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1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/solid_color_layer_impl.h" | 7 #include "cc/solid_color_layer_impl.h" |
8 | 8 |
9 #include "cc/append_quads_data.h" | 9 #include "cc/append_quads_data.h" |
10 #include "cc/single_thread_proxy.h" | 10 #include "cc/single_thread_proxy.h" |
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83 layer->createRenderSurface(); | 83 layer->createRenderSurface(); |
84 layer->setRenderTarget(layer.get()); | 84 layer->setRenderTarget(layer.get()); |
85 | 85 |
86 AppendQuadsData data; | 86 AppendQuadsData data; |
87 layer->appendQuads(quadCuller, data); | 87 layer->appendQuads(quadCuller, data); |
88 | 88 |
89 ASSERT_EQ(quadCuller.quadList().size(), 1U); | 89 ASSERT_EQ(quadCuller.quadList().size(), 1U); |
90 EXPECT_EQ(opacity, SolidColorDrawQuad::materialCast(quadCuller.quadList()[0]
)->opacity()); | 90 EXPECT_EQ(opacity, SolidColorDrawQuad::materialCast(quadCuller.quadList()[0]
)->opacity()); |
91 } | 91 } |
92 | 92 |
93 } // namespace | 93 } // anonymous namespace |
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