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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // This file is auto-generated from | 5 // This file is auto-generated from |
| 6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
| 7 // DO NOT EDIT! | 7 // DO NOT EDIT! |
| 8 | 8 |
| 9 // This file is included by gles2_implementation.cc to define the | 9 // This file is included by gles2_implementation.cc to define the |
| 10 // GL api functions. | 10 // GL api functions. |
| 11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 11 #ifndef GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
| 12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 12 #define GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
| 13 | 13 |
| 14 void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { | 14 void GLES2Implementation::AttachShader(GLuint program, GLuint shader) { |
| 15 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 15 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 16 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", "
<< shader << ")"); // NOLINT | 16 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glAttachShader(" << program << ", "
<< shader << ")"); // NOLINT |
| 17 helper_->AttachShader(program, shader); | 17 helper_->AttachShader(program, shader); |
| 18 } | 18 } |
| 19 | 19 |
| 20 void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { | 20 void GLES2Implementation::BindBuffer(GLenum target, GLuint buffer) { |
| 21 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 21 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 22 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStr
ingBufferTarget(target) << ", " << buffer << ")"); // NOLINT | 22 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindBuffer(" << GLES2Util::GetStr
ingBufferTarget(target) << ", " << buffer << ")"); // NOLINT |
| 23 if (IsBufferReservedId(buffer)) { | 23 if (IsBufferReservedId(buffer)) { |
| 24 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); | 24 SetGLError(GL_INVALID_OPERATION, "BindBuffer", "buffer reserved id"); |
| 25 return; | 25 return; |
| 26 } | 26 } |
| 27 BindBufferHelper(target, buffer); | 27 if (BindBufferHelper(target, buffer)) { |
| 28 helper_->BindBuffer(target, buffer); | 28 helper_->BindBuffer(target, buffer); |
| 29 } |
| 29 } | 30 } |
| 30 | 31 |
| 31 void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { | 32 void GLES2Implementation::BindFramebuffer(GLenum target, GLuint framebuffer) { |
| 32 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 33 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 33 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::G
etStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT | 34 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindFramebuffer(" << GLES2Util::G
etStringFrameBufferTarget(target) << ", " << framebuffer << ")"); // NOLINT |
| 34 if (IsFramebufferReservedId(framebuffer)) { | 35 if (IsFramebufferReservedId(framebuffer)) { |
| 35 SetGLError( | 36 SetGLError( |
| 36 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); | 37 GL_INVALID_OPERATION, "BindFramebuffer", "framebuffer reserved id"); |
| 37 return; | 38 return; |
| 38 } | 39 } |
| 39 BindFramebufferHelper(target, framebuffer); | 40 if (BindFramebufferHelper(target, framebuffer)) { |
| 40 helper_->BindFramebuffer(target, framebuffer); | 41 helper_->BindFramebuffer(target, framebuffer); |
| 42 } |
| 41 } | 43 } |
| 42 | 44 |
| 43 void GLES2Implementation::BindRenderbuffer( | 45 void GLES2Implementation::BindRenderbuffer( |
| 44 GLenum target, GLuint renderbuffer) { | 46 GLenum target, GLuint renderbuffer) { |
| 45 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 47 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 46 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::
GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT | 48 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindRenderbuffer(" << GLES2Util::
GetStringRenderBufferTarget(target) << ", " << renderbuffer << ")"); // NOLINT |
| 47 if (IsRenderbufferReservedId(renderbuffer)) { | 49 if (IsRenderbufferReservedId(renderbuffer)) { |
| 48 SetGLError( | 50 SetGLError( |
| 49 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); | 51 GL_INVALID_OPERATION, "BindRenderbuffer", "renderbuffer reserved id"); |
| 50 return; | 52 return; |
| 51 } | 53 } |
| 52 BindRenderbufferHelper(target, renderbuffer); | 54 if (BindRenderbufferHelper(target, renderbuffer)) { |
| 53 helper_->BindRenderbuffer(target, renderbuffer); | 55 helper_->BindRenderbuffer(target, renderbuffer); |
| 56 } |
| 54 } | 57 } |
| 55 | 58 |
| 56 void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { | 59 void GLES2Implementation::BindTexture(GLenum target, GLuint texture) { |
| 57 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 60 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 58 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetSt
ringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT | 61 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindTexture(" << GLES2Util::GetSt
ringTextureBindTarget(target) << ", " << texture << ")"); // NOLINT |
| 59 if (IsTextureReservedId(texture)) { | 62 if (IsTextureReservedId(texture)) { |
| 60 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); | 63 SetGLError(GL_INVALID_OPERATION, "BindTexture", "texture reserved id"); |
| 61 return; | 64 return; |
| 62 } | 65 } |
| 63 BindTextureHelper(target, texture); | 66 if (BindTextureHelper(target, texture)) { |
| 64 helper_->BindTexture(target, texture); | 67 helper_->BindTexture(target, texture); |
| 68 } |
| 65 } | 69 } |
| 66 | 70 |
| 67 void GLES2Implementation::BlendColor( | 71 void GLES2Implementation::BlendColor( |
| 68 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { | 72 GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) { |
| 69 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 73 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 70 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << gr
een << ", " << blue << ", " << alpha << ")"); // NOLINT | 74 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBlendColor(" << red << ", " << gr
een << ", " << blue << ", " << alpha << ")"); // NOLINT |
| 71 helper_->BlendColor(red, green, blue, alpha); | 75 helper_->BlendColor(red, green, blue, alpha); |
| 72 } | 76 } |
| 73 | 77 |
| 74 void GLES2Implementation::BlendEquation(GLenum mode) { | 78 void GLES2Implementation::BlendEquation(GLenum mode) { |
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| 1185 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1
+ i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v
alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ",
" << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16
] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1
2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", "
<< value[15 + i * 16]); // NOLINT | 1189 GPU_CLIENT_LOG(" " << i << ": " << value[0 + i * 16] << ", " << value[1
+ i * 16] << ", " << value[2 + i * 16] << ", " << value[3 + i * 16] << ", " << v
alue[4 + i * 16] << ", " << value[5 + i * 16] << ", " << value[6 + i * 16] << ",
" << value[7 + i * 16] << ", " << value[8 + i * 16] << ", " << value[9 + i * 16
] << ", " << value[10 + i * 16] << ", " << value[11 + i * 16] << ", " << value[1
2 + i * 16] << ", " << value[13 + i * 16] << ", " << value[14 + i * 16] << ", "
<< value[15 + i * 16]); // NOLINT |
| 1186 } | 1190 } |
| 1187 }); | 1191 }); |
| 1188 if (count < 0) { | 1192 if (count < 0) { |
| 1189 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); | 1193 SetGLError(GL_INVALID_VALUE, "glUniformMatrix4fv", "count < 0"); |
| 1190 return; | 1194 return; |
| 1191 } | 1195 } |
| 1192 helper_->UniformMatrix4fvImmediate(location, count, transpose, value); | 1196 helper_->UniformMatrix4fvImmediate(location, count, transpose, value); |
| 1193 } | 1197 } |
| 1194 | 1198 |
| 1195 void GLES2Implementation::UseProgram(GLuint program) { | |
| 1196 GPU_CLIENT_SINGLE_THREAD_CHECK(); | |
| 1197 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glUseProgram(" << program << ")"); | |
| 1198 helper_->UseProgram(program); | |
| 1199 } | |
| 1200 | |
| 1201 void GLES2Implementation::ValidateProgram(GLuint program) { | 1199 void GLES2Implementation::ValidateProgram(GLuint program) { |
| 1202 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1200 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 1203 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << "
)"); // NOLINT | 1201 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glValidateProgram(" << program << "
)"); // NOLINT |
| 1204 helper_->ValidateProgram(program); | 1202 helper_->ValidateProgram(program); |
| 1205 } | 1203 } |
| 1206 | 1204 |
| 1207 void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { | 1205 void GLES2Implementation::VertexAttrib1f(GLuint indx, GLfloat x) { |
| 1208 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1206 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 1209 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", "
<< x << ")"); // NOLINT | 1207 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glVertexAttrib1f(" << indx << ", "
<< x << ")"); // NOLINT |
| 1210 helper_->VertexAttrib1f(indx, x); | 1208 helper_->VertexAttrib1f(indx, x); |
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| 1419 } | 1417 } |
| 1420 | 1418 |
| 1421 void GLES2Implementation::BindVertexArrayOES(GLuint array) { | 1419 void GLES2Implementation::BindVertexArrayOES(GLuint array) { |
| 1422 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1420 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 1423 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array <<
")"); // NOLINT | 1421 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array <<
")"); // NOLINT |
| 1424 if (IsVertexArrayReservedId(array)) { | 1422 if (IsVertexArrayReservedId(array)) { |
| 1425 SetGLError( | 1423 SetGLError( |
| 1426 GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); | 1424 GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); |
| 1427 return; | 1425 return; |
| 1428 } | 1426 } |
| 1429 BindVertexArrayHelper(array); | 1427 if (BindVertexArrayHelper(array)) { |
| 1430 helper_->BindVertexArrayOES(array); | 1428 helper_->BindVertexArrayOES(array); |
| 1429 } |
| 1431 } | 1430 } |
| 1432 | 1431 |
| 1433 void GLES2Implementation::GetTranslatedShaderSourceANGLE( | 1432 void GLES2Implementation::GetTranslatedShaderSourceANGLE( |
| 1434 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { | 1433 GLuint shader, GLsizei bufsize, GLsizei* length, char* source) { |
| 1435 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1434 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 1436 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); | 1435 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
| 1437 GPU_CLIENT_LOG("[" << GetLogPrefix() | 1436 GPU_CLIENT_LOG("[" << GetLogPrefix() |
| 1438 << "] glGetTranslatedShaderSourceANGLE" << "(" | 1437 << "] glGetTranslatedShaderSourceANGLE" << "(" |
| 1439 << shader << ", " | 1438 << shader << ", " |
| 1440 << bufsize << ", " | 1439 << bufsize << ", " |
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| 1509 | 1508 |
| 1510 void GLES2Implementation::ReleaseTexImage2DCHROMIUM( | 1509 void GLES2Implementation::ReleaseTexImage2DCHROMIUM( |
| 1511 GLenum target, GLint imageId) { | 1510 GLenum target, GLint imageId) { |
| 1512 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 1511 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 1513 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GL
ES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLI
NT | 1512 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glReleaseTexImage2DCHROMIUM(" << GL
ES2Util::GetStringTextureBindTarget(target) << ", " << imageId << ")"); // NOLI
NT |
| 1514 helper_->ReleaseTexImage2DCHROMIUM(target, imageId); | 1513 helper_->ReleaseTexImage2DCHROMIUM(target, imageId); |
| 1515 } | 1514 } |
| 1516 | 1515 |
| 1517 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 1516 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
| 1518 | 1517 |
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