Index: cc/animation_registrar.h |
diff --git a/cc/animation_registrar.h b/cc/animation_registrar.h |
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+++ b/cc/animation_registrar.h |
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+// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#ifndef CC_ANIMATION_REGISTRAR_H_ |
+#define CC_ANIMATION_REGISTRAR_H_ |
+ |
+namespace cc { |
+ |
+class LayerAnimationController; |
+ |
+// TODO(vollick): we need to rename: |
+// AnimationRegistrar -> AnimationController |
+// LayerAnimationController -> LayerAnimator |
+class CC_EXPORT AnimationRegistrar { |
+ public: |
+ // Registers the given animation controller as active. An active animation |
+ // controller is one that has a running animation that needs to be ticked. |
+ virtual void DidActivateAnimationController(LayerAnimationController*) = 0; |
+ |
+ // Unregisters the given animation controller. When this happens, the |
+ // animation controller will no longer be ticked (since it's not active). It |
+ // is not an error to call this function with a deactivated controller. |
+ virtual void DidDeactivateAnimationController(LayerAnimationController*) = 0; |
+ |
+ // Registers the given controller as alive. |
+ virtual void RegisterAnimationController(LayerAnimationController*) = 0; |
+ |
+ // Unregisters the given controller as alive. |
+ virtual void UnregisterAnimationController(LayerAnimationController*) = 0; |
+}; |
+ |
+} // namespace cc |
+ |
+#endif // CC_ANIMATION_REGISTRAR_H_ |