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Unified Diff: net/base/int128.h

Issue 11299023: Add real support for uint128. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: One more try Created 8 years, 1 month ago
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Index: net/base/int128.h
diff --git a/net/base/int128.h b/net/base/int128.h
new file mode 100644
index 0000000000000000000000000000000000000000..b17801be575825ae4e6039a53a4d78419feacb56
--- /dev/null
+++ b/net/base/int128.h
@@ -0,0 +1,330 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#ifndef NET_BASE_INT128_H_
+#define NET_BASE_INT128_H_
+
+#include <iosfwd>
+#include "base/basictypes.h"
+#include "net/base/net_export.h"
+
+struct uint128_pod;
+
+// An unsigned 128-bit integer type. Thread-compatible.
+class uint128 {
+public:
+ uint128(); // Sets to 0, but don't trust on this behavior.
+ uint128(uint64 top, uint64 bottom);
+ uint128(int bottom);
+ uint128(uint32 bottom); // Top 96 bits = 0
+ uint128(uint64 bottom); // hi_ = 0
+ uint128(const uint128 &val);
+ uint128(const uint128_pod &val);
+
+ void Initialize(uint64 top, uint64 bottom);
+
+ uint128& operator=(const uint128& b);
+
+ // Arithmetic operators.
+ // TODO: division, etc.
+ uint128& operator+=(const uint128& b);
+ uint128& operator-=(const uint128& b);
+ uint128& operator*=(const uint128& b);
+ uint128 operator++(int);
+ uint128 operator--(int);
+ uint128& operator<<=(int);
+ uint128& operator>>=(int);
+ uint128& operator&=(const uint128& b);
+ uint128& operator|=(const uint128& b);
+ uint128& operator^=(const uint128& b);
+ uint128& operator++();
+ uint128& operator--();
+
+ friend uint64 Uint128Low64(const uint128& v);
+ friend uint64 Uint128High64(const uint128& v);
+
+ // We add "std::" to avoid including all of port.h.
+ friend NET_EXPORT_PRIVATE std::ostream& operator<<(std::ostream& o,
+ const uint128& b);
+
+private:
+ // Little-endian memory order optimizations can benefit from
+ // having lo_ first, hi_ last.
+ // See util/endian/endian.h and Load128/Store128 for storing a uint128.
+ uint64 lo_;
+ uint64 hi_;
+
+ // Not implemented, just declared for catching automatic type conversions.
+ uint128(uint8);
+ uint128(uint16);
+ uint128(float v);
+ uint128(double v);
+};
+
+// This is a POD form of uint128 which can be used for static variables which
+// need to be operated on as uint128.
+struct uint128_pod {
+ // Note: The ordering of fields is different than 'class uint128' but the
+ // same as its 2-arg constructor. This enables more obvious initialization
+ // of static instances, which is the primary reason for this struct in the
+ // first place. This does not seem to defeat any optimizations wrt
+ // operations involving this struct.
+ uint64 hi;
+ uint64 lo;
+};
+
+NET_EXPORT_PRIVATE extern const uint128_pod kuint128max;
+
+// allow uint128 to be logged
+NET_EXPORT_PRIVATE extern std::ostream& operator<<(std::ostream& o,
+ const uint128& b);
+
+// Methods to access low and high pieces of 128-bit value.
+// Defined externally from uint128 to facilitate conversion
+// to native 128-bit types when compilers support them.
+inline uint64 Uint128Low64(const uint128& v) { return v.lo_; }
+inline uint64 Uint128High64(const uint128& v) { return v.hi_; }
+
+// TODO: perhaps it would be nice to have int128, a signed 128-bit type?
+
+// --------------------------------------------------------------------------
+// Implementation details follow
+// --------------------------------------------------------------------------
+inline bool operator==(const uint128& lhs, const uint128& rhs) {
+ return (Uint128Low64(lhs) == Uint128Low64(rhs) &&
+ Uint128High64(lhs) == Uint128High64(rhs));
+}
+inline bool operator!=(const uint128& lhs, const uint128& rhs) {
+ return !(lhs == rhs);
+}
+inline uint128& uint128::operator=(const uint128& b) {
+ lo_ = b.lo_;
+ hi_ = b.hi_;
+ return *this;
+}
+
+inline uint128::uint128(): lo_(0), hi_(0) { }
+inline uint128::uint128(uint64 top, uint64 bottom) : lo_(bottom), hi_(top) { }
+inline uint128::uint128(const uint128 &v) : lo_(v.lo_), hi_(v.hi_) { }
+inline uint128::uint128(const uint128_pod &v) : lo_(v.lo), hi_(v.hi) { }
+inline uint128::uint128(uint64 bottom) : lo_(bottom), hi_(0) { }
+inline uint128::uint128(uint32 bottom) : lo_(bottom), hi_(0) { }
+inline uint128::uint128(int bottom) : lo_(bottom), hi_(0) {
+ if (bottom < 0) {
+ --hi_;
+ }
+}
+inline void uint128::Initialize(uint64 top, uint64 bottom) {
+ hi_ = top;
+ lo_ = bottom;
+}
+
+// Comparison operators.
+
+#define CMP128(op) \
+inline bool operator op(const uint128& lhs, const uint128& rhs) { \
+ return (Uint128High64(lhs) == Uint128High64(rhs)) ? \
+ (Uint128Low64(lhs) op Uint128Low64(rhs)) : \
+ (Uint128High64(lhs) op Uint128High64(rhs)); \
+}
+
+CMP128(<)
+CMP128(>)
+CMP128(>=)
+CMP128(<=)
+
+#undef CMP128
+
+// Unary operators
+
+inline uint128 operator-(const uint128& val) {
+ const uint64 hi_flip = ~Uint128High64(val);
+ const uint64 lo_flip = ~Uint128Low64(val);
+ const uint64 lo_add = lo_flip + 1;
+ if (lo_add < lo_flip) {
+ return uint128(hi_flip + 1, lo_add);
+ }
+ return uint128(hi_flip, lo_add);
+}
+
+inline bool operator!(const uint128& val) {
+ return !Uint128High64(val) && !Uint128Low64(val);
+}
+
+// Logical operators.
+
+inline uint128 operator~(const uint128& val) {
+ return uint128(~Uint128High64(val), ~Uint128Low64(val));
+}
+
+#define LOGIC128(op) \
+inline uint128 operator op(const uint128& lhs, const uint128& rhs) { \
+ return uint128(Uint128High64(lhs) op Uint128High64(rhs), \
+ Uint128Low64(lhs) op Uint128Low64(rhs)); \
+}
+
+LOGIC128(|)
+LOGIC128(&)
+LOGIC128(^)
+
+#undef LOGIC128
+
+#define LOGICASSIGN128(op) \
+inline uint128& uint128::operator op(const uint128& other) { \
+ hi_ op other.hi_; \
+ lo_ op other.lo_; \
+ return *this; \
+}
+
+LOGICASSIGN128(|=)
+LOGICASSIGN128(&=)
+LOGICASSIGN128(^=)
+
+#undef LOGICASSIGN128
+
+// Shift operators.
+
+inline uint128 operator<<(const uint128& val, int amount) {
+ // uint64 shifts of >= 64 are undefined, so we will need some special-casing.
+ if (amount < 64) {
+ if (amount == 0) {
+ return val;
+ }
+ uint64 new_hi = (Uint128High64(val) << amount) |
+ (Uint128Low64(val) >> (64 - amount));
+ uint64 new_lo = Uint128Low64(val) << amount;
+ return uint128(new_hi, new_lo);
+ } else if (amount < 128) {
+ return uint128(Uint128Low64(val) << (amount - 64), 0);
+ } else {
+ return uint128(0, 0);
+ }
+}
+
+inline uint128 operator>>(const uint128& val, int amount) {
+ // uint64 shifts of >= 64 are undefined, so we will need some special-casing.
+ if (amount < 64) {
+ if (amount == 0) {
+ return val;
+ }
+ uint64 new_hi = Uint128High64(val) >> amount;
+ uint64 new_lo = (Uint128Low64(val) >> amount) |
+ (Uint128High64(val) << (64 - amount));
+ return uint128(new_hi, new_lo);
+ } else if (amount < 128) {
+ return uint128(0, Uint128High64(val) >> (amount - 64));
+ } else {
+ return uint128(0, 0);
+ }
+}
+
+inline uint128& uint128::operator<<=(int amount) {
+ // uint64 shifts of >= 64 are undefined, so we will need some special-casing.
+ if (amount < 64) {
+ if (amount != 0) {
+ hi_ = (hi_ << amount) | (lo_ >> (64 - amount));
+ lo_ = lo_ << amount;
+ }
+ } else if (amount < 128) {
+ hi_ = lo_ << (amount - 64);
+ lo_ = 0;
+ } else {
+ hi_ = 0;
+ lo_ = 0;
+ }
+ return *this;
+}
+
+inline uint128& uint128::operator>>=(int amount) {
+ // uint64 shifts of >= 64 are undefined, so we will need some special-casing.
+ if (amount < 64) {
+ if (amount != 0) {
+ lo_ = (lo_ >> amount) | (hi_ << (64 - amount));
+ hi_ = hi_ >> amount;
+ }
+ } else if (amount < 128) {
+ hi_ = 0;
+ lo_ = hi_ >> (amount - 64);
+ } else {
+ hi_ = 0;
+ lo_ = 0;
+ }
+ return *this;
+}
+
+inline uint128 operator+(const uint128& lhs, const uint128& rhs) {
+ return uint128(lhs) += rhs;
+}
+
+inline uint128 operator-(const uint128& lhs, const uint128& rhs) {
+ return uint128(lhs) -= rhs;
+}
+
+inline uint128 operator*(const uint128& lhs, const uint128& rhs) {
+ return uint128(lhs) *= rhs;
+}
+
+inline uint128& uint128::operator+=(const uint128& b) {
+ hi_ += b.hi_;
+ uint64 lolo = lo_ + b.lo_;
+ if (lolo < lo_)
+ ++hi_;
+ lo_ = lolo;
+ return *this;
+}
+
+inline uint128& uint128::operator-=(const uint128& b) {
+ hi_ -= b.hi_;
+ if (b.lo_ > lo_)
+ --hi_;
+ lo_ -= b.lo_;
+ return *this;
+}
+
+inline uint128& uint128::operator*=(const uint128& b) {
+ uint64 a96 = hi_ >> 32;
+ uint64 a64 = hi_ & 0xffffffffu;
+ uint64 a32 = lo_ >> 32;
+ uint64 a00 = lo_ & 0xffffffffu;
+ uint64 b96 = b.hi_ >> 32;
+ uint64 b64 = b.hi_ & 0xffffffffu;
+ uint64 b32 = b.lo_ >> 32;
+ uint64 b00 = b.lo_ & 0xffffffffu;
+ // multiply [a96 .. a00] x [b96 .. b00]
+ // terms higher than c96 disappear off the high side
+ // terms c96 and c64 are safe to ignore carry bit
+ uint64 c96 = a96 * b00 + a64 * b32 + a32 * b64 + a00 * b96;
+ uint64 c64 = a64 * b00 + a32 * b32 + a00 * b64;
+ this->hi_ = (c96 << 32) + c64;
+ this->lo_ = 0;
+ // add terms after this one at a time to capture carry
+ *this += uint128(a32 * b00) << 32;
+ *this += uint128(a00 * b32) << 32;
+ *this += a00 * b00;
+ return *this;
+}
+
+inline uint128 uint128::operator++(int) {
+ uint128 tmp(*this);
+ *this += 1;
+ return tmp;
+}
+
+inline uint128 uint128::operator--(int) {
+ uint128 tmp(*this);
+ *this -= 1;
+ return tmp;
+}
+
+inline uint128& uint128::operator++() {
+ *this += 1;
+ return *this;
+}
+
+inline uint128& uint128::operator--() {
+ *this -= 1;
+ return *this;
+}
+
+#endif // NET_BASE_INT128_H_
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