Index: ash/wm/shelf_layout_manager_unittest.cc |
diff --git a/ash/wm/shelf_layout_manager_unittest.cc b/ash/wm/shelf_layout_manager_unittest.cc |
index 9bb1ca9747de09ae5ef82803f5ba457e95c5b033..b3df7c3e955ce585f2b117fe4439b437180bbdb7 100644 |
--- a/ash/wm/shelf_layout_manager_unittest.cc |
+++ b/ash/wm/shelf_layout_manager_unittest.cc |
@@ -67,7 +67,7 @@ class ShelfLayoutObserverTest : public ShelfLayoutManager::Observer { |
private: |
virtual void OnAutoHideStateChanged( |
- ShelfLayoutManager::AutoHideState new_state) OVERRIDE { |
+ ShelfAutoHideState new_state) OVERRIDE { |
changed_auto_hide_state_ = true; |
} |
@@ -158,7 +158,7 @@ class ShelfLayoutManagerTest : public ash::test::AshTestBase { |
} |
void SetState(ShelfLayoutManager* shelf, |
- ShelfLayoutManager::VisibilityState state) { |
+ ShelfVisibilityState state) { |
shelf->SetState(state); |
} |
@@ -196,7 +196,7 @@ TEST_F(ShelfLayoutManagerTest, MAYBE_SetVisible) { |
ShelfLayoutManager* shelf = GetShelfLayoutManager(); |
// Force an initial layout. |
shelf->LayoutShelf(); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
gfx::Rect status_bounds( |
shelf->status_area_widget()->GetWindowBoundsInScreen()); |
@@ -212,11 +212,11 @@ TEST_F(ShelfLayoutManagerTest, MAYBE_SetVisible) { |
display.bounds().bottom() - display.work_area().bottom()); |
// Hide the shelf. |
- SetState(shelf, ShelfLayoutManager::HIDDEN); |
+ SetState(shelf, SHELF_HIDDEN); |
// Run the animation to completion. |
StepWidgetLayerAnimatorToEnd(shelf->launcher_widget()); |
StepWidgetLayerAnimatorToEnd(shelf->status_area_widget()); |
- EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
EXPECT_EQ(0, |
display.bounds().bottom() - display.work_area().bottom()); |
@@ -227,11 +227,11 @@ TEST_F(ShelfLayoutManagerTest, MAYBE_SetVisible) { |
Shell::GetScreen()->GetPrimaryDisplay().bounds().bottom()); |
// And show it again. |
- SetState(shelf, ShelfLayoutManager::VISIBLE); |
+ SetState(shelf, SHELF_VISIBLE); |
// Run the animation to completion. |
StepWidgetLayerAnimatorToEnd(shelf->launcher_widget()); |
StepWidgetLayerAnimatorToEnd(shelf->status_area_widget()); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
EXPECT_EQ(shelf_height, |
display.bounds().bottom() - display.work_area().bottom()); |
@@ -252,15 +252,15 @@ TEST_F(ShelfLayoutManagerTest, LayoutShelfWhileAnimating) { |
ShelfLayoutManager* shelf = GetShelfLayoutManager(); |
// Force an initial layout. |
shelf->LayoutShelf(); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
const gfx::Display& display = Shell::GetInstance()->display_manager()-> |
GetDisplayNearestWindow(Shell::GetPrimaryRootWindow()); |
// Hide the shelf. |
- SetState(shelf, ShelfLayoutManager::HIDDEN); |
+ SetState(shelf, SHELF_HIDDEN); |
shelf->LayoutShelf(); |
- EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
EXPECT_EQ(0, display.bounds().bottom() - display.work_area().bottom()); |
// Make sure the bounds of the two widgets changed. |
@@ -322,8 +322,8 @@ TEST_F(ShelfLayoutManagerTest, AutoHide) { |
widget->Init(params); |
widget->Maximize(); |
widget->Show(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
// LayoutShelf() forces the animation to completion, at which point the |
// launcher should go off the screen. |
@@ -338,8 +338,8 @@ TEST_F(ShelfLayoutManagerTest, AutoHide) { |
generator.MoveMouseTo(0, root->bounds().bottom() - 1); |
// Shelf should be shown again (but it shouldn't have changed the work area). |
- SetState(shelf, ShelfLayoutManager::AUTO_HIDE); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ SetState(shelf, SHELF_AUTO_HIDE); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
shelf->LayoutShelf(); |
EXPECT_EQ(root->bounds().bottom() - shelf->GetIdealBounds().height(), |
shelf->launcher_widget()->GetWindowBoundsInScreen().y()); |
@@ -349,8 +349,8 @@ TEST_F(ShelfLayoutManagerTest, AutoHide) { |
// Move mouse back up. |
generator.MoveMouseTo(0, 0); |
- SetState(shelf, ShelfLayoutManager::AUTO_HIDE); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ SetState(shelf, SHELF_AUTO_HIDE); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
shelf->LayoutShelf(); |
EXPECT_EQ(root->bounds().bottom() - ShelfLayoutManager::kAutoHideSize, |
shelf->launcher_widget()->GetWindowBoundsInScreen().y()); |
@@ -359,16 +359,16 @@ TEST_F(ShelfLayoutManagerTest, AutoHide) { |
generator.PressLeftButton(); |
generator.MoveMouseTo(0, root->bounds().bottom() - 1); |
UpdateAutoHideStateNow(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
generator.ReleaseLeftButton(); |
generator.MoveMouseTo(1, root->bounds().bottom() - 1); |
UpdateAutoHideStateNow(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
generator.PressLeftButton(); |
generator.MoveMouseTo(1, root->bounds().bottom() - 1); |
UpdateAutoHideStateNow(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
} |
// Assertions around the lock screen showing. |
@@ -388,8 +388,8 @@ TEST_F(ShelfLayoutManagerTest, VisibleWhenLockScreenShowing) { |
widget->Init(params); |
widget->Maximize(); |
widget->Show(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
aura::RootWindow* root = Shell::GetPrimaryRootWindow(); |
// LayoutShelf() forces the animation to completion, at which point the |
@@ -416,11 +416,11 @@ TEST_F(ShelfLayoutManagerTest, VisibleWhenLockScreenShowing) { |
Shell::GetInstance()->delegate()->LockScreen(); |
shelf->UpdateVisibilityState(); |
// Showing a widget in the lock screen should force the shelf to be visibile. |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
Shell::GetInstance()->delegate()->UnlockScreen(); |
shelf->UpdateVisibilityState(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
} |
// Assertions around SetAutoHideBehavior. |
@@ -443,25 +443,25 @@ TEST_F(ShelfLayoutManagerTest, SetAutoHideBehavior) { |
Shell::GetScreen()->GetDisplayNearestWindow(window).bounds()); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
widget->Maximize(); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow( |
window).work_area().bottom(), |
widget->GetWorkAreaBoundsInScreen().bottom()); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow( |
window).work_area().bottom(), |
widget->GetWorkAreaBoundsInScreen().bottom()); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
EXPECT_EQ(Shell::GetScreen()->GetDisplayNearestWindow( |
window).work_area().bottom(), |
widget->GetWorkAreaBoundsInScreen().bottom()); |
@@ -483,28 +483,29 @@ TEST_F(ShelfLayoutManagerTest, VisibleWhenStatusOrLauncherFocused) { |
widget->Init(params); |
widget->Show(); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
// Focus the launcher. Have to go through the focus cycler as normal focus |
// requests to it do nothing. |
shelf->launcher()->GetFocusCycler()->RotateFocus(FocusCycler::FORWARD); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
widget->Activate(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
// Trying to activate the status should fail, since we only allow activating |
// it when the user is using the keyboard (i.e. through FocusCycler). |
shelf->status_area_widget()->Activate(); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
shelf->launcher()->GetFocusCycler()->RotateFocus(FocusCycler::FORWARD); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
} |
-// Makes sure shelf will be visible when app list opens as shelf is in VISIBLE |
-// state,and toggling app list won't change shelf visibility state. |
+// Makes sure shelf will be visible when app list opens as shelf is in |
+// SHELF_VISIBLE state,and toggling app list won't change shelf |
+// visibility state. |
TEST_F(ShelfLayoutManagerTest, OpenAppListWithShelfVisibleState) { |
Shell* shell = Shell::GetInstance(); |
internal::RootWindowController* controller = |
@@ -518,22 +519,22 @@ TEST_F(ShelfLayoutManagerTest, OpenAppListWithShelfVisibleState) { |
window->SetBounds(gfx::Rect(0, 0, 100, 100)); |
window->Show(); |
EXPECT_FALSE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
// Toggle app list to show, and the shelf stays visible. |
shell->ToggleAppList(); |
EXPECT_TRUE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
// Toggle app list to hide, and the shelf stays visible. |
shell->ToggleAppList(); |
EXPECT_FALSE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
} |
-// Makes sure shelf will be shown with AUTO_HIDE_SHOWN state when app list opens |
-// as shelf is in AUTO_HIDE state, and toggling app list won't change shelf |
-// visibility state. |
+// Makes sure shelf will be shown with SHELF_AUTO_HIDE_SHOWN state |
+// when app list opens as shelf is in SHELF_AUTO_HIDE state, and |
+// toggling app list won't change shelf visibility state. |
TEST_F(ShelfLayoutManagerTest, OpenAppListWithShelfAutoHideState) { |
Shell* shell = Shell::GetInstance(); |
ShelfLayoutManager* shelf = shelf_layout_manager(); |
@@ -550,7 +551,7 @@ TEST_F(ShelfLayoutManagerTest, OpenAppListWithShelfAutoHideState) { |
wm::ActivateWindow(window); |
EXPECT_FALSE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
// Toggle app list to show. |
shell->ToggleAppList(); |
@@ -559,13 +560,13 @@ TEST_F(ShelfLayoutManagerTest, OpenAppListWithShelfAutoHideState) { |
// update the state. |
shell->UpdateShelfVisibility(); |
EXPECT_TRUE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
// Toggle app list to hide. |
shell->ToggleAppList(); |
EXPECT_FALSE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
} |
// Makes sure shelf will be hidden when app list opens as shelf is in HIDDEN |
@@ -585,17 +586,17 @@ TEST_F(ShelfLayoutManagerTest, OpenAppListWithShelfHiddenState) { |
// App list and shelf is not shown. |
EXPECT_FALSE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
// Toggle app list to show. |
shell->ToggleAppList(); |
EXPECT_TRUE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
// Toggle app list to hide. |
shell->ToggleAppList(); |
EXPECT_FALSE(shell->GetAppListTargetVisibility()); |
- EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
} |
// Tests SHELF_ALIGNMENT_LEFT and SHELF_ALIGNMENT_RIGHT. |
@@ -604,7 +605,7 @@ TEST_F(ShelfLayoutManagerTest, SetAlignment) { |
// Force an initial layout. |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
shelf->LayoutShelf(); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
shelf->SetAlignment(SHELF_ALIGNMENT_LEFT); |
gfx::Rect launcher_bounds( |
@@ -688,7 +689,7 @@ TEST_F(ShelfLayoutManagerTest, GestureDrag) { |
gfx::Rect shelf_shown = shelf->launcher_widget()->GetWindowBoundsInScreen(); |
gfx::Rect bounds_shelf = window->bounds(); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
aura::test::EventGenerator generator(Shell::GetPrimaryRootWindow()); |
@@ -701,8 +702,8 @@ TEST_F(ShelfLayoutManagerTest, GestureDrag) { |
end.set_y(start.y() + 100); |
generator.GestureScrollSequence(start, end, |
base::TimeDelta::FromMilliseconds(10), 1); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior()); |
EXPECT_NE(bounds_shelf.ToString(), window->bounds().ToString()); |
EXPECT_NE(shelf_shown.ToString(), |
@@ -714,7 +715,7 @@ TEST_F(ShelfLayoutManagerTest, GestureDrag) { |
// Swipe up to show the shelf. |
generator.GestureScrollSequence(end, start, |
base::TimeDelta::FromMilliseconds(10), 1); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior()); |
EXPECT_EQ(bounds_shelf.ToString(), window->bounds().ToString()); |
EXPECT_EQ(shelf_shown.ToString(), |
@@ -724,8 +725,8 @@ TEST_F(ShelfLayoutManagerTest, GestureDrag) { |
end.set_y(start.y() - 100); |
generator.GestureScrollSequence(start, end, |
base::TimeDelta::FromMilliseconds(10), 1); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior()); |
EXPECT_EQ(shelf_hidden.ToString(), |
shelf->launcher_widget()->GetWindowBoundsInScreen().ToString()); |
@@ -739,7 +740,7 @@ TEST_F(ShelfLayoutManagerTest, GestureDrag) { |
end.set_y(start.y() + shelf_shown.height() * 3 / 10); |
generator.GestureScrollSequence(start, end, |
base::TimeDelta::FromMilliseconds(100), 1); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior()); |
EXPECT_EQ(bounds_shelf.ToString(), window->bounds().ToString()); |
EXPECT_EQ(shelf_shown.ToString(), |
@@ -749,8 +750,8 @@ TEST_F(ShelfLayoutManagerTest, GestureDrag) { |
end.set_y(start.y() + 100); |
generator.GestureScrollSequence(start, end, |
base::TimeDelta::FromMilliseconds(10), 1); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior()); |
EXPECT_EQ(bounds_noshelf.ToString(), window->bounds().ToString()); |
EXPECT_EQ(shelf_hidden.ToString(), |
@@ -761,12 +762,12 @@ TEST_F(ShelfLayoutManagerTest, GestureDrag) { |
gfx::Rect bounds_fullscreen = window->bounds(); |
EXPECT_TRUE(widget->IsFullscreen()); |
EXPECT_NE(bounds_noshelf.ToString(), bounds_fullscreen.ToString()); |
- EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
// Swipe-up. This should not change anything. |
generator.GestureScrollSequence(end, start, |
base::TimeDelta::FromMilliseconds(10), 1); |
- EXPECT_EQ(ShelfLayoutManager::HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS, shelf->auto_hide_behavior()); |
EXPECT_EQ(bounds_fullscreen.ToString(), window->bounds().ToString()); |
} |
@@ -809,7 +810,7 @@ TEST_F(ShelfLayoutManagerTest, GestureRevealsTrayBubble) { |
end.set_y(start.y() - 400); |
generator.GestureScrollSequence(start, end, |
base::TimeDelta::FromMilliseconds(10), 1); |
- EXPECT_EQ(ShelfLayoutManager::VISIBLE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->visibility_state()); |
EXPECT_TRUE(tray->HasSystemBubble()); |
} |
@@ -818,14 +819,14 @@ TEST_F(ShelfLayoutManagerTest, ShelfFlickerOnTrayActivation) { |
// Turn on auto-hide for the shelf. |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
// Focus the system tray. That should make the shelf visible again. |
Shell::GetInstance()->accelerator_controller()->PerformAction( |
FOCUS_SYSTEM_TRAY, ui::Accelerator()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
EXPECT_FALSE(Shell::GetInstance()->system_tray()->HasSystemBubble()); |
// Now activate the tray (using the keyboard, instead of using the mouse to |
@@ -838,8 +839,8 @@ TEST_F(ShelfLayoutManagerTest, ShelfFlickerOnTrayActivation) { |
generator.PressKey(ui::VKEY_SPACE, 0); |
generator.ReleaseKey(ui::VKEY_SPACE, 0); |
EXPECT_TRUE(Shell::GetInstance()->system_tray()->HasSystemBubble()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(ShelfLayoutManager::AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->auto_hide_state()); |
EXPECT_FALSE(observer.changed_auto_hide_state()); |
shelf->RemoveObserver(&observer); |