Index: cc/layer_tree_host_impl.cc |
diff --git a/cc/layer_tree_host_impl.cc b/cc/layer_tree_host_impl.cc |
index 4a1cb713a26c28666807aca089c982595504163a..73e01c3ca660e4e51d914b30371906698fd249af 100644 |
--- a/cc/layer_tree_host_impl.cc |
+++ b/cc/layer_tree_host_impl.cc |
@@ -737,6 +737,9 @@ bool LayerTreeHostImpl::prepareToDraw(FrameData& frame) |
TRACE_EVENT0("cc", "LayerTreeHostImpl::prepareToDraw"); |
DCHECK(canDraw()); |
+ if (m_tileManager) |
+ m_tileManager->CheckForCompletedSetPixels(); |
+ |
frame.renderSurfaceLayerList = &m_renderSurfaceLayerList; |
frame.renderPasses.clear(); |
frame.renderPassesById.clear(); |
@@ -783,8 +786,12 @@ void LayerTreeHostImpl::ScheduleManageTiles() |
m_client->setNeedsManageTilesOnImplThread(); |
} |
-void LayerTreeHostImpl::ScheduleRedraw() |
+void LayerTreeHostImpl::ScheduleCheckForCompletedSetPixels() |
{ |
+ // CheckForCompletedSetPixels() should be called before we draw and |
+ // preferably only once per vsync interval. For now just make sure |
+ // a redraw is scheduled and call CheckForCompletedSetPixels() in |
+ // prepareToDraw(). |
if (m_client) |
m_client->setNeedsRedrawOnImplThread(); |
} |