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Issue 11361219: Add a histogram for renderer memory usage. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: updates Created 8 years ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/renderer/render_thread_impl.h" 5 #include "content/renderer/render_thread_impl.h"
6 6
7 #include <algorithm> 7 #include <algorithm>
8 #include <limits> 8 #include <limits>
9 #include <map> 9 #include <map>
10 #include <vector> 10 #include <vector>
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199 : public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback { 199 : public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback {
200 public: 200 public:
201 GpuVDAContextLostCallback() {} 201 GpuVDAContextLostCallback() {}
202 virtual ~GpuVDAContextLostCallback() {} 202 virtual ~GpuVDAContextLostCallback() {}
203 virtual void onContextLost() { 203 virtual void onContextLost() {
204 ChildThread::current()->message_loop()->PostTask(FROM_HERE, base::Bind( 204 ChildThread::current()->message_loop()->PostTask(FROM_HERE, base::Bind(
205 &RenderThreadImpl::OnGpuVDAContextLoss)); 205 &RenderThreadImpl::OnGpuVDAContextLoss));
206 } 206 }
207 }; 207 };
208 208
209 RenderThreadImpl::HistogramCustomizer::HistogramCustomizer() { 209 RenderThreadImpl::HistogramCustomizer::HistogramCustomizer()
210 : memory_renderer_used_(NULL) {
211 custom_histograms_.insert("Memory.RendererUsed");
210 custom_histograms_.insert("V8.MemoryExternalFragmentationTotal"); 212 custom_histograms_.insert("V8.MemoryExternalFragmentationTotal");
211 custom_histograms_.insert("V8.MemoryHeapSampleTotalCommitted"); 213 custom_histograms_.insert("V8.MemoryHeapSampleTotalCommitted");
212 custom_histograms_.insert("V8.MemoryHeapSampleTotalUsed"); 214 custom_histograms_.insert("V8.MemoryHeapSampleTotalUsed");
213 } 215 }
214 216
215 RenderThreadImpl::HistogramCustomizer::~HistogramCustomizer() {} 217 RenderThreadImpl::HistogramCustomizer::~HistogramCustomizer() {}
216 218
217 void RenderThreadImpl::HistogramCustomizer::RenderViewNavigatedToHost( 219 void RenderThreadImpl::HistogramCustomizer::RenderViewNavigatedToHost(
218 const std::string& host, size_t view_count) { 220 const std::string& host, size_t view_count) {
219 if (CommandLine::ForCurrentProcess()->HasSwitch( 221 if (CommandLine::ForCurrentProcess()->HasSwitch(
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239 name += common_host_histogram_suffix_; 241 name += common_host_histogram_suffix_;
240 return name; 242 return name;
241 } 243 }
242 244
243 void RenderThreadImpl::HistogramCustomizer::SetCommonHost( 245 void RenderThreadImpl::HistogramCustomizer::SetCommonHost(
244 const std::string& host) { 246 const std::string& host) {
245 if (host != common_host_) { 247 if (host != common_host_) {
246 common_host_ = host; 248 common_host_ = host;
247 common_host_histogram_suffix_ = HostToCustomHistogramSuffix(host); 249 common_host_histogram_suffix_ = HostToCustomHistogramSuffix(host);
248 v8::V8::SetCreateHistogramFunction(CreateHistogram); 250 v8::V8::SetCreateHistogramFunction(CreateHistogram);
251 memory_renderer_used_ = NULL;
249 } 252 }
250 } 253 }
251 254
255 base::Histogram* RenderThreadImpl::HistogramCustomizer::memory_renderer_used() {
256 if (!memory_renderer_used_) {
257 memory_renderer_used_ = base::Histogram::FactoryGet(
258 ConvertToCustomHistogramName("Memory.RendererUsed"),
259 1000,
260 500000,
261 50,
262 base::Histogram::kUmaTargetedHistogramFlag);
263 }
264 return memory_renderer_used_;
265 }
266
252 RenderThreadImpl* RenderThreadImpl::current() { 267 RenderThreadImpl* RenderThreadImpl::current() {
253 return lazy_tls.Pointer()->Get(); 268 return lazy_tls.Pointer()->Get();
254 } 269 }
255 270
256 // When we run plugins in process, we actually run them on the render thread, 271 // When we run plugins in process, we actually run them on the render thread,
257 // which means that we need to make the render thread pump UI events. 272 // which means that we need to make the render thread pump UI events.
258 RenderThreadImpl::RenderThreadImpl() { 273 RenderThreadImpl::RenderThreadImpl() {
259 Init(); 274 Init();
260 } 275 }
261 276
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1137 RenderThreadImpl::GetFileThreadMessageLoopProxy() { 1152 RenderThreadImpl::GetFileThreadMessageLoopProxy() {
1138 DCHECK(message_loop() == MessageLoop::current()); 1153 DCHECK(message_loop() == MessageLoop::current());
1139 if (!file_thread_.get()) { 1154 if (!file_thread_.get()) {
1140 file_thread_.reset(new base::Thread("Renderer::FILE")); 1155 file_thread_.reset(new base::Thread("Renderer::FILE"));
1141 file_thread_->Start(); 1156 file_thread_->Start();
1142 } 1157 }
1143 return file_thread_->message_loop_proxy(); 1158 return file_thread_->message_loop_proxy();
1144 } 1159 }
1145 1160
1146 } // namespace content 1161 } // namespace content
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