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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/layer_animation_controller.h" | 5 #include "cc/layer_animation_controller.h" |
6 | 6 |
7 #include "cc/active_animation.h" | 7 #include "cc/active_animation.h" |
| 8 #include "cc/animation_registrar.h" |
8 #include "cc/keyframed_animation_curve.h" | 9 #include "cc/keyframed_animation_curve.h" |
9 #include "ui/gfx/transform.h" | 10 #include "ui/gfx/transform.h" |
10 | 11 |
11 namespace cc { | 12 namespace cc { |
12 | 13 |
13 LayerAnimationController::LayerAnimationController(LayerAnimationControllerClien
t* client) | 14 LayerAnimationController::LayerAnimationController() |
14 : m_forceSync(false) | 15 : m_forceSync(false) |
15 , m_client(client) | 16 , m_id(-1) |
| 17 , m_opacity(1.0) |
| 18 , m_registrar(0) |
16 { | 19 { |
17 } | 20 } |
18 | 21 |
19 LayerAnimationController::~LayerAnimationController() | 22 LayerAnimationController::~LayerAnimationController() |
20 { | 23 { |
| 24 if (m_registrar) |
| 25 m_registrar->DidDeactivateAnimationController(this); |
21 } | 26 } |
22 | 27 |
23 scoped_ptr<LayerAnimationController> LayerAnimationController::create(LayerAnima
tionControllerClient* client) | 28 scoped_refptr<LayerAnimationController> LayerAnimationController::create() |
24 { | 29 { |
25 return make_scoped_ptr(new LayerAnimationController(client)); | 30 return make_scoped_refptr(new LayerAnimationController()); |
26 } | 31 } |
27 | 32 |
28 void LayerAnimationController::pauseAnimation(int animationId, double timeOffset
) | 33 void LayerAnimationController::pauseAnimation(int animationId, double timeOffset
) |
29 { | 34 { |
30 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 35 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
31 if (m_activeAnimations[i]->id() == animationId) | 36 if (m_activeAnimations[i]->id() == animationId) |
32 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, timeOffs
et + m_activeAnimations[i]->startTime()); | 37 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, timeOffs
et + m_activeAnimations[i]->startTime()); |
33 } | 38 } |
34 } | 39 } |
35 | 40 |
36 void LayerAnimationController::removeAnimation(int animationId) | 41 void LayerAnimationController::removeAnimation(int animationId) |
37 { | 42 { |
38 for (size_t i = 0; i < m_activeAnimations.size();) { | 43 for (size_t i = 0; i < m_activeAnimations.size();) { |
39 if (m_activeAnimations[i]->id() == animationId) | 44 if (m_activeAnimations[i]->id() == animationId) |
40 m_activeAnimations.remove(i); | 45 m_activeAnimations.remove(i); |
41 else | 46 else |
42 i++; | 47 i++; |
43 } | 48 } |
| 49 updateRegistration(); |
44 } | 50 } |
45 | 51 |
46 void LayerAnimationController::removeAnimation(int animationId, ActiveAnimation:
:TargetProperty targetProperty) | 52 void LayerAnimationController::removeAnimation(int animationId, ActiveAnimation:
:TargetProperty targetProperty) |
47 { | 53 { |
48 for (size_t i = 0; i < m_activeAnimations.size();) { | 54 for (size_t i = 0; i < m_activeAnimations.size();) { |
49 if (m_activeAnimations[i]->id() == animationId && m_activeAnimations[i]-
>targetProperty() == targetProperty) | 55 if (m_activeAnimations[i]->id() == animationId && m_activeAnimations[i]-
>targetProperty() == targetProperty) |
50 m_activeAnimations.remove(i); | 56 m_activeAnimations.remove(i); |
51 else | 57 else |
52 i++; | 58 i++; |
53 } | 59 } |
| 60 updateRegistration(); |
54 } | 61 } |
55 | 62 |
56 // According to render layer backing, these are for testing only. | 63 // According to render layer backing, these are for testing only. |
57 void LayerAnimationController::suspendAnimations(double monotonicTime) | 64 void LayerAnimationController::suspendAnimations(double monotonicTime) |
58 { | 65 { |
59 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 66 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
60 if (!m_activeAnimations[i]->isFinished()) | 67 if (!m_activeAnimations[i]->isFinished()) |
61 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, monotoni
cTime); | 68 m_activeAnimations[i]->setRunState(ActiveAnimation::Paused, monotoni
cTime); |
62 } | 69 } |
63 } | 70 } |
64 | 71 |
65 // Looking at GraphicsLayerCA, this appears to be the analog to suspendAnimation
s, which is for testing. | 72 // Looking at GraphicsLayerCA, this appears to be the analog to suspendAnimation
s, which is for testing. |
66 void LayerAnimationController::resumeAnimations(double monotonicTime) | 73 void LayerAnimationController::resumeAnimations(double monotonicTime) |
67 { | 74 { |
68 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 75 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
69 if (m_activeAnimations[i]->runState() == ActiveAnimation::Paused) | 76 if (m_activeAnimations[i]->runState() == ActiveAnimation::Paused) |
70 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton
icTime); | 77 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton
icTime); |
71 } | 78 } |
72 } | 79 } |
73 | 80 |
74 // Ensures that the list of active animations on the main thread and the impl th
read | 81 // Ensures that the list of active animations on the main thread and the impl th
read |
75 // are kept in sync. | 82 // are kept in sync. |
76 void LayerAnimationController::pushAnimationUpdatesTo(LayerAnimationController*
controllerImpl) | 83 void LayerAnimationController::pushAnimationUpdatesTo(LayerAnimationController*
controllerImpl) |
77 { | 84 { |
| 85 if (!isAnimatingProperty(ActiveAnimation::Opacity)) |
| 86 controllerImpl->m_opacity = m_opacity; |
| 87 |
| 88 if (!isAnimatingProperty(ActiveAnimation::Transform)) |
| 89 controllerImpl->m_transform = m_transform; |
| 90 |
78 if (m_forceSync) { | 91 if (m_forceSync) { |
79 replaceImplThreadAnimations(controllerImpl); | 92 replaceImplThreadAnimations(controllerImpl); |
80 m_forceSync = false; | 93 m_forceSync = false; |
81 } else { | 94 } else { |
82 purgeAnimationsMarkedForDeletion(); | 95 purgeAnimationsMarkedForDeletion(); |
83 pushNewAnimationsToImplThread(controllerImpl); | 96 pushNewAnimationsToImplThread(controllerImpl); |
84 | 97 |
85 // Remove finished impl side animations only after pushing, | 98 // Remove finished impl side animations only after pushing, |
86 // and only after the animations are deleted on the main thread | 99 // and only after the animations are deleted on the main thread |
87 // this insures we will never push an animation twice. | 100 // this insures we will never push an animation twice. |
88 removeAnimationsCompletedOnMainThread(controllerImpl); | 101 removeAnimationsCompletedOnMainThread(controllerImpl); |
89 | 102 |
90 pushPropertiesToImplThread(controllerImpl); | 103 pushPropertiesToImplThread(controllerImpl); |
91 } | 104 } |
92 } | 105 } |
93 | 106 |
94 void LayerAnimationController::animate(double monotonicTime, AnimationEventsVect
or* events) | 107 void LayerAnimationController::animate(double monotonicTime, AnimationEventsVect
or* events) |
95 { | 108 { |
96 startAnimationsWaitingForNextTick(monotonicTime, events); | 109 startAnimationsWaitingForNextTick(monotonicTime, events); |
97 startAnimationsWaitingForStartTime(monotonicTime, events); | 110 startAnimationsWaitingForStartTime(monotonicTime, events); |
98 startAnimationsWaitingForTargetAvailability(monotonicTime, events); | 111 startAnimationsWaitingForTargetAvailability(monotonicTime, events); |
99 resolveConflicts(monotonicTime); | 112 resolveConflicts(monotonicTime); |
100 tickAnimations(monotonicTime); | 113 tickAnimations(monotonicTime); |
101 markAnimationsForDeletion(monotonicTime, events); | 114 markAnimationsForDeletion(monotonicTime, events); |
102 startAnimationsWaitingForTargetAvailability(monotonicTime, events); | 115 startAnimationsWaitingForTargetAvailability(monotonicTime, events); |
| 116 |
| 117 updateRegistration(); |
103 } | 118 } |
104 | 119 |
105 void LayerAnimationController::addAnimation(scoped_ptr<ActiveAnimation> animatio
n) | 120 void LayerAnimationController::addAnimation(scoped_ptr<ActiveAnimation> animatio
n) |
106 { | 121 { |
107 m_activeAnimations.append(animation.Pass()); | 122 m_activeAnimations.append(animation.Pass()); |
| 123 updateRegistration(); |
108 } | 124 } |
109 | 125 |
110 ActiveAnimation* LayerAnimationController::getActiveAnimation(int groupId, Activ
eAnimation::TargetProperty targetProperty) const | 126 ActiveAnimation* LayerAnimationController::getActiveAnimation(int groupId, Activ
eAnimation::TargetProperty targetProperty) const |
111 { | 127 { |
112 for (size_t i = 0; i < m_activeAnimations.size(); ++i) | 128 for (size_t i = 0; i < m_activeAnimations.size(); ++i) |
113 if (m_activeAnimations[i]->group() == groupId && m_activeAnimations[i]->
targetProperty() == targetProperty) | 129 if (m_activeAnimations[i]->group() == groupId && m_activeAnimations[i]->
targetProperty() == targetProperty) |
114 return m_activeAnimations[i]; | 130 return m_activeAnimations[i]; |
115 return 0; | 131 return 0; |
116 } | 132 } |
117 | 133 |
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147 { | 163 { |
148 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 164 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
149 if (m_activeAnimations[i]->group() == event.groupId && m_activeAnimation
s[i]->targetProperty() == event.targetProperty && m_activeAnimations[i]->needsSy
nchronizedStartTime()) { | 165 if (m_activeAnimations[i]->group() == event.groupId && m_activeAnimation
s[i]->targetProperty() == event.targetProperty && m_activeAnimations[i]->needsSy
nchronizedStartTime()) { |
150 m_activeAnimations[i]->setNeedsSynchronizedStartTime(false); | 166 m_activeAnimations[i]->setNeedsSynchronizedStartTime(false); |
151 m_activeAnimations[i]->setStartTime(event.monotonicTime); | 167 m_activeAnimations[i]->setStartTime(event.monotonicTime); |
152 return; | 168 return; |
153 } | 169 } |
154 } | 170 } |
155 } | 171 } |
156 | 172 |
157 void LayerAnimationController::setClient(LayerAnimationControllerClient* client) | 173 void LayerAnimationController::setAnimationRegistrar(AnimationRegistrar* registr
ar) |
158 { | 174 { |
159 m_client = client; | 175 if (m_registrar == registrar) |
| 176 return; |
| 177 |
| 178 if (m_registrar) |
| 179 m_registrar->UnregisterAnimationController(this); |
| 180 |
| 181 m_registrar = registrar; |
| 182 if (m_registrar) |
| 183 m_registrar->RegisterAnimationController(this); |
| 184 |
| 185 updateRegistration(); |
| 186 } |
| 187 |
| 188 void LayerAnimationController::setId(int id) |
| 189 { |
| 190 m_id = id; |
| 191 } |
| 192 |
| 193 bool LayerAnimationController::setOpacity(float opacity) |
| 194 { |
| 195 if (m_opacity == opacity || isAnimatingProperty(ActiveAnimation::Opacity)) |
| 196 return false; |
| 197 m_opacity = opacity; |
| 198 return true; |
| 199 } |
| 200 |
| 201 bool LayerAnimationController::setTransform(const gfx::Transform& transform) |
| 202 { |
| 203 if (m_transform == transform || isAnimatingProperty(ActiveAnimation::Transfo
rm)) |
| 204 return false; |
| 205 m_transform = transform; |
| 206 return true; |
160 } | 207 } |
161 | 208 |
162 void LayerAnimationController::pushNewAnimationsToImplThread(LayerAnimationContr
oller* controllerImpl) const | 209 void LayerAnimationController::pushNewAnimationsToImplThread(LayerAnimationContr
oller* controllerImpl) const |
163 { | 210 { |
164 // Any new animations owned by the main thread's controller are cloned and a
dde to the impl thread's controller. | 211 // Any new animations owned by the main thread's controller are cloned and a
dde to the impl thread's controller. |
165 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 212 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
166 // If the animation is already running on the impl thread, there is no n
eed to copy it over. | 213 // If the animation is already running on the impl thread, there is no n
eed to copy it over. |
167 if (controllerImpl->getActiveAnimation(m_activeAnimations[i]->group(), m
_activeAnimations[i]->targetProperty())) | 214 if (controllerImpl->getActiveAnimation(m_activeAnimations[i]->group(), m
_activeAnimations[i]->targetProperty())) |
168 continue; | 215 continue; |
169 | 216 |
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207 } | 254 } |
208 | 255 |
209 void LayerAnimationController::startAnimationsWaitingForNextTick(double monotoni
cTime, AnimationEventsVector* events) | 256 void LayerAnimationController::startAnimationsWaitingForNextTick(double monotoni
cTime, AnimationEventsVector* events) |
210 { | 257 { |
211 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 258 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
212 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForNext
Tick) { | 259 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForNext
Tick) { |
213 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton
icTime); | 260 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton
icTime); |
214 if (!m_activeAnimations[i]->hasSetStartTime()) | 261 if (!m_activeAnimations[i]->hasSetStartTime()) |
215 m_activeAnimations[i]->setStartTime(monotonicTime); | 262 m_activeAnimations[i]->setStartTime(monotonicTime); |
216 if (events) | 263 if (events) |
217 events->push_back(AnimationEvent(AnimationEvent::Started, m_clie
nt->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(
), monotonicTime)); | 264 events->push_back(AnimationEvent(AnimationEvent::Started, m_id,
m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), monoton
icTime)); |
218 } | 265 } |
219 } | 266 } |
220 } | 267 } |
221 | 268 |
222 void LayerAnimationController::startAnimationsWaitingForStartTime(double monoton
icTime, AnimationEventsVector* events) | 269 void LayerAnimationController::startAnimationsWaitingForStartTime(double monoton
icTime, AnimationEventsVector* events) |
223 { | 270 { |
224 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 271 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
225 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForStar
tTime && m_activeAnimations[i]->startTime() <= monotonicTime) { | 272 if (m_activeAnimations[i]->runState() == ActiveAnimation::WaitingForStar
tTime && m_activeAnimations[i]->startTime() <= monotonicTime) { |
226 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton
icTime); | 273 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, monoton
icTime); |
227 if (events) | 274 if (events) |
228 events->push_back(AnimationEvent(AnimationEvent::Started, m_clie
nt->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(
), monotonicTime)); | 275 events->push_back(AnimationEvent(AnimationEvent::Started, m_id,
m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), monoton
icTime)); |
229 } | 276 } |
230 } | 277 } |
231 } | 278 } |
232 | 279 |
233 void LayerAnimationController::startAnimationsWaitingForTargetAvailability(doubl
e monotonicTime, AnimationEventsVector* events) | 280 void LayerAnimationController::startAnimationsWaitingForTargetAvailability(doubl
e monotonicTime, AnimationEventsVector* events) |
234 { | 281 { |
235 // First collect running properties. | 282 // First collect running properties. |
236 TargetProperties blockedProperties; | 283 TargetProperties blockedProperties; |
237 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 284 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
238 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a
ctiveAnimations[i]->runState() == ActiveAnimation::Finished) | 285 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a
ctiveAnimations[i]->runState() == ActiveAnimation::Finished) |
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257 if (!blockedProperties.insert(*pIter).second) | 304 if (!blockedProperties.insert(*pIter).second) |
258 nullIntersection = false; | 305 nullIntersection = false; |
259 } | 306 } |
260 | 307 |
261 // If the intersection is null, then we are free to start the animat
ions in the group. | 308 // If the intersection is null, then we are free to start the animat
ions in the group. |
262 if (nullIntersection) { | 309 if (nullIntersection) { |
263 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, mon
otonicTime); | 310 m_activeAnimations[i]->setRunState(ActiveAnimation::Running, mon
otonicTime); |
264 if (!m_activeAnimations[i]->hasSetStartTime()) | 311 if (!m_activeAnimations[i]->hasSetStartTime()) |
265 m_activeAnimations[i]->setStartTime(monotonicTime); | 312 m_activeAnimations[i]->setStartTime(monotonicTime); |
266 if (events) | 313 if (events) |
267 events->push_back(AnimationEvent(AnimationEvent::Started, m_
client->id(), m_activeAnimations[i]->group(), m_activeAnimations[i]->targetPrope
rty(), monotonicTime)); | 314 events->push_back(AnimationEvent(AnimationEvent::Started, m_
id, m_activeAnimations[i]->group(), m_activeAnimations[i]->targetProperty(), mon
otonicTime)); |
268 for (size_t j = i + 1; j < m_activeAnimations.size(); ++j) { | 315 for (size_t j = i + 1; j < m_activeAnimations.size(); ++j) { |
269 if (m_activeAnimations[i]->group() == m_activeAnimations[j]-
>group()) { | 316 if (m_activeAnimations[i]->group() == m_activeAnimations[j]-
>group()) { |
270 m_activeAnimations[j]->setRunState(ActiveAnimation::Runn
ing, monotonicTime); | 317 m_activeAnimations[j]->setRunState(ActiveAnimation::Runn
ing, monotonicTime); |
271 if (!m_activeAnimations[j]->hasSetStartTime()) | 318 if (!m_activeAnimations[j]->hasSetStartTime()) |
272 m_activeAnimations[j]->setStartTime(monotonicTime); | 319 m_activeAnimations[j]->setStartTime(monotonicTime); |
273 } | 320 } |
274 } | 321 } |
275 } | 322 } |
276 } | 323 } |
277 } | 324 } |
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313 break; | 360 break; |
314 } | 361 } |
315 } | 362 } |
316 } | 363 } |
317 if (allAnimsWithSameIdAreFinished) { | 364 if (allAnimsWithSameIdAreFinished) { |
318 // We now need to remove all animations with the same group id as gr
oupId | 365 // We now need to remove all animations with the same group id as gr
oupId |
319 // (and send along animation finished notifications, if necessary). | 366 // (and send along animation finished notifications, if necessary). |
320 for (size_t j = i; j < m_activeAnimations.size(); j++) { | 367 for (size_t j = i; j < m_activeAnimations.size(); j++) { |
321 if (groupId == m_activeAnimations[j]->group()) { | 368 if (groupId == m_activeAnimations[j]->group()) { |
322 if (events) | 369 if (events) |
323 events->push_back(AnimationEvent(AnimationEvent::Finishe
d, m_client->id(), m_activeAnimations[j]->group(), m_activeAnimations[j]->target
Property(), monotonicTime)); | 370 events->push_back(AnimationEvent(AnimationEvent::Finishe
d, m_id, m_activeAnimations[j]->group(), m_activeAnimations[j]->targetProperty()
, monotonicTime)); |
324 m_activeAnimations[j]->setRunState(ActiveAnimation::WaitingF
orDeletion, monotonicTime); | 371 m_activeAnimations[j]->setRunState(ActiveAnimation::WaitingF
orDeletion, monotonicTime); |
325 } | 372 } |
326 } | 373 } |
327 } | 374 } |
328 } | 375 } |
329 } | 376 } |
330 | 377 |
331 void LayerAnimationController::purgeAnimationsMarkedForDeletion() | 378 void LayerAnimationController::purgeAnimationsMarkedForDeletion() |
332 { | 379 { |
333 for (size_t i = 0; i < m_activeAnimations.size();) { | 380 for (size_t i = 0; i < m_activeAnimations.size();) { |
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351 toAdd = m_activeAnimations[i]->cloneAndInitialize(ActiveAnimation::C
ontrollingInstance, initialRunState, startTime).Pass(); | 398 toAdd = m_activeAnimations[i]->cloneAndInitialize(ActiveAnimation::C
ontrollingInstance, initialRunState, startTime).Pass(); |
352 } else | 399 } else |
353 toAdd = m_activeAnimations[i]->clone(ActiveAnimation::ControllingIns
tance).Pass(); | 400 toAdd = m_activeAnimations[i]->clone(ActiveAnimation::ControllingIns
tance).Pass(); |
354 | 401 |
355 controllerImpl->addAnimation(toAdd.Pass()); | 402 controllerImpl->addAnimation(toAdd.Pass()); |
356 } | 403 } |
357 } | 404 } |
358 | 405 |
359 void LayerAnimationController::tickAnimations(double monotonicTime) | 406 void LayerAnimationController::tickAnimations(double monotonicTime) |
360 { | 407 { |
361 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { | 408 for (size_t i = 0; i < m_activeAnimations.size(); ++i) { |
362 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a
ctiveAnimations[i]->runState() == ActiveAnimation::Paused) { | 409 if (m_activeAnimations[i]->runState() == ActiveAnimation::Running || m_a
ctiveAnimations[i]->runState() == ActiveAnimation::Paused) { |
363 double trimmed = m_activeAnimations[i]->trimTimeToCurrentIteration(m
onotonicTime); | 410 double trimmed = m_activeAnimations[i]->trimTimeToCurrentIteration(m
onotonicTime); |
364 | 411 |
365 // Animation assumes its initial value until it gets the synchronize
d start time | 412 // Animation assumes its initial value until it gets the synchronize
d start time |
366 // from the impl thread and can start ticking. | 413 // from the impl thread and can start ticking. |
367 if (m_activeAnimations[i]->needsSynchronizedStartTime()) | 414 if (m_activeAnimations[i]->needsSynchronizedStartTime()) |
368 trimmed = 0; | 415 trimmed = 0; |
369 | 416 |
370 switch (m_activeAnimations[i]->targetProperty()) { | 417 switch (m_activeAnimations[i]->targetProperty()) { |
371 | 418 |
372 case ActiveAnimation::Transform: { | 419 case ActiveAnimation::Transform: { |
373 const TransformAnimationCurve* transformAnimationCurve = m_activ
eAnimations[i]->curve()->toTransformAnimationCurve(); | 420 const TransformAnimationCurve* transformAnimationCurve = m_activ
eAnimations[i]->curve()->toTransformAnimationCurve(); |
374 const gfx::Transform matrix = transformAnimationCurve->getValue(
trimmed).toTransform(); | 421 m_transform = transformAnimationCurve->getValue(trimmed).toTrans
form(); |
375 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) | 422 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) |
376 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished
, monotonicTime); | 423 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished
, monotonicTime); |
377 | |
378 m_client->setTransformFromAnimation(matrix); | |
379 break; | 424 break; |
380 } | 425 } |
381 | 426 |
382 case ActiveAnimation::Opacity: { | 427 case ActiveAnimation::Opacity: { |
383 const FloatAnimationCurve* floatAnimationCurve = m_activeAnimati
ons[i]->curve()->toFloatAnimationCurve(); | 428 const FloatAnimationCurve* floatAnimationCurve = m_activeAnimati
ons[i]->curve()->toFloatAnimationCurve(); |
384 const float opacity = floatAnimationCurve->getValue(trimmed); | 429 m_opacity = floatAnimationCurve->getValue(trimmed); |
385 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) | 430 if (m_activeAnimations[i]->isFinishedAt(monotonicTime)) |
386 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished
, monotonicTime); | 431 m_activeAnimations[i]->setRunState(ActiveAnimation::Finished
, monotonicTime); |
387 | |
388 m_client->setOpacityFromAnimation(opacity); | |
389 break; | 432 break; |
390 } | 433 } |
391 | 434 |
392 // Do nothing for sentinel value. | 435 // Do nothing for sentinel value. |
393 case ActiveAnimation::TargetPropertyEnumSize: | 436 case ActiveAnimation::TargetPropertyEnumSize: |
394 NOTREACHED(); | 437 NOTREACHED(); |
395 } | 438 } |
396 } | 439 } |
397 } | 440 } |
398 } | 441 } |
399 | 442 |
| 443 void LayerAnimationController::updateRegistration() |
| 444 { |
| 445 if (m_registrar) { |
| 446 if (hasActiveAnimation()) |
| 447 m_registrar->DidActivateAnimationController(this); |
| 448 else |
| 449 m_registrar->DidDeactivateAnimationController(this); |
| 450 } |
| 451 } |
| 452 |
400 } // namespace cc | 453 } // namespace cc |
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