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1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "config.h" | 5 #include "config.h" |
6 | 6 |
7 #include "cc/damage_tracker.h" | 7 #include "cc/damage_tracker.h" |
8 | 8 |
9 #include "cc/layer_impl.h" | 9 #include "cc/layer_impl.h" |
10 #include "cc/layer_sorter.h" | 10 #include "cc/layer_sorter.h" |
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1153 root->renderSurface()->damageTracker()->didDrawDamagedArea(); | 1153 root->renderSurface()->damageTracker()->didDrawDamagedArea(); |
1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1154 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
1155 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1155 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
1156 | 1156 |
1157 // Damage should remain empty even after one frame, since there's yet no new
damage | 1157 // Damage should remain empty even after one frame, since there's yet no new
damage |
1158 emulateDrawingOneFrame(root.get()); | 1158 emulateDrawingOneFrame(root.get()); |
1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; | 1159 rootDamageRect = root->renderSurface()->damageTracker()->currentDamageRect()
; |
1160 EXPECT_TRUE(rootDamageRect.IsEmpty()); | 1160 EXPECT_TRUE(rootDamageRect.IsEmpty()); |
1161 } | 1161 } |
1162 | 1162 |
1163 } // namespace | 1163 } // anonymous namespace |
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