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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 // These functions emulate GLES2 over command buffers for C. | 5 #include "../client/client_context_state.h" |
| 6 #include "../common/logging.h" |
| 6 | 7 |
| 7 #include <assert.h> | 8 namespace gpu { |
| 8 #include "../client/gles2_lib.h" | 9 namespace gles2 { |
| 9 | 10 |
| 10 #ifndef GL_GLEXT_PROTOTYPES | 11 ClientContextState::ClientContextState() { |
| 11 #define GL_GLEXT_PROTOTYPES | 12 } |
| 12 #endif | |
| 13 #include <GLES2/gl2ext.h> | |
| 14 | 13 |
| 15 extern "C" { | 14 ClientContextState::~ClientContextState() { |
| 15 } |
| 16 |
| 16 // Include the auto-generated part of this file. We split this because it means | 17 // Include the auto-generated part of this file. We split this because it means |
| 17 // we can easily edit the non-auto generated parts right here in this file | 18 // we can easily edit the non-auto generated parts right here in this file |
| 18 // instead of having to edit some template or the code generator. | 19 // instead of having to edit some template or the code generator. |
| 19 #include "../client/gles2_c_lib_autogen.h" | 20 #include "gpu/command_buffer/client/client_context_state_impl_autogen.h" |
| 20 } // extern "C" | 21 |
| 22 } // namespace gles2 |
| 23 } // namespace gpu |
| 21 | 24 |
| 22 | 25 |
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