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1 // Copyright 2012 The Chromium Authors. All rights reserved. | |
2 // Use of this source code is governed by a BSD-style license that can be | |
3 // found in the LICENSE file. | |
4 | |
5 #ifndef CC_VIDEO_FRAME_DRAW_QUAD_H | |
6 #define CC_VIDEO_FRAME_DRAW_QUAD_H | |
7 | |
8 #include "base/memory/ref_counted.h" | |
9 #include "base/memory/scoped_ptr.h" | |
10 #include "cc/draw_quad.h" | |
11 | |
12 namespace media { | |
13 class VideoFrame; | |
14 } | |
15 | |
16 namespace cc { | |
17 | |
18 class VideoFrameDrawQuad : public DrawQuad { | |
danakj
2012/10/24 18:01:07
Any chance of reusing the YUVVideoDrawQuad?
| |
19 public: | |
20 static scoped_ptr<VideoFrameDrawQuad> create(const SharedQuadState*, const gfx ::Rect&, media::VideoFrame* frame); | |
21 | |
22 media::VideoFrame* frame() const { return frame_; } | |
danakj
2012/10/24 18:01:07
No pointers in quads please. These need to be seri
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23 | |
24 static const VideoFrameDrawQuad* materialCast(const DrawQuad*); | |
25 | |
26 private: | |
27 VideoFrameDrawQuad(const SharedQuadState*, const gfx::Rect&, media::VideoFrame * frame); | |
28 | |
29 scoped_refptr<media::VideoFrame> frame_; | |
30 | |
31 DISALLOW_COPY_AND_ASSIGN(VideoFrameDrawQuad); | |
32 }; | |
33 | |
34 } // namespace cc | |
35 | |
36 #endif // CC_VIDEO_FRAME_DRAW_QUAD_H | |
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