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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "config.h" | 5 #include "config.h" |
| 6 | 6 |
| 7 #include "cc/scheduler_state_machine.h" | 7 #include "cc/scheduler_state_machine.h" |
| 8 | 8 |
| 9 #include "testing/gtest/include/gtest/gtest.h" | 9 #include "testing/gtest/include/gtest/gtest.h" |
| 10 | 10 |
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| 863 StateMachine state; | 863 StateMachine state; |
| 864 state.setCanBeginFrame(true); | 864 state.setCanBeginFrame(true); |
| 865 state.setVisible(true); | 865 state.setVisible(true); |
| 866 state.setCanDraw(true); | 866 state.setCanDraw(true); |
| 867 state.setNeedsCommit(true); | 867 state.setNeedsCommit(true); |
| 868 state.setNeedsForcedCommit(true); | 868 state.setNeedsForcedCommit(true); |
| 869 state.didLoseContext(); | 869 state.didLoseContext(); |
| 870 EXPECT_EQ(SchedulerStateMachine::ACTION_BEGIN_FRAME, state.nextAction()); | 870 EXPECT_EQ(SchedulerStateMachine::ACTION_BEGIN_FRAME, state.nextAction()); |
| 871 } | 871 } |
| 872 | 872 |
| 873 } | 873 } // anonymous namespace |
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