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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/software_renderer.h" | 5 #include "cc/software_renderer.h" |
6 | 6 |
7 #include "cc/debug_border_draw_quad.h" | 7 #include "cc/debug_border_draw_quad.h" |
8 #include "cc/render_pass_draw_quad.h" | 8 #include "cc/render_pass_draw_quad.h" |
9 #include "cc/solid_color_draw_quad.h" | 9 #include "cc/solid_color_draw_quad.h" |
10 #include "cc/texture_draw_quad.h" | 10 #include "cc/texture_draw_quad.h" |
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261 gfx::RectFToSkRect(quadVertexRect())
, | 261 gfx::RectFToSkRect(quadVertexRect())
, |
262 &m_skCurrentPaint); | 262 &m_skCurrentPaint); |
263 } | 263 } |
264 | 264 |
265 void SoftwareRenderer::drawRenderPassQuad(const DrawingFrame& frame, const Rende
rPassDrawQuad* quad) | 265 void SoftwareRenderer::drawRenderPassQuad(const DrawingFrame& frame, const Rende
rPassDrawQuad* quad) |
266 { | 266 { |
267 CachedResource* contentTexture = m_renderPassTextures.get(quad->renderPassId
()); | 267 CachedResource* contentTexture = m_renderPassTextures.get(quad->renderPassId
()); |
268 if (!contentTexture || !contentTexture->id()) | 268 if (!contentTexture || !contentTexture->id()) |
269 return; | 269 return; |
270 | 270 |
| 271 const RenderPass* renderPass = frame.renderPassesById->get(quad->renderPassI
d()); |
| 272 DCHECK(renderPass); |
| 273 if (!renderPass) |
| 274 return; |
| 275 |
271 DCHECK(isSoftwareResource(contentTexture->id())); | 276 DCHECK(isSoftwareResource(contentTexture->id())); |
272 ResourceProvider::ScopedReadLockSoftware lock(m_resourceProvider, contentTex
ture->id()); | 277 ResourceProvider::ScopedReadLockSoftware lock(m_resourceProvider, contentTex
ture->id()); |
273 | 278 |
274 SkRect destRect = gfx::RectFToSkRect(quadVertexRect()); | 279 SkRect destRect = gfx::RectFToSkRect(quadVertexRect()); |
275 | 280 |
276 const SkBitmap* content = lock.skBitmap(); | 281 const SkBitmap* content = lock.skBitmap(); |
277 | 282 |
278 SkRect contentRect; | 283 SkRect contentRect; |
279 content->getBounds(&contentRect); | 284 content->getBounds(&contentRect); |
280 | 285 |
281 SkMatrix contentMat; | 286 SkMatrix contentMat; |
282 contentMat.setRectToRect(contentRect, destRect, SkMatrix::kFill_ScaleToFit); | 287 contentMat.setRectToRect(contentRect, destRect, SkMatrix::kFill_ScaleToFit); |
283 | 288 |
284 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(*content, | 289 SkAutoTUnref<SkShader> shader(SkShader::CreateBitmapShader(*content, |
285 SkShader::kClamp_
TileMode, | 290 SkShader::kClamp_
TileMode, |
286 SkShader::kClamp_
TileMode)); | 291 SkShader::kClamp_
TileMode)); |
287 shader->setLocalMatrix(contentMat); | 292 shader->setLocalMatrix(contentMat); |
288 m_skCurrentPaint.setShader(shader); | 293 m_skCurrentPaint.setShader(shader); |
289 | 294 |
| 295 SkImageFilter* filter = renderPass->filter(); |
| 296 if (filter) |
| 297 m_skCurrentPaint.setImageFilter(filter); |
| 298 |
290 if (quad->maskResourceId()) { | 299 if (quad->maskResourceId()) { |
291 ResourceProvider::ScopedReadLockSoftware maskLock(m_resourceProvider, qu
ad->maskResourceId()); | 300 ResourceProvider::ScopedReadLockSoftware maskLock(m_resourceProvider, qu
ad->maskResourceId()); |
292 | 301 |
293 const SkBitmap* mask = maskLock.skBitmap(); | 302 const SkBitmap* mask = maskLock.skBitmap(); |
294 | 303 |
295 SkRect maskRect = SkRect::MakeXYWH( | 304 SkRect maskRect = SkRect::MakeXYWH( |
296 quad->maskTexCoordOffsetX() * mask->width(), | 305 quad->maskTexCoordOffsetX() * mask->width(), |
297 quad->maskTexCoordOffsetY() * mask->height(), | 306 quad->maskTexCoordOffsetY() * mask->height(), |
298 quad->maskTexCoordScaleX() * mask->width(), | 307 quad->maskTexCoordScaleX() * mask->width(), |
299 quad->maskTexCoordScaleY() * mask->height()); | 308 quad->maskTexCoordScaleY() * mask->height()); |
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345 } | 354 } |
346 | 355 |
347 void SoftwareRenderer::setVisible(bool visible) | 356 void SoftwareRenderer::setVisible(bool visible) |
348 { | 357 { |
349 if (m_visible == visible) | 358 if (m_visible == visible) |
350 return; | 359 return; |
351 m_visible = visible; | 360 m_visible = visible; |
352 } | 361 } |
353 | 362 |
354 } // namespace cc | 363 } // namespace cc |
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