Index: media/audio/async_socket_io_handler_unittest.cc |
diff --git a/media/audio/async_socket_io_handler_unittest.cc b/media/audio/async_socket_io_handler_unittest.cc |
index 87481984f0b5ae3eabde9a858e6833483ea90b64..c7fa47bbb1074e81f6cb2447664f8b958b8fce25 100644 |
--- a/media/audio/async_socket_io_handler_unittest.cc |
+++ b/media/audio/async_socket_io_handler_unittest.cc |
@@ -106,10 +106,10 @@ TEST(AsyncSocketIoHandlerTest, SynchronousReadWithMessageLoop) { |
// We've now verified that the read happened synchronously, but it's not |
// guaranteed that the callback has been issued since the callback will be |
// called asynchronously even though the read may have been done. |
- // So we call RunAllPending() to allow any event notifications or APC's on |
+ // So we call RunUntilIdle() to allow any event notifications or APC's on |
// Windows, to execute before checking the count of how many callbacks we've |
// received. |
- MessageLoop::current()->RunAllPending(); |
+ MessageLoop::current()->RunUntilIdle(); |
EXPECT_EQ(1, reader.callbacks_received()); |
} |