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Side by Side Diff: gpu/command_buffer/client/gles2_implementation_impl_autogen.h

Issue 11363191: Cache more GL state both service and client side. (Closed) Base URL: http://git.chromium.org/chromium/src.git@master
Patch Set: Created 8 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 // This file is auto-generated from 5 // This file is auto-generated from
6 // gpu/command_buffer/build_gles2_cmd_buffer.py 6 // gpu/command_buffer/build_gles2_cmd_buffer.py
7 // DO NOT EDIT! 7 // DO NOT EDIT!
8 8
9 // This file is included by gles2_implementation.cc to define the 9 // This file is included by gles2_implementation.cc to define the
10 // GL api functions. 10 // GL api functions.
11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ 11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ 12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
13 13
14 void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { 14 void GLES2Implementation::AttachShader(GLuint program, GLuint shader) {
15 GPU_CLIENT_SINGLE_THREAD_CHECK(); 15 GPU_CLIENT_SINGLE_THREAD_CHECK();
16 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT 16 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", " << shader << ")"); // NOLINT
17 helper_->AttachShader(program, shader); 17 helper_->AttachShader(program, shader);
18 } 18 }
19 19
20 void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { 20 void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) {
21 GPU_CLIENT_SINGLE_THREAD_CHECK(); 21 GPU_CLIENT_SINGLE_THREAD_CHECK();
22 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStr ingBufferTarget(target) << ", " << buffer << ")"); // NOLINT 22 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStr ingBufferTarget(target) << ", " << buffer << ")"); // NOLINT
23 if (IsBufferReservedId(buffer)) { 23 if (IsBufferReservedId(buffer)) {
24 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); 24 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id");
25 return; 25 return;
26 } 26 }
27 BindBufferHelper(target, buffer); 27 if (BindBufferHelper(target, buffer)) {
28 helper_->BindBuffer(target, buffer); 28 helper_->BindBuffer(target, buffer);
29 }
29 } 30 }
30 31
31 void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { 32 void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) {
32 GPU_CLIENT_SINGLE_THREAD_CHECK(); 33 GPU_CLIENT_SINGLE_THREAD_CHECK();
33 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::G etStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT 34 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::G etStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT
34 if (IsFramebufferReservedId(framebuffer)) { 35 if (IsFramebufferReservedId(framebuffer)) {
35 SetGLError( 36 SetGLError(
36 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); 37 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id");
37 return; 38 return;
38 } 39 }
39 BindFramebufferHelper(target, framebuffer); 40 if (BindFramebufferHelper(target, framebuffer)) {
40 helper_->BindFramebuffer(target, framebuffer); 41 helper_->BindFramebuffer(target, framebuffer);
42 }
41 } 43 }
42 44
43 void GLES2Implementation::BindRenderbuffer( 45 void GLES2Implementation::BindRenderbuffer(
44 GLenum target, GLuint renderbuffer) { 46 GLenum target, GLuint renderbuffer) {
45 GPU_CLIENT_SINGLE_THREAD_CHECK(); 47 GPU_CLIENT_SINGLE_THREAD_CHECK();
46 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util:: GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT 48 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util:: GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT
47 if (IsRenderbufferReservedId(renderbuffer)) { 49 if (IsRenderbufferReservedId(renderbuffer)) {
48 SetGLError( 50 SetGLError(
49 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); 51 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id");
50 return; 52 return;
51 } 53 }
52 BindRenderbufferHelper(target, renderbuffer); 54 if (BindRenderbufferHelper(target, renderbuffer)) {
53 helper_->BindRenderbuffer(target, renderbuffer); 55 helper_->BindRenderbuffer(target, renderbuffer);
56 }
54 } 57 }
55 58
56 void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { 59 void GLES2Implementation::BindTexture(GLenum target, GLuint texture) {
57 GPU_CLIENT_SINGLE_THREAD_CHECK(); 60 GPU_CLIENT_SINGLE_THREAD_CHECK();
58 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetSt ringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT 61 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetSt ringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT
59 if (IsTextureReservedId(texture)) { 62 if (IsTextureReservedId(texture)) {
60 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); 63 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id");
61 return; 64 return;
62 } 65 }
63 BindTextureHelper(target, texture); 66 if (BindTextureHelper(target, texture)) {
64 helper_->BindTexture(target, texture); 67 helper_->BindTexture(target, texture);
68 }
65 } 69 }
66 70
67 void GLES2Implementation::BlendColor( 71 void GLES2Implementation::BlendColor(
68 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { 72 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) {
69 GPU_CLIENT_SINGLE_THREAD_CHECK(); 73 GPU_CLIENT_SINGLE_THREAD_CHECK();
70 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << gr een << ", " << blue << ", " << alpha << ")"); // NOLINT 74 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << gr een << ", " << blue << ", " << alpha << ")"); // NOLINT
71 helper_->BlendColor(red, green, blue, alpha); 75 helper_->BlendColor(red, green, blue, alpha);
72 } 76 }
73 77
74 void GLES2Implementation::BlendEquation(GLenum mode) { 78 void GLES2Implementation::BlendEquation(GLenum mode) {
(...skipping 1110 matching lines...) Expand 10 before | Expand all | Expand 10 after
1185 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16 ] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1 2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT 1189 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1 + i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ", " << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16 ] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1 2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", " << value[15 + i * 16]); // NOLINT
1186 } 1190 }
1187 }); 1191 });
1188 if (count < 0) { 1192 if (count < 0) {
1189 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); 1193 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0");
1190 return; 1194 return;
1191 } 1195 }
1192 helper_->UniformMatrix4fvImmediate(location, count, transpose, value); 1196 helper_->UniformMatrix4fvImmediate(location, count, transpose, value);
1193 } 1197 }
1194 1198
1195 void GLES2Implementation::UseProgram(GLuint program) {
1196 GPU_CLIENT_SINGLE_THREAD_CHECK();
1197 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUseProgram(" << program << ")");
1198 helper_->UseProgram(program);
1199 }
1200
1201 void GLES2Implementation::ValidateProgram(GLuint program) { 1199 void GLES2Implementation::ValidateProgram(GLuint program) {
1202 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1200 GPU_CLIENT_SINGLE_THREAD_CHECK();
1203 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << " )"); // NOLINT 1201 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << " )"); // NOLINT
1204 helper_->ValidateProgram(program); 1202 helper_->ValidateProgram(program);
1205 } 1203 }
1206 1204
1207 void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { 1205 void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) {
1208 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1206 GPU_CLIENT_SINGLE_THREAD_CHECK();
1209 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT 1207 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", " << x << ")"); // NOLINT
1210 helper_->VertexAttrib1f(indx, x); 1208 helper_->VertexAttrib1f(indx, x);
(...skipping 208 matching lines...) Expand 10 before | Expand all | Expand 10 after
1419 } 1417 }
1420 1418
1421 void GLES2Implementation::BindVertexArrayOES(GLuint array) { 1419 void GLES2Implementation::BindVertexArrayOES(GLuint array) {
1422 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1420 GPU_CLIENT_SINGLE_THREAD_CHECK();
1423 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT 1421 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array << ")"); // NOLINT
1424 if (IsVertexArrayReservedId(array)) { 1422 if (IsVertexArrayReservedId(array)) {
1425 SetGLError( 1423 SetGLError(
1426 GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); 1424 GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id");
1427 return; 1425 return;
1428 } 1426 }
1429 BindVertexArrayHelper(array); 1427 if (BindVertexArrayHelper(array)) {
1430 helper_->BindVertexArrayOES(array); 1428 helper_->BindVertexArrayOES(array);
1429 }
1431 } 1430 }
1432 1431
1433 void GLES2Implementation::GetTranslatedShaderSourceANGLE( 1432 void GLES2Implementation::GetTranslatedShaderSourceANGLE(
1434 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { 1433 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) {
1435 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1434 GPU_CLIENT_SINGLE_THREAD_CHECK();
1436 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); 1435 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length);
1437 GPU_CLIENT_LOG("[" << GetLogPrefix() 1436 GPU_CLIENT_LOG("[" << GetLogPrefix()
1438 << "] glGetTranslatedShaderSourceANGLE" << "(" 1437 << "] glGetTranslatedShaderSourceANGLE" << "("
1439 << shader << ", " 1438 << shader << ", "
1440 << bufsize << ", " 1439 << bufsize << ", "
(...skipping 68 matching lines...) Expand 10 before | Expand all | Expand 10 after
1509 1508
1510 void GLES2Implementation::ReleaseTexImage2DCHROMIUM( 1509 void GLES2Implementation::ReleaseTexImage2DCHROMIUM(
1511 GLenum target, GLint imageId) { 1510 GLenum target, GLint imageId) {
1512 GPU_CLIENT_SINGLE_THREAD_CHECK(); 1511 GPU_CLIENT_SINGLE_THREAD_CHECK();
1513 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GL ES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLI NT 1512 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GL ES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLI NT
1514 helper_->ReleaseTexImage2DCHROMIUM(target, imageId); 1513 helper_->ReleaseTexImage2DCHROMIUM(target, imageId);
1515 } 1514 }
1516 1515
1517 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ 1516 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_
1518 1517
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