Index: media/audio/audio_output_controller_unittest.cc |
diff --git a/media/audio/audio_output_controller_unittest.cc b/media/audio/audio_output_controller_unittest.cc |
index fe29ce59af3f969a10191e1b5742cbe64acfd389..d37d1a26b53a9140d43c8a346294391b27c78b0e 100644 |
--- a/media/audio/audio_output_controller_unittest.cc |
+++ b/media/audio/audio_output_controller_unittest.cc |
@@ -108,7 +108,7 @@ TEST_F(AudioOutputControllerTest, CreateAndClose) { |
ASSERT_TRUE(controller.get()); |
// Close the controller immediately. |
- CloseAudioController(controller); |
+ CloseAudioController(controller.get()); |
} |
TEST_F(AudioOutputControllerTest, PlayPauseClose) { |
@@ -155,7 +155,7 @@ TEST_F(AudioOutputControllerTest, PlayPauseClose) { |
pause_event.Wait(); |
// Now stop the controller. |
- CloseAudioController(controller); |
+ CloseAudioController(controller.get()); |
} |
TEST_F(AudioOutputControllerTest, HardwareBufferTooLarge) { |
@@ -225,7 +225,7 @@ TEST_F(AudioOutputControllerTest, PlayPausePlayClose) { |
play_event.Wait(); |
// Now stop the controller. |
- CloseAudioController(controller); |
+ CloseAudioController(controller.get()); |
} |
// Ensure state change events are handled. |
@@ -280,7 +280,7 @@ TEST_F(AudioOutputControllerTest, PlayStateChangeClose) { |
play_event.Wait(); |
// Now stop the controller. |
- CloseAudioController(controller); |
+ CloseAudioController(controller.get()); |
} |
} // namespace media |