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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef ShaderChromium_h | 5 #ifndef ShaderChromium_h |
| 6 #define ShaderChromium_h | 6 #define ShaderChromium_h |
| 7 | 7 |
| 8 #include "third_party/skia/include/core/SkColorPriv.h" | 8 #include "third_party/skia/include/core/SkColorPriv.h" |
| 9 #include <string> | 9 #include <string> |
| 10 | 10 |
| (...skipping 17 matching lines...) Expand all Loading... |
| 28 }; | 28 }; |
| 29 | 29 |
| 30 class VertexShaderPosTexYUVStretch { | 30 class VertexShaderPosTexYUVStretch { |
| 31 public: | 31 public: |
| 32 VertexShaderPosTexYUVStretch(); | 32 VertexShaderPosTexYUVStretch(); |
| 33 | 33 |
| 34 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 34 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 35 std::string getShaderString() const; | 35 std::string getShaderString() const; |
| 36 | 36 |
| 37 int matrixLocation() const { return m_matrixLocation; } | 37 int matrixLocation() const { return m_matrixLocation; } |
| 38 int yWidthScaleFactorLocation() const { return m_yWidthScaleFactorLocation;
} | 38 int texScaleLocation() const { return m_texScaleLocation; } |
| 39 int uvWidthScaleFactorLocation() const { return m_uvWidthScaleFactorLocation
; } | |
| 40 | 39 |
| 41 private: | 40 private: |
| 42 int m_matrixLocation; | 41 int m_matrixLocation; |
| 43 int m_yWidthScaleFactorLocation; | 42 int m_texScaleLocation; |
| 44 int m_uvWidthScaleFactorLocation; | |
| 45 }; | 43 }; |
| 46 | 44 |
| 47 class VertexShaderPos { | 45 class VertexShaderPos { |
| 48 public: | 46 public: |
| 49 VertexShaderPos(); | 47 VertexShaderPos(); |
| 50 | 48 |
| 51 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); | 49 void init(WebKit::WebGraphicsContext3D*, unsigned program, bool usingBindUni
form, int* baseUniformIndex); |
| 52 std::string getShaderString() const; | 50 std::string getShaderString() const; |
| 53 | 51 |
| 54 int matrixLocation() const { return m_matrixLocation; } | 52 int matrixLocation() const { return m_matrixLocation; } |
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| 340 private: | 338 private: |
| 341 int m_alphaLocation; | 339 int m_alphaLocation; |
| 342 int m_texTransformLocation; | 340 int m_texTransformLocation; |
| 343 int m_frequencyLocation; | 341 int m_frequencyLocation; |
| 344 int m_colorLocation; | 342 int m_colorLocation; |
| 345 }; | 343 }; |
| 346 | 344 |
| 347 } // namespace cc | 345 } // namespace cc |
| 348 | 346 |
| 349 #endif | 347 #endif |
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