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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
8 | 8 |
9 // This file is included by gles2_implementation.cc to define the | 9 // This file is included by gles2_implementation.cc to define the |
10 // GL api functions. | 10 // GL api functions. |
11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
13 | 13 |
14 void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { | 14 void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { |
15 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 15 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
16 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", "
<< shader << ")"); // NOLINT | 16 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", "
<< shader << ")"); // NOLINT |
17 helper_->AttachShader(program, shader); | 17 helper_->AttachShader(program, shader); |
18 } | 18 } |
19 | 19 |
20 void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { | 20 void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { |
21 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 21 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
22 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStr
ingBufferTarget(target) << ", " << buffer << ")"); // NOLINT | 22 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStr
ingBufferTarget(target) << ", " << buffer << ")"); // NOLINT |
23 if (IsBufferReservedId(buffer)) { | 23 if (IsBufferReservedId(buffer)) { |
24 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); | 24 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); |
25 return; | 25 return; |
26 } | 26 } |
27 BindBufferHelper(target, buffer); | 27 if (BindBufferHelper(target, buffer)) { |
28 helper_->BindBuffer(target, buffer); | 28 helper_->BindBuffer(target, buffer); |
| 29 } |
29 } | 30 } |
30 | 31 |
31 void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { | 32 void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { |
32 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 33 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
33 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::G
etStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT | 34 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::G
etStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT |
34 if (IsFramebufferReservedId(framebuffer)) { | 35 if (IsFramebufferReservedId(framebuffer)) { |
35 SetGLError( | 36 SetGLError( |
36 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); | 37 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); |
37 return; | 38 return; |
38 } | 39 } |
39 BindFramebufferHelper(target, framebuffer); | 40 if (BindFramebufferHelper(target, framebuffer)) { |
40 helper_->BindFramebuffer(target, framebuffer); | 41 helper_->BindFramebuffer(target, framebuffer); |
| 42 } |
41 } | 43 } |
42 | 44 |
43 void GLES2Implementation::BindRenderbuffer( | 45 void GLES2Implementation::BindRenderbuffer( |
44 GLenum target, GLuint renderbuffer) { | 46 GLenum target, GLuint renderbuffer) { |
45 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 47 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
46 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::
GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT | 48 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::
GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT |
47 if (IsRenderbufferReservedId(renderbuffer)) { | 49 if (IsRenderbufferReservedId(renderbuffer)) { |
48 SetGLError( | 50 SetGLError( |
49 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); | 51 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); |
50 return; | 52 return; |
51 } | 53 } |
52 BindRenderbufferHelper(target, renderbuffer); | 54 if (BindRenderbufferHelper(target, renderbuffer)) { |
53 helper_->BindRenderbuffer(target, renderbuffer); | 55 helper_->BindRenderbuffer(target, renderbuffer); |
| 56 } |
54 } | 57 } |
55 | 58 |
56 void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { | 59 void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { |
57 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 60 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
58 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetSt
ringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT | 61 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetSt
ringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT |
59 if (IsTextureReservedId(texture)) { | 62 if (IsTextureReservedId(texture)) { |
60 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); | 63 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); |
61 return; | 64 return; |
62 } | 65 } |
63 BindTextureHelper(target, texture); | 66 if (BindTextureHelper(target, texture)) { |
64 helper_->BindTexture(target, texture); | 67 helper_->BindTexture(target, texture); |
| 68 } |
65 } | 69 } |
66 | 70 |
67 void GLES2Implementation::BlendColor( | 71 void GLES2Implementation::BlendColor( |
68 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { | 72 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
69 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 73 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
70 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << gr
een << ", " << blue << ", " << alpha << ")"); // NOLINT | 74 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << gr
een << ", " << blue << ", " << alpha << ")"); // NOLINT |
71 helper_->BlendColor(red, green, blue, alpha); | 75 helper_->BlendColor(red, green, blue, alpha); |
72 } | 76 } |
73 | 77 |
74 void GLES2Implementation::BlendEquation(GLenum mode) { | 78 void GLES2Implementation::BlendEquation(GLenum mode) { |
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1185 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1
+ i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v
alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ",
" << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16
] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1
2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", "
<< value[15 + i * 16]); // NOLINT | 1189 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1
+ i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v
alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ",
" << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16
] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1
2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", "
<< value[15 + i * 16]); // NOLINT |
1186 } | 1190 } |
1187 }); | 1191 }); |
1188 if (count < 0) { | 1192 if (count < 0) { |
1189 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); | 1193 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); |
1190 return; | 1194 return; |
1191 } | 1195 } |
1192 helper_->UniformMatrix4fvImmediate(location, count, transpose, value); | 1196 helper_->UniformMatrix4fvImmediate(location, count, transpose, value); |
1193 } | 1197 } |
1194 | 1198 |
1195 void GLES2Implementation::UseProgram(GLuint program) { | |
1196 GPU_CLIENT_SINGLE_THREAD_CHECK(); | |
1197 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUseProgram(" << program << ")"); | |
1198 helper_->UseProgram(program); | |
1199 } | |
1200 | |
1201 void GLES2Implementation::ValidateProgram(GLuint program) { | 1199 void GLES2Implementation::ValidateProgram(GLuint program) { |
1202 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1200 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
1203 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << "
)"); // NOLINT | 1201 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << "
)"); // NOLINT |
1204 helper_->ValidateProgram(program); | 1202 helper_->ValidateProgram(program); |
1205 } | 1203 } |
1206 | 1204 |
1207 void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { | 1205 void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { |
1208 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1206 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
1209 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", "
<< x << ")"); // NOLINT | 1207 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", "
<< x << ")"); // NOLINT |
1210 helper_->VertexAttrib1f(indx, x); | 1208 helper_->VertexAttrib1f(indx, x); |
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1419 } | 1417 } |
1420 | 1418 |
1421 void GLES2Implementation::BindVertexArrayOES(GLuint array) { | 1419 void GLES2Implementation::BindVertexArrayOES(GLuint array) { |
1422 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1420 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
1423 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array <<
")"); // NOLINT | 1421 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array <<
")"); // NOLINT |
1424 if (IsVertexArrayReservedId(array)) { | 1422 if (IsVertexArrayReservedId(array)) { |
1425 SetGLError( | 1423 SetGLError( |
1426 GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); | 1424 GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); |
1427 return; | 1425 return; |
1428 } | 1426 } |
1429 BindVertexArrayHelper(array); | 1427 if (BindVertexArrayHelper(array)) { |
1430 helper_->BindVertexArrayOES(array); | 1428 helper_->BindVertexArrayOES(array); |
| 1429 } |
1431 } | 1430 } |
1432 | 1431 |
1433 void GLES2Implementation::GetTranslatedShaderSourceANGLE( | 1432 void GLES2Implementation::GetTranslatedShaderSourceANGLE( |
1434 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { | 1433 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { |
1435 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1434 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
1436 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); | 1435 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
1437 GPU_CLIENT_LOG("[" << GetLogPrefix() | 1436 GPU_CLIENT_LOG("[" << GetLogPrefix() |
1438 << "] glGetTranslatedShaderSourceANGLE" << "(" | 1437 << "] glGetTranslatedShaderSourceANGLE" << "(" |
1439 << shader << ", " | 1438 << shader << ", " |
1440 << bufsize << ", " | 1439 << bufsize << ", " |
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1509 | 1508 |
1510 void GLES2Implementation::ReleaseTexImage2DCHROMIUM( | 1509 void GLES2Implementation::ReleaseTexImage2DCHROMIUM( |
1511 GLenum target, GLint imageId) { | 1510 GLenum target, GLint imageId) { |
1512 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1511 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
1513 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GL
ES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLI
NT | 1512 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GL
ES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLI
NT |
1514 helper_->ReleaseTexImage2DCHROMIUM(target, imageId); | 1513 helper_->ReleaseTexImage2DCHROMIUM(target, imageId); |
1515 } | 1514 } |
1516 | 1515 |
1517 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 1516 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
1518 | 1517 |
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