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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 6 #define GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
7 | 7 |
8 #include <list> | 8 #include <list> |
| 9 #include <vector> |
9 #include "base/logging.h" | 10 #include "base/logging.h" |
10 #include "base/memory/ref_counted.h" | 11 #include "base/memory/ref_counted.h" |
11 #include "build/build_config.h" | 12 #include "build/build_config.h" |
12 #include "gpu/command_buffer/service/buffer_manager.h" | 13 #include "gpu/command_buffer/service/buffer_manager.h" |
13 #include "gpu/command_buffer/service/gl_utils.h" | 14 #include "gpu/command_buffer/service/gl_utils.h" |
14 #include "gpu/gpu_export.h" | 15 #include "gpu/gpu_export.h" |
15 | 16 |
16 namespace gpu { | 17 namespace gpu { |
17 namespace gles2 { | 18 namespace gles2 { |
18 | 19 |
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193 | 194 |
194 bool HaveFixedAttribs() const { | 195 bool HaveFixedAttribs() const { |
195 return num_fixed_attribs_ != 0; | 196 return num_fixed_attribs_ != 0; |
196 } | 197 } |
197 | 198 |
198 const VertexAttribInfoList& GetEnabledVertexAttribInfos() const { | 199 const VertexAttribInfoList& GetEnabledVertexAttribInfos() const { |
199 return enabled_vertex_attribs_; | 200 return enabled_vertex_attribs_; |
200 } | 201 } |
201 | 202 |
202 VertexAttribInfo* GetVertexAttribInfo(GLuint index) { | 203 VertexAttribInfo* GetVertexAttribInfo(GLuint index) { |
203 if (index < max_vertex_attribs_) { | 204 if (index < vertex_attrib_infos_.size()) { |
204 return &vertex_attrib_infos_[index]; | 205 return &vertex_attrib_infos_[index]; |
205 } | 206 } |
206 return NULL; | 207 return NULL; |
207 } | 208 } |
208 | 209 |
209 void SetAttribInfo( | 210 void SetAttribInfo( |
210 GLuint index, | 211 GLuint index, |
211 BufferManager::BufferInfo* buffer, | 212 BufferManager::BufferInfo* buffer, |
212 GLint size, | 213 GLint size, |
213 GLenum type, | 214 GLenum type, |
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250 void Unbind(BufferManager::BufferInfo* buffer); | 251 void Unbind(BufferManager::BufferInfo* buffer); |
251 | 252 |
252 bool IsDeleted() const { | 253 bool IsDeleted() const { |
253 return deleted_; | 254 return deleted_; |
254 } | 255 } |
255 | 256 |
256 bool IsValid() const { | 257 bool IsValid() const { |
257 return !IsDeleted(); | 258 return !IsDeleted(); |
258 } | 259 } |
259 | 260 |
| 261 size_t num_attribs() const { |
| 262 return vertex_attrib_infos_.size(); |
| 263 } |
| 264 |
260 private: | 265 private: |
261 friend class VertexArrayManager; | 266 friend class VertexArrayManager; |
262 friend class VertexArrayManagerTest; | 267 friend class VertexArrayManagerTest; |
263 friend class base::RefCounted<VertexAttribManager>; | 268 friend class base::RefCounted<VertexAttribManager>; |
264 | 269 |
265 // Used when creating from a VertexArrayManager | 270 // Used when creating from a VertexArrayManager |
266 VertexAttribManager(VertexArrayManager* manager, GLuint service_id, | 271 VertexAttribManager(VertexArrayManager* manager, GLuint service_id, |
267 uint32 num_vertex_attribs); | 272 uint32 num_vertex_attribs); |
268 | 273 |
269 ~VertexAttribManager(); | 274 ~VertexAttribManager(); |
270 | 275 |
271 void MarkAsDeleted() { | 276 void MarkAsDeleted() { |
272 deleted_ = true; | 277 deleted_ = true; |
273 } | 278 } |
274 | 279 |
275 uint32 max_vertex_attribs_; | |
276 | |
277 // number of attribs using type GL_FIXED. | 280 // number of attribs using type GL_FIXED. |
278 int num_fixed_attribs_; | 281 int num_fixed_attribs_; |
279 | 282 |
280 // Info for each vertex attribute saved so we can check at glDrawXXX time | 283 // Info for each vertex attribute saved so we can check at glDrawXXX time |
281 // if it is safe to draw. | 284 // if it is safe to draw. |
282 scoped_array<VertexAttribInfo> vertex_attrib_infos_; | 285 std::vector<VertexAttribInfo> vertex_attrib_infos_; |
283 | 286 |
284 // The currently bound element array buffer. If this is 0 it is illegal | 287 // The currently bound element array buffer. If this is 0 it is illegal |
285 // to call glDrawElements. | 288 // to call glDrawElements. |
286 BufferManager::BufferInfo::Ref element_array_buffer_; | 289 BufferManager::BufferInfo::Ref element_array_buffer_; |
287 | 290 |
288 // Lists for which vertex attribs are enabled, disabled. | 291 // Lists for which vertex attribs are enabled, disabled. |
289 VertexAttribInfoList enabled_vertex_attribs_; | 292 VertexAttribInfoList enabled_vertex_attribs_; |
290 VertexAttribInfoList disabled_vertex_attribs_; | 293 VertexAttribInfoList disabled_vertex_attribs_; |
291 | 294 |
292 // The VertexArrayManager that owns this VertexAttribManager | 295 // The VertexArrayManager that owns this VertexAttribManager |
293 VertexArrayManager* manager_; | 296 VertexArrayManager* manager_; |
294 | 297 |
295 // True if deleted. | 298 // True if deleted. |
296 bool deleted_; | 299 bool deleted_; |
297 | 300 |
298 // Service side vertex array object id. | 301 // Service side vertex array object id. |
299 GLuint service_id_; | 302 GLuint service_id_; |
300 }; | 303 }; |
301 | 304 |
302 } // namespace gles2 | 305 } // namespace gles2 |
303 } // namespace gpu | 306 } // namespace gpu |
304 | 307 |
305 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ | 308 #endif // GPU_COMMAND_BUFFER_SERVICE_VERTEX_ATTRIB_MANAGER_H_ |
306 | 309 |
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