Index: cc/nine_patch_layer_impl.cc |
diff --git a/cc/nine_patch_layer_impl.cc b/cc/nine_patch_layer_impl.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..d271eb0c1066ae7f42b42aad57e0099cbff3f32c |
--- /dev/null |
+++ b/cc/nine_patch_layer_impl.cc |
@@ -0,0 +1,117 @@ |
+// Copyright 2012 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "config.h" |
+ |
+#include "nine_patch_layer_impl.h" |
+ |
+#include "cc/quad_sink.h" |
+#include "cc/texture_draw_quad.h" |
+#include "ui/gfx/rect_f.h" |
+ |
+namespace cc { |
+ |
+NinePatchLayerImpl::NinePatchLayerImpl(int id) |
+ : LayerImpl(id) |
+ , m_resourceId(0) |
+{ |
+} |
+ |
+NinePatchLayerImpl::~NinePatchLayerImpl() |
+{ |
+} |
+ |
+ResourceProvider::ResourceId NinePatchLayerImpl::contentsResourceId() const |
+{ |
+ return 0; |
+} |
+ |
+void NinePatchLayerImpl::dumpLayerProperties(std::string* str, int indent) const |
+{ |
+ LayerImpl::dumpLayerProperties(str, indent); |
+} |
+ |
+ |
+void NinePatchLayerImpl::willDraw(ResourceProvider* resourceProvider) |
+{ |
+} |
+ |
+static gfx::RectF normalizedRect(float x, float y, float width, float height, float totalWidth, float totalHeight) |
+{ |
+ return gfx::RectF(x / totalWidth, y / totalHeight, width / totalWidth, height / totalHeight); |
+} |
+ |
+void NinePatchLayerImpl::setLayout(const gfx::Size& imageBounds, const gfx::Rect& aperture) |
+{ |
+ m_imageBounds = imageBounds; |
+ m_imageAperture = aperture; |
+} |
+ |
+void NinePatchLayerImpl::appendQuads(QuadSink& quadSink, AppendQuadsData& appendQuadsData) |
+{ |
+ if (!m_resourceId) |
+ return; |
+ |
+ SharedQuadState* sharedQuadState = quadSink.useSharedQuadState(createSharedQuadState()); |
+ appendDebugBorderQuad(quadSink, sharedQuadState, appendQuadsData); |
+ |
+ static const bool flipped = false; |
+ static const bool premultipliedAlpha = true; |
+ |
+ DCHECK(!bounds().IsEmpty()); |
+ |
+ // NinePatch border widths in bitmap pixel space |
+ int leftWidth = m_imageAperture.x(); |
+ int topHeight = m_imageAperture.y(); |
+ int rightWidth = m_imageBounds.width() - m_imageAperture.right(); |
+ int bottomHeight = m_imageBounds.height() - m_imageAperture.bottom(); |
+ |
+ // Patch positions in layer space |
+ gfx::Rect topLeft(0, 0, leftWidth, topHeight); |
+ gfx::Rect topRight(bounds().width() - rightWidth, 0, rightWidth, topHeight); |
+ gfx::Rect bottomLeft(0, bounds().height() - bottomHeight, leftWidth, bottomHeight); |
+ gfx::Rect bottomRight(topRight.x(), bottomLeft.y(), rightWidth, bottomHeight); |
+ gfx::Rect top(topLeft.right(), 0, bounds().width() - leftWidth - rightWidth, topHeight); |
+ gfx::Rect left(0, topLeft.bottom(), leftWidth, bounds().height() - topHeight - bottomHeight); |
+ gfx::Rect right(topRight.x(), topRight.bottom(), rightWidth, left.height()); |
+ gfx::Rect bottom(top.x(), bottomLeft.y(), top.width(), bottomHeight); |
+ |
+ float imgWidth = m_imageBounds.width(); |
+ float imgHeight = m_imageBounds.height(); |
+ |
+ // Patch positions in bitmap UV space (from zero to one) |
+ gfx::RectF uvTopLeft = normalizedRect(0, 0, leftWidth, topHeight, imgWidth, imgHeight); |
+ gfx::RectF uvTopRight = normalizedRect(imgWidth - rightWidth, 0, rightWidth, topHeight, imgWidth, imgHeight); |
+ gfx::RectF uvBottomLeft = normalizedRect(0, imgHeight - bottomHeight, leftWidth, bottomHeight, imgWidth, imgHeight); |
+ gfx::RectF uvBottomRight = normalizedRect(imgWidth - rightWidth, imgHeight - bottomHeight, rightWidth, bottomHeight, imgWidth, imgHeight); |
+ gfx::RectF uvTop(uvTopLeft.right(), 0, (imgWidth - leftWidth - rightWidth) / imgWidth, (topHeight) / imgHeight); |
+ gfx::RectF uvLeft(0, uvTopLeft.bottom(), leftWidth / imgWidth, (imgHeight - topHeight - bottomHeight) / imgHeight); |
+ gfx::RectF uvRight(uvTopRight.x(), uvTopRight.bottom(), rightWidth / imgWidth, uvLeft.height()); |
+ gfx::RectF uvBottom(uvTop.x(), uvBottomLeft.y(), uvTop.width(), bottomHeight / imgHeight); |
+ |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, topLeft, m_resourceId, premultipliedAlpha, uvTopLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, topRight, m_resourceId, premultipliedAlpha, uvTopRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomLeft, m_resourceId, premultipliedAlpha, uvBottomLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, bottomRight, m_resourceId, premultipliedAlpha, uvBottomRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, top, m_resourceId, premultipliedAlpha, uvTop, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, left, m_resourceId, premultipliedAlpha, uvLeft, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, right, m_resourceId, premultipliedAlpha, uvRight, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+ quadSink.append(TextureDrawQuad::create(sharedQuadState, bottom, m_resourceId, premultipliedAlpha, uvBottom, flipped).PassAs<DrawQuad>(), appendQuadsData); |
+} |
+ |
+void NinePatchLayerImpl::didDraw(ResourceProvider* resourceProvider) |
+{ |
+} |
+ |
+void NinePatchLayerImpl::didLoseContext() |
+{ |
+ m_resourceId = 0; |
+} |
+ |
+const char* NinePatchLayerImpl::layerTypeAsString() const |
+{ |
+ return "NinePatchLayer"; |
+} |
+ |
+} |