 77 return 0;
78 } 78 }
79 79
80 private: 80 private:
81 GlobalStateThatImpactsTilePriority global_state_; 81 GlobalStateThatImpactsTilePriority global_state_;
82 }; 82 };
83 83
84 } // namespace cc 84 } // namespace cc
85 #endif 85
86 #endif // CC_TILE_PRIORITY_H_
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